Player Matchup

Ne Zha
Ne Zha
Batman111417
Ne Zha
Level 122
God Stats
2W - 1L
1,174 SR
Queue Stats
413W - 351L
1,580 Elo+
Party 1
Chaac
Chaac
CaptDirtSausage
Chaac
Level 140
God Stats
3W - 1L
1,621 SR
Queue Stats
122W - 112L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
ScyllaShaman
Cthulhu
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 89L
1,542 Elo+
Party 1
Team Averages
Level 117
1,432 SR
1,543 Elo+

VS

Team Averages
Level 118
1,647 SR
1,469 Elo+
Kukulkan
Kukulkan
Alagos Quasis
Kukulkan
Level 121
God Stats
61W - 55L
1,580 SR
Queue Stats
61W - 63L
1,491 Elo+
Party 2
Medusa
Medusa
Searti
Medusa
Level 108
God Stats
2W - 2L
1,872 SR
Queue Stats
70W - 78L
1,427 Elo+
Solo
Cthulhu
Cthulhu
Sir Jaskier
Cthulhu
Level 125
God Stats
3W - 4L
1,489 SR
Queue Stats
61W - 63L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
1 / 5 / 5
12,586
599
9,257
12,933
6,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 6 / 5
12,706
605
13,373
21,239
15,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
ScyllaShaman
Cthulhu
18
12 / 6 / 1
15,554
741
30,852
21,446
11,745
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alagos Quasis
Kukulkan
17
7 / 6 / 7
14,238
678
13,518
19,450
7,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Searti
Medusa
15
2 / 6 / 10
12,732
606
8,789
19,320
6,442
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Sir Jaskier
Cthulhu
18
7 / 2 / 9
14,317
682
15,546
25,453
24,184
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
14
Kills
16
17
Deaths
14
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alagos Quasis
Kukulkan
7
6
7
1.75
W
Ne Zha
1
5
5
0.7
W
1
6
5
0.58
W
Cthulhu
ScyllaShaman
Cthulhu
12
6
1
2.08
L
Medusa
Searti
Medusa
2
6
10
1.17
L
Cthulhu
Sir Jaskier
Cthulhu
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,482
Damage
37,853
55,618
Taken
64,223
33,216
Mitigated
37,808
12,863
Healing
15,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alagos Quasis
Kukulkan
13,518
1,302
1,633
3,452
19,450
7,182
515
10,712
8,738
71,509
0
W
Ne Zha
9,257
1,186
0
2,508
12,933
6,306
2,549
7,365
5,568
0
57,569
W
13,373
1,934
0
6,836
21,239
15,165
55
9,732
11,233
0
67,376
W
Cthulhu
ScyllaShaman
Cthulhu
30,852
1,004
197
3,322
21,446
11,745
0
12,229
9,217
70,290
0
L
Medusa
Searti
Medusa
8,789
4,039
0
3,623
19,320
6,442
720
8,765
10,555
0
50,282
L
Cthulhu
Sir Jaskier
Cthulhu
15,546
1,204
1,035
5,307
25,453
24,184
0
12,022
13,431
55,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,846
Gold Earned
41,287
221
Minions Killed
231
0
Camps Cleared
0
1,092,329
Distance Traveled
1,041,421
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,238
678
86
4
0
332,248
0
W
Ne Zha
12,586
599
71
3
0
394,064
0
W
Chaac
12,706
605
96
5
0
342,540
3
W
Cthulhu
15,554
741
54
3
0
355,725
1
L
Medusa
12,732
606
87
4
0
305,928
4
L
Cthulhu
14,317
682
58
3
0
403,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role