Player Matchup

Heimdallr
Heimdallr
Brotherleif
Heimdallr
Level 69
God Stats
23W - 20L
1,492 SR
Queue Stats
156W - 172L
1,377 Elo+
Party 2
Chaac
Chaac
Dragen 627
Chaac
Level 53
God Stats
17W - 6L
1,642 SR
Queue Stats
39W - 53L
1,351 Elo+
Party 2
Nemesis
Nemesis
Siphiks
Nemesis
Level 89
God Stats
17W - 18L
1,518 SR
Queue Stats
285W - 274L
1,411 Elo+
Party 2
Hera
Hera
Wardog363
Hera
Level 21
God Stats
3W - 5L
1,315 SR
Queue Stats
9W - 29L
1,182 Elo+
Party 2
Cthulhu
Cthulhu
faefyy
Cthulhu
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 117L
1,445 Elo+
Solo
Team Averages
Level 57
1,493 SR
1,353 Elo+

VS

Team Averages
Level 70
1,455 SR
1,476 Elo+
Jing Wei
Jing Wei
ALFYOCA98
Jing Wei
Level 56
God Stats
28W - 31L
1,608 SR
Queue Stats
94W - 94L
1,507 Elo+
Solo
Cthulhu
Cthulhu
MosaiqCode
Cthulhu
Level 109
God Stats
0W - 2L
1,144 SR
Queue Stats
319W - 358L
1,516 Elo+
Solo
Bellona
Bellona
PastelNytemare
Bellona
Level 60
God Stats
3W - 7L
1,523 SR
Queue Stats
56W - 61L
1,422 Elo+
Party 1
Vulcan
Vulcan
Wayne814
Vulcan
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 43L
1,433 Elo+
Party 1
Scylla
Scylla
extermineitor8
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brotherleif
Heimdallr
20
28 / 5 / 17
19,920
1,532
64,475
27,103
14,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
19
1 / 5 / 15
11,802
908
9,204
21,386
17,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Siphiks
Nemesis
20
14 / 8 / 16
15,129
1,164
29,853
22,983
11,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
20
4 / 6 / 22
13,408
1,031
11,971
12,017
5,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
faefyy
Cthulhu
20
1 / 6 / 20
12,642
972
11,977
16,661
20,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ALFYOCA98
Jing Wei
19
7 / 7 / 8
13,155
1,012
16,439
21,665
8,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
MosaiqCode
Cthulhu
19
7 / 9 / 12
13,345
1,027
22,394
34,685
23,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
10 / 11 / 8
14,557
1,120
21,826
32,221
24,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Wayne814
Vulcan
20
4 / 12 / 14
13,247
1,019
18,448
22,219
9,177
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 9 / 12
12,000
923
12,357
24,323
9,998
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
84
48
Kills
30
30
Deaths
48
90
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ALFYOCA98
Jing Wei
7
7
8
1.57
W
Heimdallr
Brotherleif
Heimdallr
28
5
17
7.3
W
Chaac
1
5
15
1.7
L
Cthulhu
MosaiqCode
Cthulhu
7
9
12
1.44
L
10
11
8
1.27
W
Nemesis
Siphiks
Nemesis
14
8
16
2.75
W
Hera
4
6
22
2.5
L
Vulcan
Wayne814
Vulcan
4
12
14
0.92
L
2
9
12
0.89
W
Cthulhu
faefyy
Cthulhu
1
6
20
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,480
Damage
91,464
100,150
Taken
135,113
69,781
Mitigated
75,250
26,859
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ALFYOCA98
Jing Wei
16,439
14,848
0
0
21,665
8,179
0
2,351
19,314
0
41,552
W
Heimdallr
Brotherleif
Heimdallr
64,475
40,953
0
12,172
27,103
14,779
0
12,538
14,565
0
94,783
W
Chaac
9,204
1,039
195
6,496
21,386
17,316
0
13,690
7,696
0
20,251
L
Cthulhu
MosaiqCode
Cthulhu
22,394
593
772
6,166
34,685
23,365
0
8,298
26,387
48,629
0
L
21,826
14,556
0
5,572
32,221
24,531
0
7,424
24,792
943
31,253
W
Nemesis
Siphiks
Nemesis
29,853
20,627
0
6,933
22,983
11,447
0
11,373
11,476
0
43,846
W
Hera
11,971
3,263
0
315
12,017
5,388
0
7,578
4,439
22,711
0
L
Vulcan
Wayne814
Vulcan
18,448
6,893
0
950
22,219
9,177
0
3,207
19,008
41,986
0
L
12,357
2,060
0
900
24,323
9,998
0
2,668
21,650
31,053
0
W
Cthulhu
faefyy
Cthulhu
11,977
1,173
748
0
16,661
20,851
0
8,867
7,794
40,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,901
Gold Earned
66,304
213
Minions Killed
198
5
Camps Cleared
7
1,214,060
Distance Traveled
1,293,368
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,155
1,012
34
3
3
238,895
0
W
Heimdallr
19,920
1,532
60
5
1
248,606
1
W
Chaac
11,802
908
27
2
0
235,856
0
L
Cthulhu
13,345
1,027
47
4
1
233,533
0
L
Bellona
14,557
1,120
15
1
2
311,269
0
W
Nemesis
15,129
1,164
26
2
3
247,927
0
W
Hera
13,408
1,031
32
2
0
223,686
0
L
Vulcan
13,247
1,019
51
4
0
257,404
0
L
Scylla
12,000
923
51
4
1
252,267
2
W
Cthulhu
12,642
972
68
5
1
257,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role