Player Matchup

Chaac
Chaac
PmsDinomom
Chaac
Level 65
God Stats
2W - 0L
1,705 SR
Queue Stats
27W - 39L
1,185 Elo+
Party 1
Cthulhu
Cthulhu
SemioticLove
Cthulhu
Level 57
God Stats
2W - 1L
1,246 SR
Queue Stats
23W - 38L
1,171 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TrueRyukotsu
Ah Muzen Cab
Level 27
God Stats
4W - 1L
1,747 SR
Queue Stats
15W - 22L
1,243 Elo+
Party 1
Team Averages
Level 50
1,566 SR
1,200 Elo+

VS

Team Averages
Level 89
1,304 SR
1,261 Elo+
Cthulhu
Cthulhu
Commander_Cobra1
Cthulhu
Level 82
God Stats
12W - 10L
1,243 SR
Queue Stats
212W - 261L
1,229 Elo+
Solo
Chang'e
Chang'e
Daab0mb
Chang'e
Level 129
God Stats
87W - 77L
1,387 SR
Queue Stats
285W - 308L
1,282 Elo+
Solo
Hera
Hera
KGBAGInxx
Hera
Level 57
God Stats
1W - 2L
1,281 SR
Queue Stats
75W - 137L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 1 / 3
9,526
595
6,621
11,163
4,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SemioticLove
Cthulhu
15
7 / 3 / 4
11,239
702
14,476
11,136
4,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
TrueRyukotsu
Ah Muzen Cab
15
4 / 3 / 7
10,978
686
13,047
10,386
5,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
9,828
614
7,980
17,362
8,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Daab0mb
Chang'e
14
4 / 4 / 2
10,310
644
9,735
14,796
8,150
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
10
0 / 5 / 5
8,658
541
7,639
9,026
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
13
Kills
7
7
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Chang'e
Daab0mb
Chang'e
4
4
2
1.25
L
Hera
0
5
5
0.5
W
Chaac
2
1
3
3.5
W
Cthulhu
SemioticLove
Cthulhu
7
3
4
3
W
Ah Muzen Cab
TrueRyukotsu
Ah Muzen Cab
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,144
Damage
25,354
32,685
Taken
41,184
14,483
Mitigated
20,137
13,820
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,980
250
563
3,759
17,362
8,922
0
4,840
12,522
34,367
0
L
Chang'e
Daab0mb
Chang'e
9,735
1,292
4,652
6,717
14,796
8,150
0
6,248
8,548
31,050
0
L
Hera
7,639
1,092
0
682
9,026
3,065
0
3,455
5,571
28,314
0
W
Chaac
6,621
405
143
4,924
11,163
4,700
247
7,703
3,347
0
34,890
W
Cthulhu
SemioticLove
Cthulhu
14,476
685
456
3,374
11,136
4,705
1,127
8,803
2,089
48,011
0
W
Ah Muzen Cab
TrueRyukotsu
Ah Muzen Cab
13,047
8,845
0
4,923
10,386
5,078
1,110
8,401
1,835
0
40,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,743
Gold Earned
28,796
172
Minions Killed
147
0
Camps Cleared
0
897,485
Distance Traveled
656,287
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,828
614
64
4
0
243,977
2
L
Chang'e
10,310
644
49
3
0
228,534
5
L
Hera
8,658
541
34
2
0
183,776
1
W
Chaac
9,526
595
40
3
0
304,833
3
W
Cthulhu
11,239
702
77
5
0
307,211
3
W
Ah Muzen Cab
10,978
686
55
3
0
285,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role