Player Matchup

Cthulhu
Cthulhu
BlackMag3
Cthulhu
Level 89
God Stats
7W - 5L
1,725 SR
Queue Stats
75W - 146L
1,299 Elo+
Party 1
Hachiman
Hachiman
Boneshiver
Hachiman
Level 25
God Stats
2W - 3L
1,211 SR
Queue Stats
31W - 35L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Mikeyz1
Nu Wa
Level 29
God Stats
7W - 4L
1,572 SR
Queue Stats
204W - 129L
1,567 Elo+
Solo
Fenrir
Fenrir
PudimDark
Fenrir
Level 27
God Stats
7W - 14L
1,355 SR
Queue Stats
112W - 201L
1,291 Elo+
Party 1
Hercules
Hercules
RedMage20
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 42L
1,244 Elo+
Party 1
Team Averages
Level 37
1,473 SR
1,367 Elo+

VS

Team Averages
Level 20
1,457 SR
1,451 Elo+
Chronos
Chronos
Fireno
Chronos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,528 Elo+
Party 3
Cernunnos
Cernunnos
ImmortalV
Cernunnos
Level 23
God Stats
2W - 2L
1,405 SR
Queue Stats
36W - 53L
1,339 Elo+
Party 2
Cthulhu
Cthulhu
LkFenrir
Cthulhu
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
105W - 111L
1,471 Elo+
Solo
Neith
Neith
Rsonx
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,537 Elo+
Party 3
Ah Puch
Ah Puch
Urbocito
Ah Puch
Level 29
God Stats
8W - 18L
1,380 SR
Queue Stats
194W - 278L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlackMag3
Cthulhu
20
4 / 0 / 20
16,661
980
19,807
26,459
42,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Boneshiver
Hachiman
20
12 / 4 / 17
17,147
1,009
30,392
20,902
9,768
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Mikeyz1
Nu Wa
20
10 / 1 / 16
18,615
1,095
40,848
9,921
3,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
PudimDark
Fenrir
20
5 / 4 / 11
14,853
874
9,752
20,104
13,218
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
RedMage20
Hercules
19
3 / 2 / 8
13,561
798
3,963
16,173
15,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fireno
Chronos
20
1 / 7 / 5
14,319
842
15,774
25,969
8,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
ImmortalV
Cernunnos
19
2 / 9 / 4
13,868
816
11,920
22,286
9,074
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
LkFenrir
Cthulhu
20
2 / 9 / 4
14,627
860
20,084
28,980
34,474
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Rsonx
Neith
20
4 / 5 / 3
15,102
888
17,086
17,203
8,167
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
Urbocito
Ah Puch
19
2 / 4 / 3
14,083
828
24,742
15,982
5,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
30
34
Kills
11
11
Deaths
34
72
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlackMag3
Cthulhu
4
0
20
14
W
Hachiman
Boneshiver
Hachiman
12
4
17
5.13
L
Chronos
Fireno
Chronos
1
7
5
0.5
L
Cernunnos
ImmortalV
Cernunnos
2
9
4
0.44
L
Cthulhu
LkFenrir
Cthulhu
2
9
4
0.44
W
Nu Wa
Mikeyz1
Nu Wa
10
1
16
18
W
Fenrir
PudimDark
Fenrir
5
4
11
2.63
W
Hercules
RedMage20
Hercules
3
2
8
3.5
L
Neith
Rsonx
Neith
4
5
3
1.1
L
Ah Puch
Urbocito
Ah Puch
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,762
Damage
89,606
93,559
Taken
110,420
84,807
Mitigated
65,799
13,329
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlackMag3
Cthulhu
19,807
307
2,417
1,037
26,459
42,025
0
18,188
7,803
38,191
0
W
Hachiman
Boneshiver
Hachiman
30,392
23,662
0
7,918
20,902
9,768
0
12,157
8,745
0
67,549
L
Chronos
Fireno
Chronos
15,774
4,905
0
1,254
25,969
8,625
0
16,838
9,131
54,924
0
L
Cernunnos
ImmortalV
Cernunnos
11,920
6,367
0
179
22,286
9,074
0
9,646
12,640
0
22,358
L
Cthulhu
LkFenrir
Cthulhu
20,084
1,504
94
4,103
28,980
34,474
0
13,345
15,635
57,837
1,453
W
Nu Wa
Mikeyz1
Nu Wa
40,848
10,505
0
1,089
9,921
3,985
0
6,732
3,189
106,528
0
W
Fenrir
PudimDark
Fenrir
9,752
3,082
0
0
20,104
13,218
0
11,768
8,336
0
12,184
W
Hercules
RedMage20
Hercules
3,963
633
0
868
16,173
15,811
0
10,501
5,672
679
6,457
L
Neith
Rsonx
Neith
17,086
7,750
0
3,470
17,203
8,167
0
10,876
6,327
0
65,117
L
Ah Puch
Urbocito
Ah Puch
24,742
163
0
407
15,982
5,459
0
10,629
5,353
65,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,837
Gold Earned
71,999
325
Minions Killed
370
9
Camps Cleared
14
1,647,907
Distance Traveled
1,493,893
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,661
980
39
2
1
375,635
0
W
Hachiman
17,147
1,009
82
5
4
290,019
0
L
Chronos
14,319
842
66
4
4
364,648
3
L
Cernunnos
13,868
816
25
1
2
246,940
2
L
Cthulhu
14,627
860
87
5
1
274,663
1
W
Nu Wa
18,615
1,095
193
11
3
328,984
1
W
Fenrir
14,853
874
7
0
1
333,380
0
W
Hercules
13,561
798
4
0
0
319,889
0
L
Neith
15,102
888
104
6
7
290,462
1
L
Ah Puch
14,083
828
88
5
0
317,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role