Player Matchup

Mercury
Mercury
Dogcomander2003
Mercury
Level 69
God Stats
6W - 6L
1,477 SR
Queue Stats
29W - 40L
1,327 Elo+
Solo
Kuzenbo
Kuzenbo
KAGE_LeX420
Kuzenbo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 31L
1,304 Elo+
Party 1
Raijin
Raijin
TimmyZwendel
Raijin
Level 66
God Stats
3W - 6L
1,476 SR
Queue Stats
347W - 390L
1,346 Elo+
Solo
Anubis
Anubis
archangel-3473
Anubis
Level 87
God Stats
33W - 17L
1,469 SR
Queue Stats
284W - 308L
1,296 Elo+
Solo
Ullr
Ullr
benvjiKing
Ullr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,276 Elo+
Party 1
Team Averages
Level 74
1,484 SR
1,310 Elo+

VS

Team Averages
Level 82
1,463 SR
1,345 Elo+
Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 57
God Stats
8W - 12L
1,536 SR
Queue Stats
45W - 65L
1,274 Elo+
Solo
Chang'e
Chang'e
DARK KNIGHTg589
Chang'e
Level 89
God Stats
3W - 3L
1,232 SR
Queue Stats
21W - 17L
1,363 Elo+
Solo
Izanami
Izanami
GaryCampos
Izanami
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 60L
1,280 Elo+
Solo
Hel
Hel
RAIDER1081
Hel
Level 58
God Stats
18W - 9L
1,549 SR
Queue Stats
65W - 84L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,581
456
8,271
12,193
3,621
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
KAGE_LeX420
Kuzenbo
15
1 / 3 / 3
9,286
442
6,520
12,248
8,819
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Raijin
16
1 / 4 / 2
10,196
486
10,149
12,835
4,585
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 2 / 2
10,428
497
14,706
10,912
4,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 4 / 1
10,039
478
5,510
13,646
3,621
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
6 / 1 / 3
11,852
564
12,649
14,481
13,935
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
 
Pele
16
2 / 1 / 5
10,777
513
5,068
11,367
3,427
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 0 / 4
10,585
504
11,301
11,697
3,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
GaryCampos
Izanami
15
1 / 9 / 5
9,721
463
7,556
16,511
3,887
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
5 / 2 / 3
12,070
575
12,112
14,755
8,213
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
13
Kills
18
18
Deaths
13
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
3
7.5
W
Pele
 
Pele
2
1
5
4.5
W
4
0
4
6
L
3
5
2
0.8
W
Izanami
GaryCampos
Izanami
1
9
5
0.39
L
Kuzenbo
KAGE_LeX420
Kuzenbo
1
3
3
0.83
W
5
2
3
3.25
L
Raijin
1
4
2
0.5
L
8
2
2
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,156
Damage
48,686
61,834
Taken
68,811
25,044
Mitigated
33,162
14,374
Healing
36,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,649
0
0
5,602
14,481
13,935
120
2,363
12,118
82,840
0
W
Pele
 
Pele
5,068
885
0
2,834
11,367
3,427
344
5,969
5,398
0
66,137
W
11,301
1,005
4,200
8,878
11,697
3,700
744
5,311
6,386
61,019
0
L
8,271
3,453
0
2,013
12,193
3,621
439
6,936
5,057
0
35,980
W
Izanami
GaryCampos
Izanami
7,556
4,785
509
3,522
16,511
3,887
2,509
9,081
7,430
0
74,004
L
Kuzenbo
KAGE_LeX420
Kuzenbo
6,520
1,900
0
1,435
12,248
8,819
498
8,509
3,647
31,883
250
W
12,112
436
2,305
9,003
14,755
8,213
0
8,567
6,188
94,115
0
L
Raijin
10,149
1,122
0
3,541
12,835
4,585
468
9,316
3,469
79,160
0
L
14,706
210
214
6,296
10,912
4,398
0
3,662
7,250
75,145
0
L
5,510
3,269
0
875
13,646
3,621
990
7,097
6,349
0
77,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,530
Gold Earned
55,005
508
Minions Killed
775
0
Camps Cleared
0
1,729,883
Distance Traveled
1,906,933
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,852
564
248
12
0
366,181
3
W
Pele
10,777
513
103
5
0
422,106
0
W
Chang'e
10,585
504
97
5
0
377,348
0
L
Mercury
9,581
456
49
2
0
387,604
0
W
Izanami
9,721
463
119
6
0
330,018
9
L
Kuzenbo
9,286
442
41
2
0
377,476
3
W
Hel
12,070
575
208
10
0
411,280
4
L
Raijin
10,196
486
149
7
0
320,591
5
L
Anubis
10,428
497
117
6
0
304,604
3
L
Ullr
10,039
478
152
7
0
339,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role