Player Matchup

Cthulhu
Cthulhu
EDENSYX
Cthulhu
Level 147
God Stats
2W - 2L
1,787 SR
Queue Stats
132W - 107L
1,579 Elo+
Party 1
King Arthur
King Arthur
Fallenshadow
King Arthur
Level 39
God Stats
4W - 4L
1,500 SR
Queue Stats
85W - 104L
1,424 Elo+
Party 1
Hades
Hades
HannibalBeerus
Hades
Level 17
God Stats
2W - 6L
1,430 SR
Queue Stats
7W - 13L
1,393 Elo+
Party 1
Team Averages
Level 68
1,572 SR
1,465 Elo+

VS

Team Averages
Level 54
1,630 SR
1,424 Elo+
Cernunnos
Cernunnos
ChillVibes02
Cernunnos
Level 22
God Stats
29W - 20L
1,608 SR
Queue Stats
38W - 35L
1,361 Elo+
Party 2
Sun Wukong
Sun Wukong
Jsutton1
Sun Wukong
Level 19
God Stats
16W - 6L
1,748 SR
Queue Stats
35W - 30L
1,514 Elo+
Party 2
Discordia
Discordia
xPablo2
Discordia
Level 122
God Stats
1W - 0L
1,535 SR
Queue Stats
140W - 132L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EDENSYX
Cthulhu
18
11 / 4 / 6
15,185
723
26,192
25,405
29,854
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Fallenshadow
King Arthur
16
1 / 4 / 10
11,837
564
7,213
22,271
22,798
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
6 / 7 / 7
13,083
623
12,272
20,981
11,977
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChillVibes02
Cernunnos
17
5 / 8 / 5
13,934
664
20,995
21,376
7,706
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Jsutton1
Sun Wukong
17
6 / 5 / 8
14,615
696
17,712
23,740
22,108
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
xPablo2
Discordia
17
4 / 5 / 10
14,561
693
13,958
10,325
3,668
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
18
Kills
15
15
Deaths
18
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ChillVibes02
Cernunnos
5
8
5
0.94
L
Cthulhu
EDENSYX
Cthulhu
11
4
6
3.5
L
King Arthur
Fallenshadow
King Arthur
1
4
10
1.5
L
6
7
7
1.36
W
Sun Wukong
Jsutton1
Sun Wukong
6
5
8
2
W
Discordia
xPablo2
Discordia
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,677
Damage
52,665
68,657
Taken
55,441
64,629
Mitigated
33,482
18,712
Healing
17,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ChillVibes02
Cernunnos
20,995
12,729
0
6,201
21,376
7,706
1,449
16,159
5,117
0
87,154
L
Cthulhu
EDENSYX
Cthulhu
26,192
776
899
4,750
25,405
29,854
357
5,954
19,016
66,950
0
L
King Arthur
Fallenshadow
King Arthur
7,213
1,413
1,216
4,658
22,271
22,798
374
4,074
18,022
0
44,281
L
12,272
2,666
848
6,341
20,981
11,977
1,108
4,331
16,452
46,155
0
W
Sun Wukong
Jsutton1
Sun Wukong
17,712
4,452
0
9,509
23,740
22,108
0
14,798
8,517
0
37,865
W
Discordia
xPablo2
Discordia
13,958
722
0
1,648
10,325
3,668
682
7,807
2,468
65,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,105
Gold Earned
43,110
157
Minions Killed
217
0
Camps Cleared
0
974,641
Distance Traveled
974,577
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,934
664
97
5
0
318,325
2
L
Cthulhu
15,185
723
67
3
0
369,391
0
L
King Arthur
11,837
564
46
2
0
346,152
3
L
Hades
13,083
623
44
2
0
259,098
1
W
Sun Wukong
14,615
696
40
2
0
349,788
2
W
Discordia
14,561
693
80
4
0
306,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role