Player Matchup

Kali
Kali
 
Kali
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Luky Wolf
Fenrir
Level 88
God Stats
4W - 1L
1,901 SR
Queue Stats
24W - 29L
1,460 Elo+
Party 1
Chang'e
Chang'e
R_Armor_King
Chang'e
Level 154
God Stats
8W - 7L
1,220 SR
Queue Stats
670W - 620L
1,487 Elo+
Solo
Cthulhu
Cthulhu
ZAPyCharzard
Cthulhu
Level 56
God Stats
13W - 9L
1,491 SR
Queue Stats
74W - 93L
1,318 Elo+
Party 4
Neith
Neith
chayyane2010
Neith
Level 46
God Stats
2W - 3L
1,686 SR
Queue Stats
115W - 125L
1,437 Elo+
Party 4
Team Averages
Level 94
1,560 SR
1,440 Elo+

VS

Team Averages
Level 83
1,595 SR
1,431 Elo+
Cthulhu
Cthulhu
Jphxnh
Cthulhu
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
392W - 417L
1,402 Elo+
Party 2
Poseidon
Poseidon
Senpai_Babyice
Poseidon
Level 47
God Stats
40W - 46L
1,660 SR
Queue Stats
173W - 221L
1,464 Elo+
Party 2
Fenrir
Fenrir
Senpai_Rat
Fenrir
Level 118
God Stats
2W - 3L
1,267 SR
Queue Stats
308W - 339L
1,398 Elo+
Party 2
Izanami
Izanami
TwistedTeddy11
Izanami
Level 58
God Stats
10W - 7L
1,589 SR
Queue Stats
445W - 408L
1,421 Elo+
Party 3
Sun Wukong
Sun Wukong
zTramadol
Sun Wukong
Level 84
God Stats
5W - 2L
1,961 SR
Queue Stats
684W - 606L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
10 / 3 / 5
11,282
564
10,394
13,563
5,048
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
Luky Wolf
Fenrir
9
0 / 6 / 0
7,058
353
5,039
9,481
4,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
R_Armor_King
Chang'e
16
10 / 2 / 4
10,640
532
12,268
10,912
3,623
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
ZAPyCharzard
Cthulhu
13
6 / 5 / 10
9,823
491
13,598
17,355
9,420
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 7 / 10
8,846
442
14,059
13,198
3,399
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jphxnh
Cthulhu
16
7 / 7 / 8
10,812
541
16,227
19,914
15,911
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
14
2 / 9 / 2
8,824
441
3,410
11,591
3,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Senpai_Rat
Fenrir
15
4 / 7 / 5
10,289
514
7,542
14,977
5,325
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 7 / 7
9,661
483
8,332
14,127
4,302
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
zTramadol
Sun Wukong
19
8 / 0 / 3
12,181
609
11,021
13,165
13,718
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
30
Kills
23
23
Deaths
30
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
10
3
5
4.17
W
Cthulhu
Jphxnh
Cthulhu
7
7
8
1.57
L
Fenrir
Luky Wolf
Fenrir
0
6
0
0
L
Chang'e
R_Armor_King
Chang'e
10
2
4
6
W
Poseidon
2
9
2
0.33
W
Fenrir
Senpai_Rat
Fenrir
4
7
5
0.93
W
2
7
7
0.79
L
Cthulhu
ZAPyCharzard
Cthulhu
6
5
10
2.2
L
4
7
10
1.29
W
Sun Wukong
zTramadol
Sun Wukong
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,358
Damage
46,532
64,509
Taken
73,774
26,238
Mitigated
43,141
20,355
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
10,394
5,686
0
4,101
13,563
5,048
457
2,106
11,332
0
59,101
W
Cthulhu
Jphxnh
Cthulhu
16,227
2,406
948
3,171
19,914
15,911
531
6,510
13,404
42,653
0
L
Fenrir
Luky Wolf
Fenrir
5,039
922
0
2,432
9,481
4,748
0
0
8,981
0
25,145
L
Chang'e
R_Armor_King
Chang'e
12,268
349
1,545
4,614
10,912
3,623
180
2,617
8,220
67,533
0
W
Poseidon
3,410
352
0
2,251
11,591
3,885
110
7,404
4,187
38,419
0
W
Fenrir
Senpai_Rat
Fenrir
7,542
1,082
0
3,444
14,977
5,325
252
4,042
10,935
0
67,318
W
8,332
5,455
699
1,851
14,127
4,302
1,137
5,873
8,254
0
58,131
L
Cthulhu
ZAPyCharzard
Cthulhu
13,598
940
649
3,919
17,355
9,420
349
8,435
8,566
38,076
0
L
14,059
7,088
794
2,301
13,198
3,399
396
5,820
7,103
0
43,564
W
Sun Wukong
zTramadol
Sun Wukong
11,021
3,226
0
5,740
13,165
13,718
1,347
2,037
10,578
0
79,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,649
Gold Earned
51,767
374
Minions Killed
452
0
Camps Cleared
0
1,657,589
Distance Traveled
1,837,605
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,282
564
97
5
0
416,170
2
W
Cthulhu
10,812
541
53
3
0
342,058
4
L
Fenrir
7,058
353
41
2
0
184,674
0
L
Chang'e
10,640
532
118
6
0
377,266
7
W
Poseidon
8,824
441
64
3
0
329,986
0
W
Fenrir
10,289
514
98
5
0
407,268
0
W
Izanami
9,661
483
104
5
0
338,939
3
L
Cthulhu
9,823
491
52
3
0
395,838
3
L
Neith
8,846
442
66
3
0
283,641
4
W
Sun Wukong
12,181
609
133
7
0
419,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role