Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Thummper1985
Heimdallr
Level 65
God Stats
10W - 12L
1,468 SR
Queue Stats
21W - 21L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
litman317
Kukulkan
Level 43
God Stats
2W - 1L
1,477 SR
Queue Stats
14W - 15L
1,401 Elo+
Solo
Team Averages
Level 61
1,482 SR
1,418 Elo+

VS

Team Averages
Level 87
1,385 SR
1,288 Elo+
Hercules
Hercules
DaReallest24
Hercules
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
510W - 595L
1,282 Elo+
Party 1
Cthulhu
Cthulhu
Nebraska1989
Cthulhu
Level 54
God Stats
2W - 6L
1,500 SR
Queue Stats
288W - 323L
1,273 Elo+
Party 1
Chang'e
Chang'e
YanberQc
Chang'e
Level 126
God Stats
6W - 14L
1,155 SR
Queue Stats
132W - 183L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
5 / 1 / 7
7,924
792
5,519
5,991
2,507
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Thummper1985
Heimdallr
11
5 / 3 / 7
7,667
767
7,835
7,190
2,660
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
litman317
Kukulkan
11
3 / 1 / 8
7,763
776
7,000
2,962
990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaReallest24
Hercules
10
2 / 2 / 2
6,920
692
3,214
8,153
3,683
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Nebraska1989
Cthulhu
10
3 / 7 / 1
6,864
686
6,318
12,797
5,335
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
YanberQc
Chang'e
8
0 / 5 / 3
6,108
611
1,690
6,769
1,793
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
7
8.5
L
Hercules
DaReallest24
Hercules
2
2
2
1.5
L
Cthulhu
Nebraska1989
Cthulhu
3
7
1
0.5
W
Heimdallr
Thummper1985
Heimdallr
5
3
7
2.83
L
Chang'e
YanberQc
Chang'e
0
5
3
0.3
W
Kukulkan
litman317
Kukulkan
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,354
Damage
11,222
16,143
Taken
27,719
6,157
Mitigated
10,811
5,181
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,519
390
48
1,194
5,991
2,507
160
3,461
2,530
15,808
0
L
Hercules
DaReallest24
Hercules
3,214
1,724
0
1,843
8,153
3,683
0
3,784
4,369
0
11,547
L
Cthulhu
Nebraska1989
Cthulhu
6,318
381
291
818
12,797
5,335
0
5,632
7,165
20,585
0
W
Heimdallr
Thummper1985
Heimdallr
7,835
4,639
294
2,514
7,190
2,660
645
3,522
3,668
0
23,738
L
Chang'e
YanberQc
Chang'e
1,690
338
471
2,189
6,769
1,793
0
3,147
3,622
11,916
0
W
Kukulkan
litman317
Kukulkan
7,000
919
540
591
2,962
990
46
1,057
1,905
24,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,354
Gold Earned
19,892
93
Minions Killed
69
0
Camps Cleared
0
481,949
Distance Traveled
479,238
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,924
792
21
2
0
191,600
0
L
Hercules
6,920
692
14
1
0
176,786
0
L
Cthulhu
6,864
686
30
3
0
207,299
0
W
Heimdallr
7,667
767
37
4
0
134,983
0
L
Chang'e
6,108
611
25
3
0
95,153
0
W
Kukulkan
7,763
776
35
4
0
155,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role