Player Matchup

Kukulkan
Kukulkan
Deathman097
Kukulkan
Level 45
God Stats
4W - 8L
1,553 SR
Queue Stats
5W - 13L
1,241 Elo+
Party 1
Mercury
Mercury
GhostKillerHu3
Mercury
Level 98
God Stats
1W - 1L
1,593 SR
Queue Stats
2W - 3L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
ShadowD95
Cthulhu
Level 122
God Stats
0W - 2L
1,588 SR
Queue Stats
8W - 17L
1,272 Elo+
Party 1
Team Averages
Level 88
1,578 SR
1,288 Elo+

VS

Team Averages
Level 90
1,518 SR
1,527 Elo+
Chaac
Chaac
SamuelTyrion
Chaac
Level 160
God Stats
2W - 3L
1,506 SR
Queue Stats
164W - 131L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
pragmytilts
Cthulhu
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 49L
1,573 Elo+
Party 2
Chang'e
Chang'e
sadhatter97
Chang'e
Level 41
God Stats
2W - 5L
1,547 SR
Queue Stats
15W - 16L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deathman097
Kukulkan
13
1 / 3 / 2
10,447
550
8,508
13,566
4,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 4 / 1
11,023
580
8,027
12,528
3,995
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ShadowD95
Cthulhu
15
0 / 1 / 3
10,715
564
13,962
19,233
8,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 7
10,363
545
12,486
16,584
15,160
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
pragmytilts
Cthulhu
14
5 / 3 / 3
11,709
616
18,841
18,497
15,625
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
sadhatter97
Chang'e
17
3 / 0 / 5
11,789
620
8,046
13,519
5,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Deathman097
Kukulkan
1
3
2
0.67
L
2
4
1
0.63
W
0
0
7
3.5
L
Cthulhu
ShadowD95
Cthulhu
0
1
3
1.5
W
Cthulhu
pragmytilts
Cthulhu
5
3
3
2.17
W
Chang'e
sadhatter97
Chang'e
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,497
Damage
39,373
45,327
Taken
48,600
16,714
Mitigated
36,476
16,755
Healing
31,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Deathman097
Kukulkan
8,508
1,042
1,284
3,433
13,566
4,694
0
7,588
5,703
44,443
0
L
8,027
1,620
508
2,493
12,528
3,995
0
8,111
4,292
0
38,916
W
12,486
789
0
6,745
16,584
15,160
38
7,832
8,752
0
48,357
L
Cthulhu
ShadowD95
Cthulhu
13,962
276
984
8,053
19,233
8,025
0
11,432
7,471
63,492
0
W
Cthulhu
pragmytilts
Cthulhu
18,841
1,355
741
3,382
18,497
15,625
195
7,683
10,814
48,179
0
W
Chang'e
sadhatter97
Chang'e
8,046
180
9,843
10,734
13,519
5,691
1,203
7,215
6,304
55,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,185
Gold Earned
33,861
215
Minions Killed
206
0
Camps Cleared
0
1,038,794
Distance Traveled
1,097,799
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,447
550
66
3
0
326,785
1
L
Mercury
11,023
580
60
3
0
364,366
5
W
Chaac
10,363
545
44
2
0
366,727
3
L
Cthulhu
10,715
564
89
5
0
347,643
3
W
Cthulhu
11,709
616
44
2
0
338,392
0
W
Chang'e
11,789
620
118
6
0
392,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role