Player Matchup

Arachne
Arachne
Ash2Fenix
Arachne
Level 26
God Stats
59W - 34L
1,620 SR
Queue Stats
95W - 79L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
DaffyDethklok
Baron Samedi
Level 7
God Stats
4W - 1L
1,787 SR
Queue Stats
6W - 4L
1,440 Elo+
Party 2
Olorun
Olorun
LoneLatiosPDS
Olorun
Level 11
God Stats
7W - 4L
1,523 SR
Queue Stats
8W - 4L
1,523 Elo+
Party 2
Kuzenbo
Kuzenbo
Sylelle
Kuzenbo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,331 Elo+
Party 2
Chiron
Chiron
gatolmo
Chiron
Level 22
God Stats
26W - 19L
1,629 SR
Queue Stats
133W - 130L
1,300 Elo+
Solo
Team Averages
Level 15
1,612 SR
1,395 Elo+

VS

Team Averages
Level 16
1,425 SR
1,333 Elo+
Discordia
Discordia
Dankblade4269
Discordia
Level 29
God Stats
7W - 4L
1,595 SR
Queue Stats
18W - 21L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
KneeGuards
Cthulhu
Level 7
God Stats
2W - 4L
1,274 SR
Queue Stats
6W - 7L
1,324 Elo+
Party 1
Sol
Sol
LordOWO
Sol
Level 6
God Stats
2W - 6L
1,300 SR
Queue Stats
5W - 8L
1,310 Elo+
Party 1
Skadi
Skadi
PokeGirl2189
Skadi
Level 28
God Stats
37W - 42L
1,426 SR
Queue Stats
165W - 195L
1,285 Elo+
Solo
Scylla
Scylla
n0n4m3Cur1
Scylla
Level 10
God Stats
1W - 2L
1,528 SR
Queue Stats
4W - 6L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ash2Fenix
Arachne
20
14 / 0 / 14
15,293
1,176
23,350
21,640
7,845
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
DaffyDethklok
Baron Samedi
20
8 / 4 / 15
13,518
1,040
19,138
18,157
8,157
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
2 / 5 / 17
12,437
957
16,161
17,089
6,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Sylelle
Kuzenbo
20
7 / 2 / 19
13,669
1,051
15,845
20,025
33,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
gatolmo
Chiron
20
4 / 0 / 22
13,783
1,060
14,271
11,989
4,728
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dankblade4269
Discordia
19
0 / 6 / 7
12,001
923
18,347
18,086
6,563
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
KneeGuards
Cthulhu
19
5 / 12 / 4
13,437
1,034
25,423
36,402
46,531
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
18
1 / 8 / 2
11,722
902
4,757
16,396
5,727
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 3 / 3
11,553
889
14,649
10,180
5,462
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
n0n4m3Cur1
Scylla
18
4 / 6 / 3
12,574
967
18,837
13,688
4,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
30
35
Kills
11
11
Deaths
35
87
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ash2Fenix
Arachne
14
0
14
21
W
Baron Samedi
DaffyDethklok
Baron Samedi
8
4
15
3.88
L
Discordia
Dankblade4269
Discordia
0
6
7
0.58
L
Cthulhu
KneeGuards
Cthulhu
5
12
4
0.58
W
2
5
17
2.1
L
Sol
1
8
2
0.25
L
1
3
3
0.83
W
Kuzenbo
Sylelle
Kuzenbo
7
2
19
8.25
W
Chiron
gatolmo
Chiron
4
0
22
15
L
Scylla
n0n4m3Cur1
Scylla
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,765
Damage
82,013
88,900
Taken
94,752
61,013
Mitigated
68,820
25,181
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ash2Fenix
Arachne
23,350
19,834
0
7,115
21,640
7,845
0
16,976
4,252
0
40,474
W
Baron Samedi
DaffyDethklok
Baron Samedi
19,138
2,363
3,534
4,027
18,157
8,157
0
15,094
2,909
33,286
0
L
Discordia
Dankblade4269
Discordia
18,347
2,229
0
0
18,086
6,563
0
11,009
7,077
46,932
0
L
Cthulhu
KneeGuards
Cthulhu
25,423
1,690
160
4,409
36,402
46,531
0
18,700
17,702
56,180
0
W
16,161
13,252
0
4,616
17,089
6,376
0
13,445
3,519
35,832
0
L
Sol
4,757
1,628
0
347
16,396
5,727
0
10,377
6,019
22,559
0
L
14,649
5,087
0
835
10,180
5,462
0
5,531
4,649
0
40,951
W
Kuzenbo
Sylelle
Kuzenbo
15,845
5,969
0
0
20,025
33,907
0
13,125
6,575
22,909
0
W
Chiron
gatolmo
Chiron
14,271
6,300
1,441
4,448
11,989
4,728
0
8,201
3,585
0
48,451
L
Scylla
n0n4m3Cur1
Scylla
18,837
3,749
0
1,415
13,688
4,537
0
5,527
8,161
39,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,700
Gold Earned
61,287
239
Minions Killed
285
6
Camps Cleared
7
1,282,933
Distance Traveled
1,124,930
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,293
1,176
58
4
1
340,250
1
W
Baron Samedi
13,518
1,040
40
3
1
218,752
0
L
Discordia
12,001
923
60
5
2
245,033
0
L
Cthulhu
13,437
1,034
76
6
1
213,733
0
W
Olorun
12,437
957
58
4
0
195,394
0
L
Sol
11,722
902
43
3
1
199,608
1
L
Skadi
11,553
889
47
4
3
230,947
1
W
Kuzenbo
13,669
1,051
15
1
3
259,308
1
W
Chiron
13,783
1,060
68
5
1
269,229
0
L
Scylla
12,574
967
59
5
0
235,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role