Player Matchup

Cthulhu
Cthulhu
LegendxxBob
Cthulhu
Level 135
God Stats
17W - 6L
1,312 SR
Queue Stats
168W - 109L
1,647 Elo+
Solo
Scylla
Scylla
Skesa
Scylla
Level 100
God Stats
12W - 6L
1,620 SR
Queue Stats
13W - 12L
1,547 Elo+
Party 1
Thanatos
Thanatos
Vexatri
Thanatos
Level 129
God Stats
7W - 5L
1,602 SR
Queue Stats
260W - 220L
1,585 Elo+
Party 1
Team Averages
Level 121
1,511 SR
1,593 Elo+

VS

Team Averages
Level 120
1,711 SR
1,618 Elo+
Cthulhu
Cthulhu
Engetsuren
Cthulhu
Level 141
God Stats
1W - 2L
1,799 SR
Queue Stats
73W - 58L
1,631 Elo+
Party 2
Hachiman
Hachiman
Moosiclees
Hachiman
Level 130
God Stats
1W - 3L
1,724 SR
Queue Stats
66W - 50L
1,608 Elo+
Party 2
Hera
Hera
Siegfriedany
Hera
Level 89
God Stats
182W - 186L
1,610 SR
Queue Stats
183W - 188L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LegendxxBob
Cthulhu
19
1 / 3 / 14
16,214
676
15,267
25,770
28,795
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Skesa
Scylla
19
6 / 9 / 7
16,296
679
18,878
17,079
7,196
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Vexatri
Thanatos
20
9 / 6 / 7
16,760
698
16,848
19,847
8,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Engetsuren
Cthulhu
18
3 / 5 / 10
14,437
602
19,811
26,646
19,801
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Moosiclees
Hachiman
20
10 / 4 / 8
16,588
691
17,289
17,208
5,415
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 7 / 9
15,174
632
13,783
13,456
3,762
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
16
Kills
18
18
Deaths
16
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Engetsuren
Cthulhu
3
5
10
1.6
W
Cthulhu
LegendxxBob
Cthulhu
1
3
14
2.67
L
Hachiman
Moosiclees
Hachiman
10
4
8
3.5
L
5
7
9
1.36
W
Scylla
Skesa
Scylla
6
9
7
1.06
W
Thanatos
Vexatri
Thanatos
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,993
Damage
50,883
62,696
Taken
57,310
44,736
Mitigated
28,978
24,142
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Engetsuren
Cthulhu
19,811
797
1,135
2,309
26,646
19,801
111
15,745
10,901
76,179
0
W
Cthulhu
LegendxxBob
Cthulhu
15,267
606
801
6,682
25,770
28,795
252
12,233
13,537
72,508
0
L
Hachiman
Moosiclees
Hachiman
17,289
9,986
0
4,866
17,208
5,415
1,700
10,905
6,303
0
82,070
L
13,783
3,760
1,231
1,668
13,456
3,762
683
7,519
5,937
56,991
0
W
Scylla
Skesa
Scylla
18,878
2,112
0
2,603
17,079
7,196
0
10,717
6,362
130,048
0
W
Thanatos
Vexatri
Thanatos
16,848
5,881
0
14,056
19,847
8,745
1,152
10,892
8,955
0
78,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,270
Gold Earned
46,199
321
Minions Killed
278
0
Camps Cleared
0
1,293,269
Distance Traveled
1,315,148
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,437
602
78
3
0
457,146
5
W
Cthulhu
16,214
676
80
3
0
460,787
5
L
Hachiman
16,588
691
122
5
0
416,224
3
L
Hera
15,174
632
78
3
0
441,778
5
W
Scylla
16,296
679
137
6
0
399,313
4
W
Thanatos
16,760
698
104
4
0
433,169
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role