Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
5W - 7L
1,308 SR
Queue Stats
40W - 49L
1,321 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 9
God Stats
0W - 4L
1,243 SR
Queue Stats
61W - 56L
1,370 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,445 Elo+
Solo
Jormungandr
Jormungandr
KingToy Angel
Jormungandr
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
137W - 120L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Static Omega111
Cthulhu
Level 8
God Stats
3W - 2L
1,773 SR
Queue Stats
8W - 9L
1,267 Elo+
Solo
Team Averages
Level 16
1,465 SR
1,372 Elo+

VS

Team Averages
Level 23
1,549 SR
1,478 Elo+
Kukulkan
Kukulkan
FazedFrog14
Kukulkan
Level 25
God Stats
25W - 13L
1,624 SR
Queue Stats
33W - 20L
1,669 Elo+
Party 1
Freya
Freya
RainbowGemXx
Freya
Level 26
God Stats
49W - 63L
1,487 SR
Queue Stats
128W - 149L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
Sam f vs gaming
Jormungandr
Level 15
God Stats
9W - 6L
1,702 SR
Queue Stats
18W - 13L
1,555 Elo+
Party 1
Fenrir
Fenrir
TerminatorLJM
Fenrir
Level 24
God Stats
64W - 59L
1,522 SR
Queue Stats
224W - 255L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
Void Reawaken
Cthulhu
Level 23
God Stats
59W - 27L
1,409 SR
Queue Stats
81W - 62L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 9 / 0
9,268
927
3,537
12,120
4,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
 
Ao Kuang
14
1 / 11 / 0
9,073
907
11,810
18,796
6,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
 
Bellona
16
1 / 7 / 1
9,590
959
3,711
19,420
15,104
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
KingToy Angel
Jormungandr
16
0 / 12 / 2
9,307
931
9,972
22,046
8,628
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

15
1 / 13 / 2
9,694
969
14,418
24,629
26,432
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FazedFrog14
Kukulkan
19
10 / 3 / 24
12,003
1,200
19,341
10,376
4,327
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
11 / 1 / 18
11,853
1,185
18,750
11,011
4,512
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Sam f vs gaming
Jormungandr
19
3 / 0 / 33
11,412
1,141
11,003
10,187
8,271
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
18 / 0 / 14
12,347
1,235
18,117
7,114
3,120
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
18
10 / 0 / 23
12,671
1,267
15,525
10,251
8,402
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
164
4
Kills
52
52
Deaths
4
5
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
9
0
0.11
L
Ao Kuang
 
Ao Kuang
1
11
0
0.09
L
Bellona
 
Bellona
1
7
1
0.21
W
Kukulkan
FazedFrog14
Kukulkan
10
3
24
7.33
L
Jormungandr
KingToy Angel
Jormungandr
0
12
2
0.08
W
11
1
18
20
W
Jormungandr
Sam f vs gaming
Jormungandr
3
0
33
19.5
L
1
13
2
0.15
W
18
0
14
25
W
Cthulhu
10
0
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,448
Damage
82,736
97,011
Taken
48,939
60,928
Mitigated
28,632
5,241
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,537
1,432
0
167
12,120
4,547
0
7,313
4,807
0
23,287
L
Ao Kuang
 
Ao Kuang
11,810
3,858
0
2,287
18,796
6,217
0
14,383
4,413
19,173
0
L
Bellona
 
Bellona
3,711
717
0
1,663
19,420
15,104
0
13,061
6,359
0
27,296
W
Kukulkan
FazedFrog14
Kukulkan
19,341
3,206
198
2,101
10,376
4,327
0
7,289
2,912
42,547
0
L
Jormungandr
KingToy Angel
Jormungandr
9,972
2,827
0
73
22,046
8,628
0
13,490
8,556
30,223
0
W
18,750
9,857
0
5,347
11,011
4,512
0
8,979
1,907
30,223
0
W
Jormungandr
Sam f vs gaming
Jormungandr
11,003
3,481
0
0
10,187
8,271
0
7,781
2,206
21,218
0
L
14,418
1,663
391
660
24,629
26,432
0
16,043
8,586
27,323
0
W
18,117
4,574
0
1,320
7,114
3,120
0
4,264
2,675
0
21,269
W
Cthulhu
15,525
1,440
1,892
840
10,251
8,402
0
7,217
2,716
34,691
495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,932
Gold Earned
60,286
177
Minions Killed
185
3
Camps Cleared
4
824,437
Distance Traveled
998,190
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,268
927
33
3
0
134,672
0
L
Ao Kuang
9,073
907
10
1
2
171,914
0
L
Bellona
9,590
959
44
4
1
180,411
0
W
Kukulkan
12,003
1,200
74
7
1
148,774
0
L
Jormungandr
9,307
931
40
4
0
158,565
1
W
Freya
11,853
1,185
25
3
2
182,518
0
W
Jormungandr
11,412
1,141
30
3
1
201,328
0
L
Cthulhu
9,694
969
50
5
0
178,875
0
W
Fenrir
12,347
1,235
2
0
0
244,787
0
W
Cthulhu
12,671
1,267
54
5
0
220,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role