Player Matchup

Jormungandr
Jormungandr
BokChoy156
Jormungandr
Level 17
God Stats
4W - 9L
1,513 SR
Queue Stats
75W - 68L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
YoungBlood0227
Sun Wukong
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 49L
1,473 Elo+
Party 1
Baba Yaga
Baba Yaga
timmy708
Baba Yaga
Level 125
God Stats
0W - 3L
1,279 SR
Queue Stats
91W - 76L
1,515 Elo+
Party 1
Team Averages
Level 81
1,431 SR
1,497 Elo+

VS

Team Averages
Level 53
1,450 SR
1,504 Elo+
Ares
Ares
 
Ares
Level 27
God Stats
1W - 1L
1,236 SR
Queue Stats
12W - 10L
1,353 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BigBaoluo
Ah Muzen Cab
Level 27
God Stats
14W - 10L
1,615 SR
Queue Stats
213W - 226L
1,500 Elo+
Solo
Cthulhu
Cthulhu
I Brzy I
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BokChoy156
Jormungandr
20
3 / 3 / 18
20,340
598
19,897
32,269
43,912
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
YoungBlood0227
Sun Wukong
20
8 / 5 / 12
20,372
599
26,223
37,492
39,394
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
timmy708
Baba Yaga
20
12 / 9 / 11
21,848
643
50,215
37,077
17,710
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
5 / 7 / 9
19,592
576
23,617
37,558
48,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
BigBaoluo
Ah Muzen Cab
20
6 / 10 / 9
20,450
601
32,214
34,784
23,544
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
I Brzy I
Cthulhu
20
6 / 6 / 10
20,808
612
30,848
38,763
64,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
45
23
Kills
17
17
Deaths
23
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
7
9
1.36
W
Ah Muzen Cab
BigBaoluo
Ah Muzen Cab
6
10
9
1.05
L
Jormungandr
BokChoy156
Jormungandr
3
3
18
4
W
Cthulhu
I Brzy I
Cthulhu
6
6
10
1.83
L
Sun Wukong
YoungBlood0227
Sun Wukong
8
5
12
2.8
L
Baba Yaga
timmy708
Baba Yaga
12
9
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,335
Damage
86,679
106,838
Taken
111,105
101,016
Mitigated
136,448
31,679
Healing
23,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
23,617
1,372
1,339
4,004
37,558
48,359
395
26,100
11,258
64,069
0
W
Ah Muzen Cab
BigBaoluo
Ah Muzen Cab
32,214
12,795
1,273
11,770
34,784
23,544
2,073
22,077
12,382
0
190,325
L
Jormungandr
BokChoy156
Jormungandr
19,897
3,204
2,462
3,048
32,269
43,912
548
13,705
18,564
65,038
0
W
Cthulhu
I Brzy I
Cthulhu
30,848
1,861
3,789
1,061
38,763
64,545
468
23,414
14,975
105,667
0
L
Sun Wukong
YoungBlood0227
Sun Wukong
26,223
6,426
0
7,221
37,492
39,394
1,501
19,324
18,168
1,496
118,784
L
Baba Yaga
timmy708
Baba Yaga
50,215
3,397
0
18,948
37,077
17,710
839
22,063
15,014
175,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,560
Gold Earned
60,850
362
Minions Killed
332
0
Camps Cleared
0
1,815,336
Distance Traveled
1,723,330
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
19,592
576
46
1
0
596,252
0
W
Ah Muzen Cab
20,450
601
184
5
0
524,069
0
L
Jormungandr
20,340
598
59
2
0
645,764
0
W
Cthulhu
20,808
612
102
3
0
603,009
0
L
Sun Wukong
20,372
599
123
4
0
624,099
3
L
Baba Yaga
21,848
643
180
5
0
545,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role