Player Matchup

Jing Wei
Jing Wei
ItsYaBoyQ
Jing Wei
Level 67
God Stats
2W - 2L
1,474 SR
Queue Stats
11W - 19L
1,350 Elo+
Party 2
Hachiman
Hachiman
UndeadUchiha
Hachiman
Level 98
God Stats
0W - 2L
1,264 SR
Queue Stats
25W - 24L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
bioshocksnake
Cthulhu
Level 88
God Stats
2W - 3L
1,199 SR
Queue Stats
13W - 9L
1,396 Elo+
Party 2
Team Averages
Level 84
1,313 SR
1,380 Elo+

VS

Team Averages
Level 83
1,517 SR
1,562 Elo+
Scylla
Scylla
CSFBear
Scylla
Level 94
God Stats
1W - 0L
1,503 SR
Queue Stats
137W - 76L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
PlayerP13
Cthulhu
Level 127
God Stats
28W - 13L
1,500 SR
Queue Stats
79W - 52L
1,504 Elo+
Solo
Hachiman
Hachiman
meoswald
Hachiman
Level 27
God Stats
6W - 3L
1,548 SR
Queue Stats
86W - 40L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ItsYaBoyQ
Jing Wei
17
4 / 8 / 5
14,470
579
11,314
24,542
12,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
UndeadUchiha
Hachiman
20
13 / 7 / 3
17,415
697
28,856
35,893
15,271
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
17
1 / 8 / 13
14,623
585
18,658
26,273
28,950
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CSFBear
Scylla
20
7 / 5 / 13
16,821
673
23,677
20,240
7,782
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
PlayerP13
Cthulhu
20
4 / 4 / 15
16,676
667
16,980
26,572
35,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hachiman
meoswald
Hachiman
20
12 / 9 / 8
17,699
708
31,374
23,110
9,018
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
18
Kills
23
23
Deaths
18
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Scylla
CSFBear
Scylla
7
5
13
2.7
L
Jing Wei
ItsYaBoyQ
Jing Wei
4
8
5
0.81
W
Cthulhu
PlayerP13
Cthulhu
4
4
15
2.88
L
Hachiman
UndeadUchiha
Hachiman
13
7
3
2.07
L
Cthulhu
1
8
13
0.94
W
Hachiman
meoswald
Hachiman
12
9
8
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,828
Damage
72,031
86,708
Taken
69,922
57,085
Mitigated
52,490
23,423
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CSFBear
Scylla
23,677
3,279
0
3,689
20,240
7,782
1,889
5,039
14,951
90,583
0
L
Jing Wei
ItsYaBoyQ
Jing Wei
11,314
7,150
0
944
24,542
12,864
681
11,271
13,271
0
42,801
W
Cthulhu
PlayerP13
Cthulhu
16,980
1,308
1,539
4,256
26,572
35,690
566
8,422
17,635
78,951
0
L
Hachiman
UndeadUchiha
Hachiman
28,856
15,538
0
17,773
35,893
15,271
1,317
15,731
20,162
0
128,035
L
Cthulhu
18,658
271
1,644
3,062
26,273
28,950
0
13,712
12,561
49,418
522
W
Hachiman
meoswald
Hachiman
31,374
27,020
0
4,683
23,110
9,018
1,893
3,865
19,120
0
89,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,508
Gold Earned
51,196
250
Minions Killed
284
0
Camps Cleared
0
1,191,375
Distance Traveled
1,232,718
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,821
673
99
4
0
418,964
5
L
Jing Wei
14,470
579
54
2
0
443,287
0
W
Cthulhu
16,676
667
97
4
0
442,024
0
L
Hachiman
17,415
697
154
6
0
350,362
0
L
Cthulhu
14,623
585
42
2
0
397,726
0
W
Hachiman
17,699
708
88
4
0
371,730
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role