Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 15
God Stats
2W - 3L
1,409 SR
Queue Stats
29W - 32L
1,337 Elo+
Party 3
Hercules
Hercules
Apollo5157
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 83L
1,328 Elo+
Party 4
Cthulhu
Cthulhu
Frozbite0117
Cthulhu
Level 20
God Stats
2W - 2L
1,497 SR
Queue Stats
56W - 53L
1,280 Elo+
Party 4
Izanami
Izanami
TWIST3DxRAID3N7
Izanami
Level 24
God Stats
4W - 3L
1,497 SR
Queue Stats
69W - 89L
1,295 Elo+
Party 4
Ares
Ares
didizinho123
Ares
Level 10
God Stats
13W - 13L
1,270 SR
Queue Stats
14W - 15L
1,169 Elo+
Party 3
Team Averages
Level 17
1,435 SR
1,282 Elo+

VS

Team Averages
Level 20
1,409 SR
1,273 Elo+
Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
10W - 9L
1,358 SR
Queue Stats
10W - 10L
1,241 Elo+
Solo
Hades
Hades
Chano El Mano
Hades
Level 37
God Stats
16W - 10L
1,488 SR
Queue Stats
184W - 177L
1,277 Elo+
Party 2
Ymir
Ymir
TH3POWER14
Ymir
Level 23
God Stats
85W - 62L
1,292 SR
Queue Stats
136W - 134L
1,240 Elo+
Party 2
Izanami
Izanami
XXSAR-GENTXX
Izanami
Level 12
God Stats
12W - 6L
1,461 SR
Queue Stats
16W - 10L
1,310 Elo+
Party 1
Cthulhu
Cthulhu
tallion5
Cthulhu
Level 18
God Stats
7W - 2L
1,448 SR
Queue Stats
17W - 13L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
0 / 9 / 12
10,179
925
5,715
23,893
12,072
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Apollo5157
Hercules
16
3 / 9 / 2
10,446
950
12,780
25,669
20,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Frozbite0117
Cthulhu
16
6 / 12 / 6
11,516
1,047
23,547
25,320
27,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 7 / 10
11,089
1,008
29,399
17,558
6,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 7 / 7
11,153
1,014
5,698
27,585
28,256
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

2

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
2 / 3 / 19
10,958
996
6,190
10,088
4,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
21 / 2 / 18
15,457
1,405
35,998
25,214
13,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 2 / 31
12,402
1,127
13,705
19,139
20,404
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
XXSAR-GENTXX
Izanami
20
10 / 2 / 23
13,117
1,192
29,320
13,080
5,742
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
tallion5
Cthulhu
18
9 / 5 / 22
12,438
1,131
23,735
16,371
12,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
157
14
Kills
44
44
Deaths
14
37
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
9
12
0.67
W
Nemesis
 
Nemesis
2
3
19
3.83
L
Hercules
Apollo5157
Hercules
3
9
2
0.44
W
21
2
18
15
L
Cthulhu
Frozbite0117
Cthulhu
6
12
6
0.75
W
2
2
31
8.75
L
3
7
10
1.14
W
Izanami
XXSAR-GENTXX
Izanami
10
2
23
10.75
L
2
7
7
0.79
W
Cthulhu
tallion5
Cthulhu
9
5
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,139
Damage
108,948
120,025
Taken
83,892
95,261
Mitigated
56,782
10,013
Healing
26,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,715
1,709
0
340
23,893
12,072
0
10,643
13,250
24,967
0
W
Nemesis
 
Nemesis
6,190
3,519
0
330
10,088
4,781
0
3,592
6,496
0
15,144
L
Hercules
Apollo5157
Hercules
12,780
4,967
0
6,449
25,669
20,938
0
18,311
7,358
0
26,889
W
35,998
6,241
5,195
13,902
25,214
13,564
0
10,041
15,173
53,142
0
L
Cthulhu
Frozbite0117
Cthulhu
23,547
1,829
1,473
864
25,320
27,550
0
16,183
9,137
39,812
0
W
13,705
2,564
0
100
19,139
20,404
0
9,654
9,485
19,985
0
L
29,399
21,048
65
822
17,558
6,445
0
10,740
6,818
0
48,954
W
Izanami
XXSAR-GENTXX
Izanami
29,320
24,836
0
2,157
13,080
5,742
0
5,948
7,132
0
57,138
L
5,698
560
0
0
27,585
28,256
0
17,561
10,024
19,986
0
W
Cthulhu
tallion5
Cthulhu
23,735
1,562
2,731
1,676
16,371
12,291
0
5,725
10,646
44,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,383
Gold Earned
64,372
157
Minions Killed
203
7
Camps Cleared
6
893,674
Distance Traveled
1,006,404
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,179
925
42
4
0
148,425
0
W
Nemesis
10,958
996
19
2
2
236,340
0
L
Hercules
10,446
950
32
3
1
203,040
3
W
Hades
15,457
1,405
47
4
0
200,179
1
L
Cthulhu
11,516
1,047
31
3
2
185,525
0
W
Ymir
12,402
1,127
13
1
0
205,404
0
L
Izanami
11,089
1,008
39
4
4
144,911
0
W
Izanami
13,117
1,192
77
7
4
186,271
0
L
Ares
11,153
1,014
13
1
0
211,773
0
W
Cthulhu
12,438
1,131
47
4
0
178,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role