Player Matchup

Hera
Hera
KuromeNeko
Hera
Level 63
God Stats
8W - 3L
1,731 SR
Queue Stats
129W - 119L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
kaa-alan
Cthulhu
Level 28
God Stats
14W - 18L
1,551 SR
Queue Stats
68W - 75L
1,268 Elo+
Party 1
Odin
Odin
tocino_XD
Odin
Level 29
God Stats
3W - 1L
1,624 SR
Queue Stats
101W - 100L
1,260 Elo+
Party 1
Team Averages
Level 40
1,635 SR
1,305 Elo+

VS

Team Averages
Level 32
1,343 SR
1,176 Elo+
Hercules
Hercules
 
Hercules
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 144L
1,172 Elo+
Party 2
Thanatos
Thanatos
agna86
Thanatos
Level 26
God Stats
24W - 41L
1,271 SR
Queue Stats
26W - 55L
1,162 Elo+
Party 2
Janus
Janus
nandius1977
Janus
Level 16
God Stats
14W - 12L
1,259 SR
Queue Stats
238W - 194L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 2 / 9
15,897
795
35,884
13,125
4,621
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
kaa-alan
Cthulhu
15
2 / 5 / 18
12,893
645
9,060
16,932
15,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
17
10 / 6 / 12
14,339
717
11,147
15,232
12,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 10 / 4
11,962
598
8,604
31,039
21,389
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
agna86
Thanatos
12
5 / 11 / 4
12,671
634
9,875
17,847
9,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 11 / 2
13,114
656
13,250
16,590
6,488
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
31
Kills
13
13
Deaths
32
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
10
4
0.5
W
19
2
9
11.75
L
Thanatos
agna86
Thanatos
5
11
4
0.64
W
Cthulhu
kaa-alan
Cthulhu
2
5
18
2.2
L
5
11
2
0.55
W
Odin
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,091
Damage
31,729
45,289
Taken
65,476
33,162
Mitigated
37,575
10,751
Healing
15,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,604
3,092
0
7,341
31,039
21,389
0
22,645
8,394
1,036
35,118
W
35,884
9,203
206
6,697
13,125
4,621
1,517
4,022
8,978
109,892
0
L
Thanatos
agna86
Thanatos
9,875
3,426
0
4,567
17,847
9,698
0
10,537
7,310
896
27,508
W
Cthulhu
kaa-alan
Cthulhu
9,060
1,227
250
1,125
16,932
15,592
515
8,143
8,624
31,244
1,024
L
13,250
723
951
3,057
16,590
6,488
816
12,190
4,400
43,241
0
W
Odin
11,147
3,796
0
2,473
15,232
12,949
234
4,206
10,729
279
32,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,129
Gold Earned
37,747
147
Minions Killed
130
0
Camps Cleared
0
1,056,114
Distance Traveled
923,974
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,962
598
35
2
0
303,113
0
W
Hera
15,897
795
103
5
0
372,505
3
L
Thanatos
12,671
634
36
2
0
319,656
0
W
Cthulhu
12,893
645
25
1
0
365,092
0
L
Janus
13,114
656
59
3
0
301,205
3
W
Odin
14,339
717
19
1
0
318,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role