Player Matchup

Da Ji
Da Ji
El_Sutai
Da Ji
Level 18
God Stats
1W - 0L
1,716 SR
Queue Stats
8W - 11L
1,206 Elo+
Party 2
Merlin
Merlin
Mottawn
Merlin
Level 23
God Stats
3W - 0L
1,516 SR
Queue Stats
8W - 9L
1,202 Elo+
Party 2
Heimdallr
Heimdallr
Oysten_Aarseth
Heimdallr
Level 29
God Stats
5W - 7L
1,353 SR
Queue Stats
24W - 31L
1,176 Elo+
Party 2
Team Averages
Level 23
1,529 SR
1,195 Elo+

VS

Team Averages
Level 56
1,536 SR
1,312 Elo+
Cthulhu
Cthulhu
Hybrid Boomer
Cthulhu
Level 124
God Stats
9W - 13L
1,527 SR
Queue Stats
357W - 396L
1,384 Elo+
Party 1
Poseidon
Poseidon
Zedou_ScS
Poseidon
Level 28
God Stats
150W - 116L
1,352 SR
Queue Stats
158W - 131L
1,216 Elo+
Solo
Yemoja
Yemoja
Zenar-83
Yemoja
Level 17
God Stats
16W - 16L
1,730 SR
Queue Stats
37W - 36L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
El_Sutai
Da Ji
20
14 / 13 / 6
26,502
589
26,232
37,819
20,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Mottawn
Merlin
20
10 / 7 / 15
28,875
642
55,054
51,814
46,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Oysten_Aarseth
Heimdallr
20
9 / 10 / 14
27,700
616
34,749
41,280
22,945
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
12 / 9 / 13
26,388
586
51,754
67,606
63,840
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Zedou_ScS
Poseidon
20
14 / 17 / 8
27,563
613
42,581
40,562
13,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Zenar-83
Yemoja
20
4 / 8 / 15
25,504
567
11,362
40,284
24,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
66
33
Kills
30
30
Deaths
34
35
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Da Ji
El_Sutai
Da Ji
14
13
6
1.31
L
Cthulhu
12
9
13
2.06
W
Merlin
Mottawn
Merlin
10
7
15
2.5
W
Heimdallr
Oysten_Aarseth
Heimdallr
9
10
14
1.6
L
Poseidon
Zedou_ScS
Poseidon
14
17
8
1.06
L
Yemoja
Zenar-83
Yemoja
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,035
Damage
105,697
130,913
Taken
148,452
90,039
Mitigated
101,484
27,716
Healing
37,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
El_Sutai
Da Ji
26,232
7,301
0
5,242
37,819
20,733
672
28,802
9,017
0
134,328
L
Cthulhu
51,754
2,292
2,291
18,083
67,606
63,840
162
24,255
41,962
175,349
0
W
Merlin
Mottawn
Merlin
55,054
3,566
0
13,031
51,814
46,361
1,800
40,513
11,301
287,278
0
W
Heimdallr
Oysten_Aarseth
Heimdallr
34,749
18,701
0
9,443
41,280
22,945
678
37,152
4,128
511
174,759
L
Poseidon
Zedou_ScS
Poseidon
42,581
6,530
0
5,806
40,562
13,318
2,839
10,221
30,341
158,502
0
L
Yemoja
Zenar-83
Yemoja
11,362
1,520
6,632
4,821
40,284
24,326
69
21,139
19,145
74,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,077
Gold Earned
79,455
486
Minions Killed
383
0
Camps Cleared
0
2,010,945
Distance Traveled
2,195,836
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
26,502
589
94
2
0
639,774
1
L
Cthulhu
26,388
586
171
4
0
872,638
8
W
Merlin
28,875
642
244
5
0
611,061
4
W
Heimdallr
27,700
616
148
3
0
760,110
2
L
Poseidon
27,563
613
117
3
0
658,592
0
L
Yemoja
25,504
567
95
2
0
664,606
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role