Player Matchup

Terra
Terra
DontReviveMe620
Terra
Level 18
God Stats
3W - 12L
1,483 SR
Queue Stats
282W - 355L
1,141 Elo+
Party 1
Medusa
Medusa
EjBj1234
Medusa
Level 23
God Stats
3W - 2L
1,440 SR
Queue Stats
85W - 91L
1,269 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItzBaleighBioch
Cu Chulainn
Level 13
God Stats
6W - 1L
1,668 SR
Queue Stats
27W - 19L
1,303 Elo+
Solo
Cthulhu
Cthulhu
NomadWolf83
Cthulhu
Level 24
God Stats
8W - 4L
1,541 SR
Queue Stats
105W - 115L
1,247 Elo+
Solo
Cerberus
Cerberus
getmybanner3415
Cerberus
Level 12
God Stats
2W - 9L
1,162 SR
Queue Stats
229W - 313L
1,025 Elo+
Party 1
Team Averages
Level 18
1,459 SR
1,197 Elo+

VS

Team Averages
Level 26
1,428 SR
1,191 Elo+
Eset
Eset
Dylan Uchiha104
Eset
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
83W - 92L
1,239 Elo+
Party 3
Cthulhu
Cthulhu
Lil_Thibby
Cthulhu
Level 15
God Stats
29W - 22L
1,500 SR
Queue Stats
41W - 42L
1,172 Elo+
Solo
Hercules
Hercules
Radar-501st-
Hercules
Level 3
God Stats
0W - 3L
1,163 SR
Queue Stats
6W - 10L
1,026 Elo+
Party 2
Mulan
Mulan
SiegerJenkins
Mulan
Level 66
God Stats
0W - 3L
1,413 SR
Queue Stats
19W - 22L
1,277 Elo+
Party 2
Poseidon
Poseidon
drcLAsniper
Poseidon
Level 23
God Stats
3W - 3L
1,346 SR
Queue Stats
102W - 114L
1,241 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 14
14,406
960
12,349
38,760
24,710
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
EjBj1234
Medusa
15
0 / 0 / 0
9,330
622
0
0
0
Cu Chulainn
ItzBaleighBioch
Cu Chulainn
20
21 / 8 / 12
18,921
1,261
46,082
28,839
13,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
NomadWolf83
Cthulhu
20
9 / 3 / 19
16,689
1,113
38,717
25,037
29,719
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
20
3 / 8 / 23
14,794
986
18,166
32,187
22,606
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 16
15,273
1,018
21,623
21,889
8,589
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lil_Thibby
Cthulhu
20
4 / 5 / 10
14,284
952
19,278
25,056
18,875
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Radar-501st-
Hercules
20
2 / 5 / 11
13,561
904
11,929
30,848
26,774
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
10 / 6 / 9
15,970
1,065
28,356
25,159
21,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
drcLAsniper
Poseidon
20
3 / 12 / 15
14,694
980
32,093
24,465
8,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
84
38
Kills
23
23
Deaths
38
68
Assists
61
Player
Kills
Deaths
Assists
KDA
W
5
4
14
3
L
4
10
16
1.2
W
Medusa
EjBj1234
Medusa
0
0
0
0
W
Cu Chulainn
ItzBaleighBioch
Cu Chulainn
21
8
12
3.38
L
Cthulhu
Lil_Thibby
Cthulhu
4
5
10
1.8
W
Cthulhu
NomadWolf83
Cthulhu
9
3
19
6.17
L
Hercules
Radar-501st-
Hercules
2
5
11
1.5
L
10
6
9
2.42
L
Poseidon
drcLAsniper
Poseidon
3
12
15
0.88
W
Cerberus
3
8
23
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,314
Damage
113,279
124,823
Taken
127,417
90,954
Mitigated
84,998
32,585
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,349
6,384
5,872
15,469
38,760
24,710
0
22,505
16,007
29,630
0
L
21,623
4,549
2,462
0
21,889
8,589
0
11,656
10,158
29,624
0
W
Medusa
EjBj1234
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
ItzBaleighBioch
Cu Chulainn
46,082
25,163
0
741
28,839
13,919
0
17,885
10,829
0
75,982
L
Cthulhu
Lil_Thibby
Cthulhu
19,278
2,613
887
3,871
25,056
18,875
0
14,101
10,691
45,714
0
W
Cthulhu
NomadWolf83
Cthulhu
38,717
3,085
4,522
1,610
25,037
29,719
0
14,324
10,469
71,159
0
L
Hercules
Radar-501st-
Hercules
11,929
4,276
0
7,942
30,848
26,774
0
17,608
12,890
172
33,938
L
28,356
8,751
524
3,739
25,159
21,969
0
13,423
11,459
0
54,053
L
Poseidon
drcLAsniper
Poseidon
32,093
7,377
0
0
24,465
8,791
0
11,377
12,987
61,023
0
W
Cerberus
18,166
5,183
0
4,371
32,187
22,606
0
18,373
13,714
40,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,140
Gold Earned
73,782
263
Minions Killed
261
6
Camps Cleared
5
972,828
Distance Traveled
1,289,137
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,406
960
44
3
0
208,886
0
L
Eset
15,273
1,018
10
1
2
238,084
0
W
Medusa
9,330
622
0
0
0
0
0
W
Cu Chulainn
18,921
1,261
72
5
3
264,725
0
L
Cthulhu
14,284
952
63
4
0
221,241
0
W
Cthulhu
16,689
1,113
95
6
2
281,853
0
L
Hercules
13,561
904
59
4
1
283,769
3
L
Mulan
15,970
1,065
49
3
0
282,050
0
L
Poseidon
14,694
980
80
5
2
263,993
0
W
Cerberus
14,794
986
52
3
1
217,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role