Player Matchup

Odin
Odin
Diamond I
ClutchTheJoke_
Odin
Diamond I
Level 83
God Stats
1W - 6L
1,347 SR
Queue Stats
131W - 133L
2,375 MMR
Solo
Raijin
Raijin
Diamond I
Fresh Inhale
Raijin
Diamond I
Level 160
God Stats
10W - 7L
1,715 SR
Queue Stats
130W - 122L
2,408 MMR
Solo
Ne Zha
Ne Zha
Masters
Just Get Solod
Ne Zha
Masters
Level 160
God Stats
111W - 89L
1,709 SR
Queue Stats
571W - 554L
2,395 MMR
Solo
Anhur
Anhur
Diamond II
TheRussianChamp
Anhur
Diamond II
Level 129
God Stats
1W - 1L
1,271 SR
Queue Stats
91W - 68L
2,245 MMR
Solo
Terra
Terra
Diamond IV
apag__
Terra
Diamond IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 68L
2,250 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,508 SR
2,335 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,528 SR
2,308 MMR
Sol
Sol
Diamond III
Combuster10
Sol
Diamond III
Level 159
God Stats
47W - 48L
1,681 SR
Queue Stats
197W - 192L
2,166 MMR
Party 1
Kumbhakarna
Kumbhakarna
Masters
Fist 0F Warfare
Kumbhakarna
Masters
Level 160
God Stats
20W - 26L
1,578 SR
Queue Stats
124W - 107L
2,390 MMR
Solo
Discordia
Discordia
Diamond III
Hansen318
Discordia
Diamond III
Level 137
God Stats
12W - 12L
1,656 SR
Queue Stats
451W - 403L
2,372 MMR
Solo
Tyr
Tyr
Diamond I
Mijotes
Tyr
Diamond I
Level 159
God Stats
0W - 2L
1,417 SR
Queue Stats
667W - 650L
2,284 MMR
Party 1
Bakasura
Bakasura
Masters
Tekks-_-
Bakasura
Masters
Level 125
God Stats
0W - 4L
1,309 SR
Queue Stats
371W - 356L
2,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 7
18,624
621
7,960
22,975
24,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Raijin
20
8 / 0 / 7
18,847
628
25,113
15,170
7,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 4 / 11
16,547
552
22,002
23,417
14,669
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 2 / 9
18,105
604
24,607
26,396
10,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
apag__
Terra
20
2 / 1 / 16
15,895
530
10,216
26,472
27,701
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
PersephoneHelNikeAphroditeThor

VS

Bans
Nu WaJing WeiHun BatzHeimdallrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 4
13,724
457
24,633
26,325
8,169
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Fist 0F Warfare
Kumbhakarna
17
1 / 2 / 3
12,390
413
5,742
23,161
20,144
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Hansen318
Discordia
20
2 / 5 / 4
13,566
452
20,153
14,312
5,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
20
6 / 2 / 1
15,392
513
15,939
25,153
27,120
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
Tekks-_-
Bakasura
20
2 / 7 / 3
15,657
522
9,228
21,746
10,000
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
21
Kills
12
12
Deaths
21
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
5
7
0.7
L
1
5
4
0.6
L
Kumbhakarna
Fist 0F Warfare
Kumbhakarna
1
2
3
1.25
W
Raijin
8
0
7
11.5
L
Discordia
Hansen318
Discordia
2
5
4
0.8
W
6
4
11
2.88
L
Tyr
6
2
1
3.25
L
Bakasura
Tekks-_-
Bakasura
2
7
3
0.5
W
5
2
9
4.75
W
Terra
apag__
Terra
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,898
Damage
75,695
114,430
Taken
110,697
84,348
Mitigated
71,297
55,229
Healing
29,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,960
1,423
0
7,415
22,975
24,431
156
4,148
17,442
0
146,553
L
24,633
6,196
0
12,028
26,325
8,169
1,319
4,969
21,356
121,634
0
L
Kumbhakarna
Fist 0F Warfare
Kumbhakarna
5,742
322
0
1,611
23,161
20,144
0
8,839
14,322
18,668
0
W
Raijin
25,113
2,325
774
5,621
15,170
7,074
3,130
5,989
8,669
184,139
0
L
Discordia
Hansen318
Discordia
20,153
359
0
250
14,312
5,864
0
5,282
9,030
114,688
0
W
22,002
7,992
0
9,419
23,417
14,669
464
10,874
12,468
0
123,556
L
Tyr
15,939
1,646
0
9,364
25,153
27,120
65
9,191
15,962
0
96,478
L
Bakasura
Tekks-_-
Bakasura
9,228
6,073
0
6,171
21,746
10,000
716
7,048
14,698
0
146,679
W
24,607
17,281
0
11,864
26,396
10,473
5,403
18,606
7,673
0
195,940
W
Terra
apag__
Terra
10,216
932
7,476
12,660
26,472
27,701
0
12,933
11,067
33,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,018
Gold Earned
70,729
990
Minions Killed
841
0
Camps Cleared
0
2,882,935
Distance Traveled
2,943,013
44
Wards Purchased
57
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
18,624
621
283
9
0
553,154
4
L
Sol
13,724
457
205
7
0
515,190
10
L
Kumbhakarna
12,390
413
18
1
0
631,538
23
W
Raijin
18,847
628
282
9
0
583,225
8
L
Discordia
13,566
452
185
6
0
539,863
10
W
Ne Zha
16,547
552
139
5
0
594,944
13
L
Tyr
15,392
513
188
6
0
634,217
11
L
Bakasura
15,657
522
245
8
0
622,205
3
W
Anhur
18,105
604
250
8
0
528,226
5
W
Terra
15,895
530
36
1
0
623,386
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role