Player Matchup

Cthulhu
Cthulhu
SincFire
Cthulhu
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
445W - 382L
1,617 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Uselman
Ah Muzen Cab
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 114L
1,557 Elo+
Party 2
Chaac
Chaac
baldpapa
Chaac
Level 88
God Stats
1W - 1L
1,443 SR
Queue Stats
109W - 91L
1,565 Elo+
Party 2
Team Averages
Level 93
1,481 SR
1,580 Elo+

VS

Team Averages
Level 117
1,526 SR
1,632 Elo+
Hercules
Hercules
ArturoTheKiller
Hercules
Level 123
God Stats
0W - 3L
1,873 SR
Queue Stats
74W - 65L
1,713 Elo+
Solo
Anhur
Anhur
NraptureZ
Anhur
Level 114
God Stats
0W - 5L
1,383 SR
Queue Stats
115W - 128L
1,587 Elo+
Party 1
Scylla
Scylla
UwUPenguin
Scylla
Level 114
God Stats
13W - 9L
1,321 SR
Queue Stats
106W - 119L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SincFire
Cthulhu
16
2 / 7 / 6
14,144
674
14,889
23,358
24,247
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Uselman
Ah Muzen Cab
17
3 / 5 / 4
13,381
637
18,019
13,237
3,630
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
baldpapa
Chaac
17
5 / 5 / 3
14,026
668
16,805
22,152
27,904
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 2 / 11
13,601
648
9,039
26,211
25,415
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
NraptureZ
Anhur
17
6 / 4 / 9
13,841
659
15,424
16,040
5,833
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
UwUPenguin
Scylla
16
6 / 4 / 10
13,669
651
19,033
16,271
5,874
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
10
Kills
17
17
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
5
2
11
5.25
L
Anhur
NraptureZ
Anhur
6
4
9
2.63
W
Cthulhu
SincFire
Cthulhu
2
7
6
0.71
W
Ah Muzen Cab
Uselman
Ah Muzen Cab
3
5
4
1
L
Scylla
UwUPenguin
Scylla
6
4
10
2.75
W
Chaac
baldpapa
Chaac
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,713
Damage
43,496
58,747
Taken
58,522
55,781
Mitigated
37,122
15,386
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
9,039
3,554
0
9,853
26,211
25,415
192
6,700
19,186
0
46,902
L
Anhur
NraptureZ
Anhur
15,424
6,707
0
980
16,040
5,833
2,471
4,559
11,331
0
79,632
W
Cthulhu
SincFire
Cthulhu
14,889
617
1,158
3,484
23,358
24,247
348
8,243
15,115
51,451
0
W
Ah Muzen Cab
Uselman
Ah Muzen Cab
18,019
5,845
0
1,826
13,237
3,630
2,341
1,337
11,900
0
109,877
L
Scylla
UwUPenguin
Scylla
19,033
3,196
0
2,799
16,271
5,874
850
3,781
12,215
68,059
0
W
Chaac
baldpapa
Chaac
16,805
1,689
0
8,918
22,152
27,904
609
9,924
12,228
0
70,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,551
Gold Earned
41,111
249
Minions Killed
276
0
Camps Cleared
0
1,220,447
Distance Traveled
1,082,231
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,601
648
76
4
0
403,273
5
L
Anhur
13,841
659
105
5
0
345,599
2
W
Cthulhu
14,144
674
48
2
0
366,950
4
W
Ah Muzen Cab
13,381
637
132
6
0
412,210
1
L
Scylla
13,669
651
95
5
0
333,359
3
W
Chaac
14,026
668
69
3
0
441,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role