Player Matchup

Izanami
Izanami
HigorFalcom
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,364 Elo+
Solo
Jormungandr
Jormungandr
JPBN2008
Jormungandr
Level 16
God Stats
1W - 5L
1,247 SR
Queue Stats
17W - 21L
1,104 Elo+
Party 1
Cthulhu
Cthulhu
LordFenrir12
Cthulhu
Level 21
God Stats
15W - 11L
1,500 SR
Queue Stats
188W - 167L
1,090 Elo+
Solo
Kukulkan
Kukulkan
rafaelmeirelesgo
Kukulkan
Level 5
God Stats
4W - 5L
1,440 SR
Queue Stats
4W - 5L
1,258 Elo+
Party 1
Ratatoskr
Ratatoskr
tofutopherx24
Ratatoskr
Level 28
God Stats
1W - 5L
1,243 SR
Queue Stats
17W - 30L
1,133 Elo+
Solo
Team Averages
Level 19
1,386 SR
1,190 Elo+

VS

Team Averages
Level 24
1,570 SR
1,227 Elo+
Arachne
Arachne
 
Arachne
Level 25
God Stats
6W - 4L
1,604 SR
Queue Stats
106W - 115L
1,281 Elo+
Solo
Cthulhu
Cthulhu
Fenrir4twenty
Cthulhu
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 23L
1,082 Elo+
Solo
Apollo
Apollo
Pfunk4
Apollo
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,144 Elo+
Solo
Hades
Hades
TOPDogDaGr8
Hades
Level 25
God Stats
37W - 29L
1,532 SR
Queue Stats
206W - 248L
1,199 Elo+
Solo
Susano
Susano
hawaiiDS
Susano
Level 27
God Stats
9W - 8L
1,715 SR
Queue Stats
14W - 12L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HigorFalcom
Izanami
19
5 / 10 / 7
13,867
991
22,009
18,269
6,538
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
JPBN2008
Jormungandr
20
4 / 8 / 10
13,993
1,000
14,360
27,954
28,040
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
LordFenrir12
Cthulhu
20
3 / 7 / 11
14,848
1,061
20,329
30,082
33,876
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 8 / 7
13,660
976
13,869
17,823
6,537
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
tofutopherx24
Ratatoskr
19
3 / 16 / 10
13,343
953
22,124
25,587
14,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 2 / 20
14,369
1,026
15,019
25,186
11,737
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
20
10 / 3 / 21
14,932
1,067
30,606
22,423
15,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Pfunk4
Apollo
20
14 / 5 / 18
15,764
1,126
33,656
16,715
6,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 6 / 18
14,160
1,011
13,777
18,867
10,953
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
hawaiiDS
Susano
20
8 / 3 / 16
15,122
1,080
16,220
19,056
8,425
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
141
19
Kills
48
49
Deaths
19
45
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
2
20
9.5
W
Cthulhu
10
3
21
6.83
L
Izanami
HigorFalcom
Izanami
5
10
7
0.85
L
Jormungandr
JPBN2008
Jormungandr
4
8
10
1.13
L
Cthulhu
LordFenrir12
Cthulhu
3
7
11
1.21
W
Apollo
Pfunk4
Apollo
14
5
18
4.6
W
7
6
18
2.67
W
Susano
hawaiiDS
Susano
8
3
16
5.33
L
4
8
7
0.94
L
Ratatoskr
tofutopherx24
Ratatoskr
3
16
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,691
Damage
109,278
119,715
Taken
102,247
89,013
Mitigated
52,908
4,340
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,019
12,205
303
4,918
25,186
11,737
0
9,618
15,568
0
19,827
W
Cthulhu
30,606
2,280
414
5,995
22,423
15,010
0
12,240
10,183
54,266
0
L
Izanami
HigorFalcom
Izanami
22,009
18,295
0
2,045
18,269
6,538
0
5,921
12,348
0
40,002
L
Jormungandr
JPBN2008
Jormungandr
14,360
3,236
0
0
27,954
28,040
0
11,216
16,738
33,764
0
L
Cthulhu
LordFenrir12
Cthulhu
20,329
2,547
351
0
30,082
33,876
0
10,711
19,371
53,645
0
W
Apollo
Pfunk4
Apollo
33,656
29,433
0
0
16,715
6,783
0
8,695
8,020
0
54,802
W
13,777
2,542
395
1,268
18,867
10,953
0
9,754
9,113
25,526
0
W
Susano
hawaiiDS
Susano
16,220
3,728
0
0
19,056
8,425
0
8,438
10,618
0
47,903
L
13,869
2,035
0
0
17,823
6,537
0
8,319
9,504
34,124
0
L
Ratatoskr
tofutopherx24
Ratatoskr
22,124
7,067
0
1,944
25,587
14,022
0
8,216
17,371
524
56,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,711
Gold Earned
74,347
269
Minions Killed
216
7
Camps Cleared
7
1,128,083
Distance Traveled
1,229,868
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,369
1,026
9
1
0
265,732
0
W
Cthulhu
14,932
1,067
55
4
4
274,377
0
L
Izanami
13,867
991
46
3
3
185,146
0
L
Jormungandr
13,993
1,000
41
3
0
247,092
1
L
Cthulhu
14,848
1,061
68
5
1
246,449
0
W
Apollo
15,764
1,126
33
2
1
232,374
0
W
Hades
14,160
1,011
28
2
1
189,685
1
W
Susano
15,122
1,080
91
7
1
267,700
0
L
Kukulkan
13,660
976
50
4
0
222,718
0
L
Ratatoskr
13,343
953
64
5
3
226,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role