Player Matchup

Cthulhu
Cthulhu
Dimintia
Cthulhu
Level 128
God Stats
3W - 1L
1,721 SR
Queue Stats
18W - 16L
1,594 Elo+
Party 1
Anubis
Anubis
Penguin0136266
Anubis
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,458 Elo+
Party 1
Chiron
Chiron
SenpaiSpooky662
Chiron
Level 138
God Stats
1W - 1L
1,449 SR
Queue Stats
33W - 39L
1,631 Elo+
Party 1
Team Averages
Level 107
1,557 SR
1,561 Elo+

VS

Team Averages
Level 72
1,491 SR
1,475 Elo+
Zeus
Zeus
FlamingBlade92
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,472 Elo+
Party 2
Mercury
Mercury
Giantzzap
Mercury
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,456 Elo+
Party 2
Sylvanus
Sylvanus
OinkerDoinker
Sylvanus
Level 39
God Stats
6W - 7L
1,474 SR
Queue Stats
361W - 402L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dimintia
Cthulhu
14
2 / 1 / 10
10,670
667
9,160
11,532
10,876
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 6 / 8
10,123
633
5,371
9,068
3,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
9 / 2 / 3
12,027
752
13,335
11,587
4,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
9,831
614
10,433
8,512
2,494
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Giantzzap
Mercury
14
5 / 3 / 4
10,523
658
5,199
13,220
4,122
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
OinkerDoinker
Sylvanus
12
2 / 3 / 6
10,300
644
6,148
15,907
11,978
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
12
Kills
9
9
Deaths
12
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dimintia
Cthulhu
2
1
10
7
L
2
6
4
0.67
L
Mercury
Giantzzap
Mercury
5
3
4
2.33
L
Sylvanus
OinkerDoinker
Sylvanus
2
3
6
1.67
W
1
6
8
0.83
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,866
Damage
21,780
32,187
Taken
37,639
18,781
Mitigated
18,594
9,261
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dimintia
Cthulhu
9,160
526
785
1,991
11,532
10,876
521
6,796
4,736
36,137
0
L
10,433
585
0
980
8,512
2,494
0
3,751
4,536
38,558
0
L
Mercury
Giantzzap
Mercury
5,199
2,017
0
2,940
13,220
4,122
0
4,510
8,485
0
48,603
L
Sylvanus
OinkerDoinker
Sylvanus
6,148
783
1,454
4,906
15,907
11,978
0
5,734
9,998
18,817
0
W
5,371
850
0
2,142
9,068
3,896
608
4,843
4,225
24,426
0
W
13,335
7,519
1,256
3,087
11,587
4,009
2,535
5,344
6,177
0
72,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,820
Gold Earned
30,654
193
Minions Killed
145
0
Camps Cleared
0
774,950
Distance Traveled
825,059
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,670
667
48
3
0
294,895
2
L
Zeus
9,831
614
58
4
0
198,408
2
L
Mercury
10,523
658
70
4
0
374,602
0
L
Sylvanus
10,300
644
17
1
0
252,049
2
W
Anubis
10,123
633
44
3
0
211,064
0
W
Chiron
12,027
752
101
6
0
268,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role