Player Matchup

Merlin
Merlin
 
Merlin
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 27L
897 Elo+
Solo
Ra
Ra
DylanCa95
Ra
Level 25
God Stats
0W - 4L
1,003 SR
Queue Stats
80W - 79L
1,219 Elo+
Solo
Hercules
Hercules
MutanLost 1469
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,071 Elo+
Solo
Neith
Neith
Pedrotc24680
Neith
Level 15
God Stats
1W - 1L
1,625 SR
Queue Stats
51W - 76L
1,148 Elo+
Solo
Cthulhu
Cthulhu
creeper m4n900
Cthulhu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,109 Elo+
Solo
Team Averages
Level 19
1,426 SR
1,089 Elo+

VS

Team Averages
Level 24
1,344 SR
1,229 Elo+
Cthulhu
Cthulhu
Crimson Night 6
Cthulhu
Level 26
God Stats
10W - 6L
1,179 SR
Queue Stats
36W - 32L
1,322 Elo+
Party 1
Artemis
Artemis
REAPER HEARTS
Artemis
Level 28
God Stats
1W - 1L
1,244 SR
Queue Stats
4W - 5L
1,266 Elo+
Party 1
Sylvanus
Sylvanus
Swedishhammer7
Sylvanus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
477W - 535L
1,164 Elo+
Solo
Ares
Ares
halldic
Ares
Level 9
God Stats
3W - 1L
1,322 SR
Queue Stats
12W - 11L
1,269 Elo+
Solo
Chernobog
Chernobog
kangitenkun
Chernobog
Level 27
God Stats
12W - 5L
1,476 SR
Queue Stats
31W - 30L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 10 / 6
11,572
890
11,816
19,396
11,371
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

17
2 / 10 / 1
11,426
879
7,801
20,848
8,070
Hercules
16
1 / 5 / 3
11,131
856
8,196
19,601
10,180
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

17
0 / 8 / 3
11,231
864
12,186
22,217
8,011
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 8 / 1
11,832
910
21,517
26,085
20,246
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 13
13,089
1,007
24,359
18,499
10,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
19
6 / 3 / 16
13,076
1,006
19,866
9,716
4,815
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
20
5 / 0 / 16
14,236
1,095
7,848
14,363
18,106
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
halldic
Ares
20
3 / 2 / 21
13,437
1,034
6,919
16,528
17,147
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
kangitenkun
Chernobog
20
20 / 0 / 12
15,566
1,197
40,027
11,439
6,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
119
6
Kills
41
41
Deaths
6
14
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
10
6
0.3
W
7
1
13
13.5
L
2
10
1
0.25
L
Hercules
1
5
3
0.5
L
0
8
3
0.19
W
Artemis
6
3
16
4.67
W
Sylvanus
5
0
16
13
L
3
8
1
0.44
W
Ares
halldic
Ares
3
2
21
6.75
W
Chernobog
kangitenkun
Chernobog
20
0
12
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,516
Damage
99,019
108,147
Taken
70,545
57,878
Mitigated
57,269
5,275
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,816
1,061
0
0
19,396
11,371
0
7,927
11,469
37,146
0
W
24,359
973
1,294
1,735
18,499
10,450
0
12,996
5,503
51,289
0
L
7,801
945
742
368
20,848
8,070
0
5,659
15,189
22,185
0
L
Hercules
8,196
2,108
0
3,141
19,601
10,180
0
5,406
14,195
0
16,603
L
12,186
5,958
0
1,024
22,217
8,011
0
8,254
13,963
0
38,460
W
Artemis
19,866
14,238
0
1,168
9,716
4,815
0
5,699
4,017
0
33,852
W
Sylvanus
7,848
1,751
1,318
3,604
14,363
18,106
0
7,725
6,638
28,736
0
L
21,517
2,028
0
0
26,085
20,246
0
11,880
14,205
34,385
0
W
Ares
halldic
Ares
6,919
1,427
0
0
16,528
17,147
0
9,325
7,203
11,937
0
W
Chernobog
kangitenkun
Chernobog
40,027
29,940
0
6,936
11,439
6,751
0
5,389
6,050
0
69,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,192
Gold Earned
69,404
186
Minions Killed
219
0
Camps Cleared
4
1,058,446
Distance Traveled
1,248,793
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,572
890
58
4
0
161,095
0
W
Cthulhu
13,089
1,007
39
3
2
305,960
0
L
Ra
11,426
879
22
2
0
224,306
1
L
Hercules
11,131
856
22
2
0
236,933
0
L
Neith
11,231
864
59
5
0
219,069
0
W
Artemis
13,076
1,006
42
3
2
194,103
0
W
Sylvanus
14,236
1,095
44
3
0
241,970
1
L
Cthulhu
11,832
910
25
2
0
217,043
0
W
Ares
13,437
1,034
11
1
0
274,140
0
W
Chernobog
15,566
1,197
83
6
0
232,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role