Player Matchup

Heimdallr
Heimdallr
D3v0id
Heimdallr
Level 103
God Stats
7W - 2L
1,570 SR
Queue Stats
112W - 82L
1,552 Elo+
Solo
Da Ji
Da Ji
Flyingtoad82
Da Ji
Level 80
God Stats
1W - 0L
1,771 SR
Queue Stats
4W - 2L
1,535 Elo+
Party 4
Agni
Agni
Mrseaturtles
Agni
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
475W - 473L
1,418 Elo+
Party 2
Hercules
Hercules
SacredWonton
Hercules
Level 83
God Stats
2W - 2L
1,471 SR
Queue Stats
42W - 36L
1,541 Elo+
Party 4
Cthulhu
Cthulhu
Thee12fear
Cthulhu
Level 65
God Stats
4W - 1L
1,311 SR
Queue Stats
280W - 296L
1,447 Elo+
Party 2
Team Averages
Level 80
1,525 SR
1,499 Elo+

VS

Team Averages
Level 84
1,543 SR
1,504 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
AnA10Pilot
Mercury
Level 51
God Stats
25W - 21L
1,528 SR
Queue Stats
91W - 85L
1,556 Elo+
Party 3
Artemis
Artemis
Fuilteach
Artemis
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
311W - 259L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
PlentyRoyal
Cthulhu
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 68L
1,440 Elo+
Party 1
Jormungandr
Jormungandr
RedMaskZ
Jormungandr
Level 66
God Stats
1W - 2L
1,686 SR
Queue Stats
13W - 18L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
D3v0id
Heimdallr
6
2 / 0 / 2
3,847
769
3,708
1,896
511
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
1 / 1 / 1
3,317
663
1,074
2,365
495
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 0
3,658
732
789
1,368
319
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
SacredWonton
Hercules
6
0 / 0 / 0
3,269
654
2,200
2,758
1,451
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Thee12fear
Cthulhu
5
3 / 0 / 1
3,633
727
2,606
3,757
1,328
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
1
0 / 0 / 0
975
195
0
0
0
Mercury
AnA10Pilot
Mercury
6
2 / 2 / 0
3,703
741
1,288
3,419
874
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Fuilteach
Artemis
4
0 / 2 / 0
3,001
600
1,252
2,788
550
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
PlentyRoyal
Cthulhu
6
0 / 0 / 0
3,400
680
1,590
4,603
1,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Jormungandr
RedMaskZ
Jormungandr
4
0 / 2 / 0
2,927
585
1,054
4,565
1,204
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
2
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Mercury
AnA10Pilot
Mercury
2
2
0
1
W
Heimdallr
D3v0id
Heimdallr
2
0
2
3
W
1
1
1
1.5
L
Artemis
Fuilteach
Artemis
0
2
0
0
W
0
1
0
0
L
Cthulhu
PlentyRoyal
Cthulhu
0
0
0
0
L
Jormungandr
RedMaskZ
Jormungandr
0
2
0
0
W
Hercules
SacredWonton
Hercules
0
0
0
0
W
Cthulhu
Thee12fear
Cthulhu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,377
Damage
5,184
12,144
Taken
15,375
4,104
Mitigated
4,172
4,413
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
AnA10Pilot
Mercury
1,288
724
0
1,403
3,419
874
0
911
2,508
0
11,149
W
Heimdallr
D3v0id
Heimdallr
3,708
2,544
0
750
1,896
511
0
404
1,492
0
14,744
W
1,074
514
0
382
2,365
495
0
31
2,334
0
6,767
L
Artemis
Fuilteach
Artemis
1,252
681
0
290
2,788
550
0
1,012
1,776
0
8,658
W
789
90
0
198
1,368
319
620
0
1,368
16,286
0
L
Cthulhu
PlentyRoyal
Cthulhu
1,590
350
0
1,227
4,603
1,544
0
0
4,393
11,174
0
L
Jormungandr
RedMaskZ
Jormungandr
1,054
611
0
810
4,565
1,204
0
1,472
3,093
6,028
0
W
Hercules
SacredWonton
Hercules
2,200
856
0
1,453
2,758
1,451
0
1,559
1,199
0
7,878
W
Cthulhu
Thee12fear
Cthulhu
2,606
281
0
1,630
3,757
1,328
0
650
3,107
8,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,724
Gold Earned
14,006
96
Minions Killed
74
0
Camps Cleared
0
505,666
Distance Traveled
410,345
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
975
195
0
0
0
0
0
L
Mercury
3,703
741
22
4
0
101,629
0
W
Heimdallr
3,847
769
19
4
0
93,134
2
W
Da Ji
3,317
663
14
3
0
113,541
0
L
Artemis
3,001
600
23
5
0
115,158
0
W
Agni
3,658
732
37
7
0
91,583
0
L
Cthulhu
3,400
680
21
4
0
88,711
0
L
Jormungandr
2,927
585
8
2
0
104,847
3
W
Hercules
3,269
654
15
3
0
109,589
0
W
Cthulhu
3,633
727
11
2
0
97,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role