Player Matchup

Neith
Neith
Ace0fTheSkies
Neith
Level 107
God Stats
6W - 2L
1,688 SR
Queue Stats
8W - 6L
1,213 Elo+
Party 1
Bellona
Bellona
DOXthaFOX
Bellona
Level 123
God Stats
1W - 3L
1,687 SR
Queue Stats
34W - 39L
1,295 Elo+
Party 1
Baron Samedi
Baron Samedi
Mind DRlPS
Baron Samedi
Level 88
God Stats
1W - 0L
1,843 SR
Queue Stats
22W - 33L
1,193 Elo+
Party 1
Nu Wa
Nu Wa
QueenBhell
Nu Wa
Level 85
God Stats
34W - 38L
1,527 SR
Queue Stats
34W - 38L
1,295 Elo+
Party 1
Team Averages
Level 101
1,686 SR
1,249 Elo+

VS

Team Averages
Level 72
1,374 SR
1,162 Elo+
Kuzenbo
Kuzenbo
InfiniteAPEIROS
Kuzenbo
Level 62
God Stats
1W - 2L
1,307 SR
Queue Stats
24W - 18L
1,271 Elo+
Solo
Zeus
Zeus
angelataurean13
Zeus
Level 57
God Stats
0W - 3L
1,419 SR
Queue Stats
109W - 197L
1,099 Elo+
Party 2
Cthulhu
Cthulhu
decoy05
Cthulhu
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
151W - 237L
1,176 Elo+
Party 2
Chang'e
Chang'e
kwee13
Chang'e
Level 58
God Stats
1W - 3L
1,271 SR
Queue Stats
114W - 194L
1,100 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 3
13,058
816
14,621
10,809
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
DOXthaFOX
Bellona
18
3 / 4 / 6
12,102
756
10,295
19,200
19,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Mind DRlPS
Baron Samedi
18
3 / 4 / 5
12,467
779
9,779
12,998
8,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
18
3 / 4 / 4
12,047
753
15,794
11,714
4,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
10,653
666
7,863
14,309
14,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 5 / 0
10,932
683
7,199
13,471
4,765
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
decoy05
Cthulhu
18
4 / 1 / 5
11,462
716
17,605
20,194
15,785
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
kwee13
Chang'e
17
2 / 5 / 7
10,580
661
7,833
13,485
8,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
13
Kills
13
14
Deaths
13
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
Bellona
DOXthaFOX
Bellona
3
4
6
1.5
L
2
2
7
2.75
W
Baron Samedi
Mind DRlPS
Baron Samedi
3
4
5
1.38
W
Nu Wa
3
4
4
1.25
L
5
5
0
1
L
Cthulhu
decoy05
Cthulhu
4
1
5
6.5
L
Chang'e
kwee13
Chang'e
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,489
Damage
40,500
54,721
Taken
61,459
36,318
Mitigated
43,324
15,079
Healing
15,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,621
5,985
0
1,293
10,809
3,964
5,407
6,807
4,002
0
69,243
W
Bellona
DOXthaFOX
Bellona
10,295
1,337
685
3,214
19,200
19,536
853
14,483
3,969
0
30,934
L
7,863
2,749
0
3,044
14,309
14,207
513
7,053
7,256
30,684
0
W
Baron Samedi
Mind DRlPS
Baron Samedi
9,779
857
1,936
3,648
12,998
8,522
1,259
10,179
2,819
29,593
0
W
Nu Wa
15,794
3,737
546
3,757
11,714
4,296
1,449
9,672
2,042
53,423
0
L
7,199
929
0
1,174
13,471
4,765
734
6,541
6,930
36,588
0
L
Cthulhu
decoy05
Cthulhu
17,605
486
593
800
20,194
15,785
0
7,590
12,604
60,379
0
L
Chang'e
kwee13
Chang'e
7,833
655
3,931
5,987
13,485
8,567
442
5,249
8,236
34,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,674
Gold Earned
43,627
286
Minions Killed
253
10
Camps Cleared
11
1,062,513
Distance Traveled
1,148,005
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,058
816
124
8
4
279,757
0
W
Bellona
12,102
756
42
3
1
284,985
3
L
Kuzenbo
10,653
666
40
3
2
310,859
1
W
Baron Samedi
12,467
779
40
3
4
244,316
1
W
Nu Wa
12,047
753
80
5
1
253,455
0
L
Zeus
10,932
683
60
4
2
231,280
3
L
Cthulhu
11,462
716
96
6
2
337,484
0
L
Chang'e
10,580
661
57
4
5
268,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role