Player Matchup

He Bo
He Bo
Electric_Volz
He Bo
Level 140
God Stats
7W - 5L
1,760 SR
Queue Stats
227W - 209L
1,572 Elo+
Party 2
Achilles
Achilles
WH0SBOOZE
Achilles
Level 127
God Stats
8W - 14L
1,638 SR
Queue Stats
156W - 171L
1,613 Elo+
Solo
Cthulhu
Cthulhu
xPeTeYYx
Cthulhu
Level 146
God Stats
8W - 9L
1,625 SR
Queue Stats
126W - 108L
1,716 Elo+
Party 2
Team Averages
Level 138
1,674 SR
1,634 Elo+

VS

Team Averages
Level 132
1,647 SR
1,594 Elo+
Cu Chulainn
Cu Chulainn
Arthaz106
Cu Chulainn
Level 125
God Stats
31W - 18L
1,671 SR
Queue Stats
538W - 420L
1,621 Elo+
Party 1
Chang'e
Chang'e
RayRayy354
Chang'e
Level 143
God Stats
16W - 7L
1,571 SR
Queue Stats
56W - 71L
1,523 Elo+
Solo
Cthulhu
Cthulhu
ZEMUNS_
Cthulhu
Level 128
God Stats
1W - 3L
1,698 SR
Queue Stats
257W - 172L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 12
11,717
617
10,563
16,583
5,168
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
WH0SBOOZE
Achilles
17
8 / 3 / 5
12,672
667
16,941
20,923
18,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
xPeTeYYx
Cthulhu
16
7 / 6 / 9
13,955
734
16,257
20,724
19,825
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arthaz106
Cu Chulainn
16
2 / 7 / 12
12,455
656
20,244
22,209
22,278
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
RayRayy354
Chang'e
17
7 / 4 / 5
13,398
705
12,525
16,401
5,657
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ZEMUNS_
Cthulhu
18
6 / 6 / 7
14,326
754
16,546
23,218
20,291
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
17
Kills
15
15
Deaths
17
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Arthaz106
Cu Chulainn
2
7
12
1.14
L
2
6
12
1.33
W
Chang'e
RayRayy354
Chang'e
7
4
5
2.38
L
Achilles
WH0SBOOZE
Achilles
8
3
5
3.5
W
Cthulhu
ZEMUNS_
Cthulhu
6
6
7
1.58
L
Cthulhu
xPeTeYYx
Cthulhu
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,761
Damage
49,315
58,230
Taken
61,828
43,815
Mitigated
48,226
13,904
Healing
20,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Arthaz106
Cu Chulainn
20,244
6,299
0
6,560
22,209
22,278
888
10,222
11,862
0
52,972
L
10,563
637
548
6,385
16,583
5,168
798
9,737
6,621
51,749
0
W
Chang'e
RayRayy354
Chang'e
12,525
894
4,168
8,020
16,401
5,657
1,104
7,109
9,167
55,212
0
L
Achilles
WH0SBOOZE
Achilles
16,941
5,701
1,462
4,516
20,923
18,822
0
10,212
10,311
0
47,453
W
Cthulhu
ZEMUNS_
Cthulhu
16,546
739
0
1,754
23,218
20,291
165
9,681
13,392
73,840
0
L
Cthulhu
xPeTeYYx
Cthulhu
16,257
969
243
750
20,724
19,825
80
9,172
11,262
58,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,344
Gold Earned
40,179
202
Minions Killed
233
0
Camps Cleared
0
1,028,790
Distance Traveled
1,053,706
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,455
656
65
3
0
346,099
4
L
He Bo
11,717
617
75
4
0
308,487
3
W
Chang'e
13,398
705
82
4
0
357,686
2
L
Achilles
12,672
667
53
3
0
359,876
2
W
Cthulhu
14,326
754
86
5
0
349,921
0
L
Cthulhu
13,955
734
74
4
0
360,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role