Player Matchup

Raijin
Raijin
Iamhumanyear
Raijin
Level 73
God Stats
38W - 20L
1,752 SR
Queue Stats
149W - 115L
1,599 Elo+
Party 1
Khepri
Khepri
Levi83
Khepri
Level 62
God Stats
8W - 7L
1,715 SR
Queue Stats
133W - 89L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
ProSUBWAYHOBO
Cthulhu
Level 128
God Stats
8W - 7L
1,600 SR
Queue Stats
181W - 157L
1,566 Elo+
Party 1
Team Averages
Level 88
1,689 SR
1,566 Elo+

VS

Team Averages
Level 67
1,404 SR
1,477 Elo+
Anubis
Anubis
GibsonSaw
Anubis
Level 85
God Stats
9W - 7L
1,619 SR
Queue Stats
26W - 40L
1,386 Elo+
Solo
Chaac
Chaac
SilentM3rc
Chaac
Level 48
God Stats
3W - 5L
1,296 SR
Queue Stats
237W - 181L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
Trip2Cid Mt
Cthulhu
Level 69
God Stats
9W - 3L
1,296 SR
Queue Stats
652W - 629L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
11 / 1 / 6
12,574
740
20,540
15,986
5,147
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Levi83
Khepri
14
2 / 2 / 15
10,659
627
5,586
17,585
18,138
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
14
4 / 2 / 11
10,894
641
12,643
16,012
6,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GibsonSaw
Anubis
14
3 / 5 / 2
10,432
614
12,523
12,132
5,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
12
1 / 6 / 4
9,557
562
12,806
19,695
25,031
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Trip2Cid Mt
Cthulhu
12
1 / 6 / 3
9,541
561
11,546
17,210
16,524
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
17
Kills
5
5
Deaths
17
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
GibsonSaw
Anubis
3
5
2
0.8
W
Raijin
11
1
6
14
W
Khepri
Levi83
Khepri
2
2
15
4.75
W
Cthulhu
4
2
11
4.75
L
Chaac
1
6
4
0.5
L
Cthulhu
Trip2Cid Mt
Cthulhu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,769
Damage
36,875
49,583
Taken
49,037
29,556
Mitigated
46,992
17,373
Healing
16,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
GibsonSaw
Anubis
12,523
314
0
5,025
12,132
5,437
129
10,983
1,149
66,848
0
W
Raijin
20,540
1,840
0
5,270
15,986
5,147
1,531
7,743
7,674
80,870
0
W
Khepri
Levi83
Khepri
5,586
739
1,870
4,358
17,585
18,138
580
5,809
11,130
15,203
0
W
Cthulhu
12,643
839
1,151
4,724
16,012
6,271
558
9,872
5,841
35,299
0
L
Chaac
12,806
2,591
0
7,504
19,695
25,031
524
15,908
3,787
0
30,450
L
Cthulhu
Trip2Cid Mt
Cthulhu
11,546
488
653
3,222
17,210
16,524
87
11,940
5,270
42,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
29,530
160
Minions Killed
179
0
Camps Cleared
0
932,372
Distance Traveled
850,034
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,432
614
83
5
0
256,576
3
W
Raijin
12,574
740
97
6
0
304,628
5
W
Khepri
10,659
627
21
1
0
322,034
4
W
Cthulhu
10,894
641
42
2
0
305,710
1
L
Chaac
9,557
562
35
2
0
297,012
1
L
Cthulhu
9,541
561
61
4
0
296,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role