Player Matchup

Mulan
Mulan
LeGeNdS_egro
Mulan
Level 58
God Stats
49W - 34L
1,601 SR
Queue Stats
328W - 309L
1,384 Elo+
Party 2
Chaac
Chaac
SMMEYL
Chaac
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 75L
1,196 Elo+
Party 2
Janus
Janus
dobermuse
Janus
Level 47
God Stats
26W - 31L
1,566 SR
Queue Stats
143W - 125L
1,461 Elo+
Party 2
Team Averages
Level 38
1,556 SR
1,347 Elo+

VS

Team Averages
Level 29
1,483 SR
1,285 Elo+
Heimdallr
Heimdallr
Gulltopr
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 150L
1,422 Elo+
Solo
Cthulhu
Cthulhu
SKYR3X
Cthulhu
Level 41
God Stats
10W - 6L
1,449 SR
Queue Stats
20W - 19L
1,300 Elo+
Party 1
Izanami
Izanami
YEETSSPAGEETS
Izanami
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 85L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 13
14,560
662
10,336
17,340
10,616
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
SMMEYL
Chaac
18
11 / 3 / 8
15,380
699
19,594
23,533
13,793
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
dobermuse
Janus
18
8 / 1 / 12
14,664
667
15,865
10,709
3,371
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gulltopr
Heimdallr
13
0 / 11 / 5
11,658
530
4,713
17,686
6,076
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
SKYR3X
Cthulhu
18
6 / 4 / 1
14,105
641
25,469
19,261
9,628
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
14
1 / 11 / 5
12,531
570
9,148
16,079
4,286
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
26
Kills
7
7
Deaths
26
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Gulltopr
Heimdallr
0
11
5
0.23
W
7
3
13
4.5
L
Cthulhu
SKYR3X
Cthulhu
6
4
1
1.63
W
Chaac
SMMEYL
Chaac
11
3
8
5
L
Izanami
1
11
5
0.32
W
Janus
dobermuse
Janus
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,795
Damage
39,330
51,582
Taken
53,026
27,780
Mitigated
19,990
22,877
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Gulltopr
Heimdallr
4,713
2,947
111
944
17,686
6,076
1,173
3,386
14,300
0
39,047
W
10,336
1,340
715
5,900
17,340
10,616
786
9,587
7,753
0
61,331
L
Cthulhu
SKYR3X
Cthulhu
25,469
1,351
287
3,113
19,261
9,628
0
8,015
11,246
60,072
0
W
Chaac
SMMEYL
Chaac
19,594
4,145
547
8,204
23,533
13,793
1,261
13,242
10,291
0
63,674
L
Izanami
9,148
6,739
0
1,491
16,079
4,286
435
4,468
11,611
0
40,307
W
Janus
dobermuse
Janus
15,865
664
1,522
5,989
10,709
3,371
195
4,959
5,750
88,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,604
Gold Earned
38,294
241
Minions Killed
176
0
Camps Cleared
0
1,265,305
Distance Traveled
1,006,568
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,658
530
58
3
0
309,440
0
W
Mulan
14,560
662
66
3
0
429,214
3
L
Cthulhu
14,105
641
61
3
0
403,220
1
W
Chaac
15,380
699
70
3
0
476,329
2
L
Izanami
12,531
570
57
3
0
293,908
3
W
Janus
14,664
667
105
5
0
359,762
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role