Player Matchup

Cthulhu
Cthulhu
B3847
Cthulhu
Level 121
God Stats
2W - 2L
1,582 SR
Queue Stats
38W - 37L
1,470 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TypeOneLerm
Ah Muzen Cab
Level 67
God Stats
2W - 0L
1,692 SR
Queue Stats
38W - 35L
1,401 Elo+
Party 2
He Bo
He Bo
lvlxoxlvl
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,765 Elo+
Party 2
Team Averages
Level 72
1,591 SR
1,545 Elo+

VS

Team Averages
Level 40
1,581 SR
1,268 Elo+
Cthulhu
Cthulhu
ProdigyxHavoc7
Cthulhu
Level 64
God Stats
7W - 3L
1,845 SR
Queue Stats
140W - 142L
1,343 Elo+
Solo
Ra
Ra
Steel-Sixx
Ra
Level 52
God Stats
9W - 12L
1,398 SR
Queue Stats
89W - 105L
1,370 Elo+
Party 1
Artemis
Artemis
thirsty_tip0
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,092 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B3847
Cthulhu
17
7 / 1 / 13
13,292
738
23,321
17,820
22,543
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
TypeOneLerm
Ah Muzen Cab
18
12 / 4 / 8
14,272
793
20,645
14,576
5,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
lvlxoxlvl
He Bo
14
4 / 7 / 11
11,915
662
10,221
13,368
4,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 9 / 1
13,287
738
20,970
31,805
18,233
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 8 / 5
11,526
640
7,688
17,936
7,222
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
thirsty_tip0
Artemis
12
0 / 6 / 5
9,962
553
3,261
13,038
7,155
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
23
Kills
12
12
Deaths
23
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
B3847
Cthulhu
7
1
13
13.5
L
10
9
1
1.17
L
2
8
5
0.56
W
Ah Muzen Cab
TypeOneLerm
Ah Muzen Cab
12
4
8
4
W
He Bo
lvlxoxlvl
He Bo
4
7
11
1.36
L
Artemis
thirsty_tip0
Artemis
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,187
Damage
31,919
45,764
Taken
62,779
33,078
Mitigated
32,610
11,058
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
B3847
Cthulhu
23,321
1,627
409
2,528
17,820
22,543
240
10,786
7,034
66,835
0
L
20,970
1,676
730
4,642
31,805
18,233
436
15,483
15,863
56,881
0
L
7,688
628
4,002
6,102
17,936
7,222
732
8,403
9,158
57,111
0
W
Ah Muzen Cab
TypeOneLerm
Ah Muzen Cab
20,645
8,511
522
6,154
14,576
5,979
2,165
9,137
5,439
0
75,359
W
He Bo
lvlxoxlvl
He Bo
10,221
2,239
0
1,445
13,368
4,556
422
8,975
3,858
33,434
0
L
Artemis
thirsty_tip0
Artemis
3,261
1,238
0
476
13,038
7,155
72
8,840
3,973
0
8,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
34,775
198
Minions Killed
202
0
Camps Cleared
0
938,761
Distance Traveled
796,246
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,292
738
66
4
0
352,362
5
L
Cthulhu
13,287
738
67
4
0
302,872
0
L
Ra
11,526
640
113
6
0
284,292
1
W
Ah Muzen Cab
14,272
793
97
5
0
311,537
1
W
He Bo
11,915
662
35
2
0
274,862
4
L
Artemis
9,962
553
22
1
0
209,082
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role