Player Matchup

Cthulhu
Cthulhu
DayBaton5949849
Cthulhu
Level 24
God Stats
7W - 4L
1,500 SR
Queue Stats
13W - 12L
1,149 Elo+
Solo
Neith
Neith
FrontZephirius
Neith
Level 22
God Stats
72W - 68L
1,292 SR
Queue Stats
76W - 72L
1,170 Elo+
Solo
Heimdallr
Heimdallr
HeadsOrTails203
Heimdallr
Level 62
God Stats
2W - 2L
1,520 SR
Queue Stats
30W - 34L
1,181 Elo+
Party 2
Nemesis
Nemesis
Zozocute4304
Nemesis
Level 8
God Stats
2W - 4L
1,186 SR
Queue Stats
11W - 12L
1,076 Elo+
Party 2
Agni
Agni
chloe gang8751
Agni
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,217 Elo+
Party 2
Team Averages
Level 25
1,400 SR
1,158 Elo+

VS

Team Averages
Level 23
1,453 SR
1,356 Elo+
Cthulhu
Cthulhu
DEERSLAYER_106
Cthulhu
Level 28
God Stats
36W - 22L
1,164 SR
Queue Stats
126W - 129L
1,249 Elo+
Solo
Agni
Agni
GaudierHail849
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Artemis
Artemis
Snowcones1
Artemis
Level 20
God Stats
77W - 80L
1,462 SR
Queue Stats
172W - 207L
1,228 Elo+
Party 1
Ymir
Ymir
ZOBI COOL
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
montyAKAmoney13
Kukulkan
Level 24
God Stats
35W - 18L
1,638 SR
Queue Stats
260W - 293L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 5
11,924
917
6,705
27,532
11,996
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 9 / 2
11,301
869
15,970
26,069
9,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
HeadsOrTails203
Heimdallr
18
6 / 8 / 2
13,079
1,006
22,282
23,575
8,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Zozocute4304
Nemesis
15
0 / 7 / 1
10,043
773
1,858
12,641
4,169
17
1 / 3 / 2
11,054
850
2,801
16,238
5,460
Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 19
12,692
976
15,597
17,757
18,117
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 1 / 12
13,358
1,028
23,253
8,328
8,370
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Snowcones1
Artemis
20
9 / 2 / 11
13,036
1,003
23,896
9,119
4,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
19
3 / 2 / 14
13,184
1,014
6,589
12,074
11,365
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
20
9 / 2 / 11
13,541
1,042
29,251
9,509
6,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
8
Kills
29
29
Deaths
8
12
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
1
19
11.5
L
1
2
5
1.75
L
0
9
2
0.11
W
6
1
12
12
L
Heimdallr
HeadsOrTails203
Heimdallr
6
8
2
0.88
W
Artemis
Snowcones1
Artemis
9
2
11
7.25
W
Ymir
3
2
14
5
L
Nemesis
Zozocute4304
Nemesis
0
7
1
0.07
L
1
3
2
0.67
W
Kukulkan
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,616
Damage
98,586
106,055
Taken
56,787
39,528
Mitigated
49,470
2,404
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,597
986
303
693
17,757
18,117
0
1,880
15,872
32,143
0
L
6,705
220
0
0
27,532
11,996
0
22,386
4,846
21,677
0
L
15,970
9,283
0
418
26,069
9,105
0
19,671
6,291
0
42,567
W
23,253
2,500
0
1,398
8,328
8,370
0
2,795
5,533
45,986
0
L
Heimdallr
HeadsOrTails203
Heimdallr
22,282
9,005
0
1,986
23,575
8,798
0
12,795
10,505
0
46,239
W
Artemis
Snowcones1
Artemis
23,896
17,145
0
3,336
9,119
4,781
0
1,232
7,884
0
39,221
W
Ymir
6,589
2,773
909
0
12,074
11,365
0
1,746
10,328
16,831
494
L
Nemesis
Zozocute4304
Nemesis
1,858
810
0
0
12,641
4,169
0
5,451
7,090
0
2,964
L
2,801
478
0
0
16,238
5,460
0
13,082
3,003
7,913
0
W
Kukulkan
29,251
3,143
0
870
9,509
6,837
0
1,853
7,656
55,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,401
Gold Earned
65,811
173
Minions Killed
225
0
Camps Cleared
10
886,288
Distance Traveled
1,242,291
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,692
976
44
3
1
299,337
0
L
Cthulhu
11,924
917
43
3
0
221,875
0
L
Neith
11,301
869
71
5
0
166,773
0
W
Agni
13,358
1,028
57
4
1
236,866
1
L
Heimdallr
13,079
1,006
49
4
0
192,015
0
W
Artemis
13,036
1,003
34
3
1
243,649
0
W
Ymir
13,184
1,014
18
1
5
189,342
4
L
Nemesis
10,043
773
4
0
0
102,339
0
L
Agni
11,054
850
6
0
0
203,286
1
W
Kukulkan
13,541
1,042
72
6
2
273,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role