Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
94W - 94L
1,292 Elo+
Solo
Rama
Rama
ApEks-Uno
Rama
Level 22
God Stats
3W - 1L
1,695 SR
Queue Stats
5W - 6L
1,159 Elo+
Solo
Sol
Sol
LeonNecromier
Sol
Level 29
God Stats
1W - 1L
1,267 SR
Queue Stats
82W - 97L
1,230 Elo+
Solo
Cthulhu
Cthulhu
ShadowHaven6577
Cthulhu
Level 29
God Stats
41W - 18L
1,811 SR
Queue Stats
483W - 524L
1,305 Elo+
Solo
Chernobog
Chernobog
Supreme_Sniper02
Chernobog
Level 14
God Stats
12W - 12L
1,342 SR
Queue Stats
14W - 19L
1,155 Elo+
Solo
Team Averages
Level 25
1,523 SR
1,228 Elo+

VS

Team Averages
Level 17
1,548 SR
1,286 Elo+
Ymir
Ymir
 
Ymir
Level 24
God Stats
1W - 1L
1,720 SR
Queue Stats
28W - 23L
1,302 Elo+
Party 1
King Arthur
King Arthur
Khan12324
King Arthur
Level 15
God Stats
8W - 13L
1,412 SR
Queue Stats
19W - 26L
1,184 Elo+
Solo
Kuzenbo
Kuzenbo
Kingkush423
Kuzenbo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,216 Elo+
Party 1
Jormungandr
Jormungandr
ROBOTlord1010011
Jormungandr
Level 14
God Stats
0W - 2L
1,422 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
TinchooWK
Ratatoskr
Level 21
God Stats
1W - 2L
1,688 SR
Queue Stats
26W - 33L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
11 / 4 / 9
13,708
527
19,353
23,429
10,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rama
20
1 / 4 / 7
13,824
532
11,681
15,905
6,742
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 1 / 6
14,092
542
9,956
17,241
6,328
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 2 / 15
15,207
585
26,398
21,640
20,102
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
20
12 / 3 / 5
15,015
578
37,654
13,227
5,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 10 / 2
9,748
375
8,248
30,447
23,824
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Khan12324
King Arthur
18
2 / 8 / 2
10,474
403
12,804
25,290
19,753
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Kingkush423
Kuzenbo
18
2 / 5 / 1
11,885
457
10,414
25,594
27,332
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
ROBOTlord1010011
Jormungandr
15
1 / 9 / 2
9,445
363
4,247
26,047
24,909
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
TinchooWK
Ratatoskr
17
7 / 7 / 0
11,706
450
16,429
23,975
10,623
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
36
Kills
13
14
Deaths
39
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
11
4
9
3.88
L
Ymir
 
Ymir
1
10
2
0.2
W
Rama
1
4
7
1.13
L
King Arthur
Khan12324
King Arthur
2
8
2
0.38
L
Kuzenbo
Kingkush423
Kuzenbo
2
5
1
0.5
W
4
1
6
7
L
Jormungandr
ROBOTlord1010011
Jormungandr
1
9
2
0.22
W
8
2
15
7.75
W
Chernobog
12
3
5
4.83
L
Ratatoskr
TinchooWK
Ratatoskr
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,042
Damage
52,142
91,442
Taken
131,353
49,067
Mitigated
106,441
37,345
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
19,353
9,777
0
8,405
23,429
10,565
1,846
4,378
18,826
0
76,340
L
Ymir
 
Ymir
8,248
1,545
0
63
30,447
23,824
0
12,752
17,695
32,508
0
W
Rama
11,681
8,288
0
6,024
15,905
6,742
6,901
1,787
13,564
0
98,877
L
King Arthur
Khan12324
King Arthur
12,804
2,929
0
6,126
25,290
19,753
48
6,300
18,990
0
69,674
L
Kuzenbo
Kingkush423
Kuzenbo
10,414
3,585
0
0
25,594
27,332
210
8,344
17,250
49,253
0
W
9,956
2,718
0
12,017
17,241
6,328
4,053
2,980
14,211
129,119
0
L
Jormungandr
ROBOTlord1010011
Jormungandr
4,247
815
0
160
26,047
24,909
496
4,600
21,447
49,756
0
W
26,398
1,964
2,531
7,275
21,640
20,102
1,413
9,073
12,447
75,787
0
W
Chernobog
37,654
24,589
0
1,093
13,227
5,330
3,321
4,691
8,511
0
121,933
L
Ratatoskr
TinchooWK
Ratatoskr
16,429
6,518
0
4,742
23,975
10,623
0
4,358
19,617
0
77,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,846
Gold Earned
53,258
681
Minions Killed
402
0
Camps Cleared
0
2,332,359
Distance Traveled
2,120,053
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,708
527
85
3
0
456,746
0
L
Ymir
9,748
375
50
2
0
389,429
2
W
Rama
13,824
532
166
6
0
433,481
0
L
King Arthur
10,474
403
86
3
0
440,145
0
L
Kuzenbo
11,885
457
75
3
0
465,472
0
W
Sol
14,092
542
160
6
0
462,698
0
L
Jormungandr
9,445
363
81
3
0
352,912
0
W
Cthulhu
15,207
585
90
3
0
514,245
4
W
Chernobog
15,015
578
180
7
0
465,189
0
L
Ratatoskr
11,706
450
110
4
0
472,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role