Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Captjp702
Baron Samedi
Level 65
God Stats
1W - 0L
1,521 SR
Queue Stats
3W - 7L
1,265 Elo+
Party 1
Xbalanque
Xbalanque
Fokath
Xbalanque
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,158 Elo+
Party 2
Jormungandr
Jormungandr
Hazeloco
Jormungandr
Level 115
God Stats
1W - 2L
1,323 SR
Queue Stats
46W - 48L
1,446 Elo+
Solo
Chaac
Chaac
Z0MBIEKILLER416
Chaac
Level 58
God Stats
6W - 2L
1,594 SR
Queue Stats
37W - 30L
1,538 Elo+
Party 1
Team Averages
Level 82
1,488 SR
1,382 Elo+

VS

Team Averages
Level 79
1,524 SR
1,426 Elo+
Cthulhu
Cthulhu
Fabrineko
Cthulhu
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,405 Elo+
Solo
Kali
Kali
LoveHinataLove
Kali
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 52L
1,367 Elo+
Party 3
Poseidon
Poseidon
Melbolgia
Poseidon
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,465 Elo+
Solo
Hachiman
Hachiman
RuinedRobin127
Hachiman
Level 41
God Stats
2W - 5L
1,500 SR
Queue Stats
48W - 64L
1,416 Elo+
Party 3
Olorun
Olorun
blazcowitz
Olorun
Level 107
God Stats
3W - 3L
1,620 SR
Queue Stats
51W - 47L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
4 / 2 / 23
13,150
1,012
19,842
14,299
18,450
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
Captjp702
Baron Samedi
19
8 / 2 / 12
13,952
1,073
13,359
11,322
4,667
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
Fokath
Xbalanque
20
15 / 8 / 8
14,876
1,144
29,309
14,697
5,279
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Hazeloco
Jormungandr
20
5 / 1 / 22
13,356
1,027
14,601
14,049
15,130
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 6 / 20
13,207
1,016
20,742
25,498
24,103
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fabrineko
Cthulhu
12
0 / 0 / 0
9,540
734
0
374
135
19
5 / 12 / 8
13,301
1,023
14,821
30,620
14,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Melbolgia
Poseidon
19
1 / 5 / 10
12,713
978
19,422
15,908
6,007
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
19
8 / 9 / 4
13,866
1,067
19,590
30,440
13,455
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
blazcowitz
Olorun
20
5 / 10 / 9
13,674
1,052
16,637
26,926
12,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
50
36
Kills
19
19
Deaths
36
85
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
23
7.75
W
Baron Samedi
Captjp702
Baron Samedi
8
2
12
7
L
Cthulhu
Fabrineko
Cthulhu
0
0
0
0
W
Xbalanque
Fokath
Xbalanque
15
8
8
2.38
W
Jormungandr
Hazeloco
Jormungandr
5
1
22
16
L
5
12
8
0.75
L
Poseidon
Melbolgia
Poseidon
1
5
10
1.2
L
Hachiman
8
9
4
1.11
W
4
6
20
2.33
L
Olorun
blazcowitz
Olorun
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,853
Damage
70,470
79,865
Taken
104,268
67,629
Mitigated
46,149
16,924
Healing
12,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,842
1,338
1,591
0
14,299
18,450
0
7,407
6,892
33,701
0
W
Baron Samedi
Captjp702
Baron Samedi
13,359
1,354
2,309
3,392
11,322
4,667
0
5,023
6,299
43,287
0
L
Cthulhu
Fabrineko
Cthulhu
0
0
0
0
374
135
0
374
0
0
0
W
Xbalanque
Fokath
Xbalanque
29,309
17,650
0
651
14,697
5,279
0
7,392
6,513
0
44,779
W
Jormungandr
Hazeloco
Jormungandr
14,601
3,560
0
1,033
14,049
15,130
0
5,957
8,092
39,317
0
L
14,821
7,270
0
2,515
30,620
14,053
0
14,705
15,665
0
28,322
L
Poseidon
Melbolgia
Poseidon
19,422
3,185
0
951
15,908
6,007
0
6,274
9,559
56,733
0
L
Hachiman
19,590
13,934
450
5,248
30,440
13,455
0
13,498
16,742
0
38,057
W
20,742
9,044
0
7,948
25,498
24,103
0
10,280
15,218
0
34,330
L
Olorun
blazcowitz
Olorun
16,637
9,728
458
3,019
26,926
12,499
0
12,951
13,820
40,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,541
Gold Earned
63,094
229
Minions Killed
218
5
Camps Cleared
5
1,192,983
Distance Traveled
905,362
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,150
1,012
32
2
1
287,070
2
W
Baron Samedi
13,952
1,073
77
6
3
223,639
0
L
Cthulhu
9,540
734
0
0
0
756
0
W
Xbalanque
14,876
1,144
40
3
1
188,685
0
W
Jormungandr
13,356
1,027
49
4
0
239,961
1
L
Kali
13,301
1,023
33
3
1
220,349
0
L
Poseidon
12,713
978
96
7
1
280,220
0
L
Hachiman
13,866
1,067
38
3
2
194,016
0
W
Chaac
13,207
1,016
31
2
0
253,628
0
L
Olorun
13,674
1,052
51
4
1
210,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role