Player Matchup

Cthulhu
Cthulhu
DamagedAzrael
Cthulhu
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
238W - 197L
1,691 Elo+
Party 2
Heimdallr
Heimdallr
SaitEtsio
Heimdallr
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 4L
1,769 Elo+
Solo
Hachiman
Hachiman
diegosaulovalle
Hachiman
Level 9
God Stats
5W - 2L
1,722 SR
Queue Stats
22W - 8L
1,789 Elo+
Party 2
Anubis
Anubis
lotsadyingduck
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 54L
1,607 Elo+
Solo
Bellona
Bellona
sscrane
Bellona
Level 28
God Stats
0W - 2L
1,511 SR
Queue Stats
38W - 19L
1,683 Elo+
Solo
Team Averages
Level 44
1,503 SR
1,708 Elo+

VS

Team Averages
Level 43
1,677 SR
1,810 Elo+
Discordia
Discordia
Harua
Discordia
Level 29
God Stats
21W - 22L
1,824 SR
Queue Stats
42W - 53L
1,584 Elo+
Solo
Cthulhu
Cthulhu
Horіe
Cthulhu
Level 150
God Stats
5W - 0L
1,841 SR
Queue Stats
19W - 12L
1,625 Elo+
Party 3
Ao Kuang
Ao Kuang
Yumerasai
Ao Kuang
Level 7
God Stats
2W - 1L
1,722 SR
Queue Stats
12W - 7L
1,934 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ØÐîN
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,862 Elo+
Party 1
Nox
Nox
ƒiendish
Nox
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 9L
2,046 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
6 / 4 / 7
12,671
1,056
18,121
21,910
17,991
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
SaitEtsio
Heimdallr
17
2 / 8 / 7
11,856
988
11,570
15,396
6,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hachiman
16
0 / 6 / 6
10,207
851
5,954
12,951
4,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 8 / 5
12,360
1,030
16,852
18,479
10,478
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
sscrane
Bellona
17
0 / 5 / 6
10,491
874
10,678
17,569
21,422
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

80

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Harua
Discordia
19
6 / 4 / 19
12,424
1,035
21,371
9,498
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Horіe
Cthulhu
20
5 / 1 / 19
13,252
1,104
17,963
18,306
15,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Yumerasai
Ao Kuang
19
4 / 2 / 16
11,977
998
6,546
13,197
8,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
ØÐîN
Cu Chulainn
19
6 / 2 / 14
12,784
1,065
15,708
15,862
18,516
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
10 / 4 / 12
13,180
1,098
16,676
12,440
5,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
111
13
Kills
31
31
Deaths
13
31
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
6
4
7
2.38
W
Discordia
Harua
Discordia
6
4
19
3.88
W
Cthulhu
Horіe
Cthulhu
5
1
19
14.5
L
Heimdallr
SaitEtsio
Heimdallr
2
8
7
0.69
W
Ao Kuang
Yumerasai
Ao Kuang
4
2
16
6
L
Hachiman
0
6
6
0.5
L
5
8
5
0.94
L
Bellona
sscrane
Bellona
0
5
6
0.6
W
Cu Chulainn
ØÐîN
Cu Chulainn
6
2
14
6.5
W
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,175
Damage
78,264
86,305
Taken
69,303
61,363
Mitigated
50,484
8,548
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
18,121
1,344
441
0
21,910
17,991
0
13,063
8,547
38,876
0
W
Discordia
Harua
Discordia
21,371
436
0
10
9,498
3,346
0
2,958
6,440
44,222
0
W
Cthulhu
Horіe
Cthulhu
17,963
846
464
0
18,306
15,155
0
7,840
10,331
45,385
0
L
Heimdallr
SaitEtsio
Heimdallr
11,570
5,171
0
321
15,396
6,543
0
13,482
1,864
0
44,429
W
Ao Kuang
Yumerasai
Ao Kuang
6,546
385
0
3,410
13,197
8,443
0
8,261
4,836
15,707
0
L
Hachiman
5,954
3,135
0
730
12,951
4,929
0
10,790
2,061
0
15,321
L
16,852
219
0
4,755
18,479
10,478
0
13,460
4,919
38,713
0
L
Bellona
sscrane
Bellona
10,678
2,361
0
2,301
17,569
21,422
0
12,008
5,461
112
32,258
W
Cu Chulainn
ØÐîN
Cu Chulainn
15,708
2,413
0
3,551
15,862
18,516
0
8,339
7,348
371
41,616
W
16,676
1,081
0
2,953
12,440
5,024
0
7,635
4,630
32,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,585
Gold Earned
63,617
224
Minions Killed
242
8
Camps Cleared
10
1,136,133
Distance Traveled
1,285,927
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,671
1,056
37
3
1
257,832
1
W
Discordia
12,424
1,035
45
4
0
231,967
0
W
Cthulhu
13,252
1,104
70
6
2
283,643
0
L
Heimdallr
11,856
988
64
5
3
225,354
0
W
Ao Kuang
11,977
998
28
2
0
232,628
1
L
Hachiman
10,207
851
18
2
1
189,898
0
L
Anubis
12,360
1,030
50
4
0
208,576
0
L
Bellona
10,491
874
55
5
3
254,473
2
W
Cu Chulainn
12,784
1,065
61
5
1
311,648
0
W
Nox
13,180
1,098
38
3
7
226,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role