Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 19
God Stats
2W - 6L
1,020 SR
Queue Stats
56W - 53L
1,062 Elo+
Solo
Fenrir
Fenrir
CandyQuaza
Fenrir
Level 15
God Stats
10W - 23L
1,181 SR
Queue Stats
14W - 51L
928 Elo+
Solo
Hercules
Hercules
CesarANDRADE198
Hercules
Level 8
God Stats
3W - 5L
1,333 SR
Queue Stats
5W - 22L
903 Elo+
Party 1
Heimdallr
Heimdallr
ForwardRex
Heimdallr
Level 16
God Stats
7W - 6L
1,407 SR
Queue Stats
19W - 38L
1,081 Elo+
Party 1
Nemesis
Nemesis
TavoJunnior
Nemesis
Level 19
God Stats
26W - 28L
1,418 SR
Queue Stats
28W - 43L
1,168 Elo+
Party 1
Team Averages
Level 15
1,272 SR
1,028 Elo+

VS

Team Averages
Level 21
1,222 SR
1,030 Elo+
Bakasura
Bakasura
 
Bakasura
Level 15
God Stats
1W - 4L
1,103 SR
Queue Stats
21W - 32L
1,044 Elo+
Solo
Ganesha
Ganesha
Gish9
Ganesha
Level 18
God Stats
5W - 8L
1,099 SR
Queue Stats
137W - 157L
1,042 Elo+
Solo
Nox
Nox
MimicLeopard953
Nox
Level 14
God Stats
0W - 4L
1,089 SR
Queue Stats
5W - 10L
1,034 Elo+
Solo
Baba Yaga
Baba Yaga
cjdkrd
Baba Yaga
Level 39
God Stats
1W - 2L
1,666 SR
Queue Stats
11W - 33L
1,018 Elo+
Party 2
Ah Puch
Ah Puch
punXXero
Ah Puch
Level 18
God Stats
14W - 19L
1,154 SR
Queue Stats
21W - 34L
1,014 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
12 / 1 / 19
13,463
1,122
15,582
11,684
13,331
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
CandyQuaza
Fenrir
16
5 / 0 / 3
10,661
888
4,250
3,763
1,249
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
20
6 / 1 / 23
12,697
1,058
16,215
14,791
7,978
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
ForwardRex
Heimdallr
20
8 / 1 / 25
14,190
1,183
14,378
8,498
3,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
TavoJunnior
Nemesis
20
19 / 4 / 23
14,912
1,243
30,282
14,489
5,787
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 14 / 1
11,209
934
5,710
24,156
11,013
Ganesha
Gish9
Ganesha
18
0 / 6 / 6
10,840
903
5,528
19,358
16,338
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 14 / 3
11,881
990
13,824
19,857
8,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
cjdkrd
Baba Yaga
18
0 / 8 / 6
11,171
931
8,390
13,343
5,766
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
punXXero
Ah Puch
16
1 / 9 / 2
10,370
864
9,206
16,951
16,491
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
25
50
Kills
7
7
Deaths
51
93
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
12
1
19
21.5
L
Bakasura
 
Bakasura
3
14
1
0.25
W
Fenrir
CandyQuaza
Fenrir
5
0
3
6.5
W
Hercules
6
1
23
17.5
W
Heimdallr
ForwardRex
Heimdallr
8
1
25
20.5
L
Ganesha
Gish9
Ganesha
0
6
6
0.5
L
3
14
3
0.32
W
Nemesis
TavoJunnior
Nemesis
19
4
23
7.63
L
Baba Yaga
cjdkrd
Baba Yaga
0
8
6
0.38
L
Ah Puch
punXXero
Ah Puch
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,707
Damage
42,658
53,225
Taken
93,665
31,408
Mitigated
58,416
7,584
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,582
3,154
0
914
11,684
13,331
0
7,138
3,261
25,812
0
L
Bakasura
 
Bakasura
5,710
3,383
0
1,395
24,156
11,013
0
3,754
20,218
0
7,800
W
Fenrir
CandyQuaza
Fenrir
4,250
2,543
0
470
3,763
1,249
0
3,028
585
0
5,152
W
Hercules
16,215
8,802
0
3,668
14,791
7,978
0
11,028
3,203
0
27,358
W
Heimdallr
ForwardRex
Heimdallr
14,378
5,701
0
1,271
8,498
3,063
0
6,255
2,122
0
39,825
L
Ganesha
Gish9
Ganesha
5,528
1,697
358
1,318
19,358
16,338
0
1,960
17,248
15,668
0
L
13,824
4,889
0
72
19,857
8,808
0
3,114
16,553
30,764
0
W
Nemesis
TavoJunnior
Nemesis
30,282
23,974
0
1,261
14,489
5,787
0
8,764
5,085
271
47,744
L
Baba Yaga
cjdkrd
Baba Yaga
8,390
1,737
0
1,841
13,343
5,766
0
2,133
11,185
56,581
0
L
Ah Puch
punXXero
Ah Puch
9,206
2,897
0
1,026
16,951
16,491
0
4,060
12,666
20,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,923
Gold Earned
55,471
165
Minions Killed
179
3
Camps Cleared
0
893,536
Distance Traveled
952,736
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,463
1,122
30
3
0
179,159
0
L
Bakasura
11,209
934
18
2
0
206,264
1
W
Fenrir
10,661
888
0
0
0
87,634
0
W
Hercules
12,697
1,058
33
3
1
254,601
1
W
Heimdallr
14,190
1,183
65
5
0
178,386
0
L
Ganesha
10,840
903
0
0
0
166,899
7
L
Nox
11,881
990
31
3
0
254,394
0
W
Nemesis
14,912
1,243
37
3
2
193,756
0
L
Baba Yaga
11,171
931
106
9
0
161,020
0
L
Ah Puch
10,370
864
24
2
0
164,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role