Player Matchup

Cthulhu
Cthulhu
Larklight
Cthulhu
Level 21
God Stats
1W - 3L
1,545 SR
Queue Stats
6W - 8L
1,316 Elo+
Party 1
Neith
Neith
PajamaHan
Neith
Level 12
God Stats
0W - 2L
1,072 SR
Queue Stats
0W - 4L
1,065 Elo+
Party 1
Jormungandr
Jormungandr
zenmo
Jormungandr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,065 Elo+
Party 1
Team Averages
Level 18
1,372 SR
1,149 Elo+

VS

Team Averages
Level 31
1,334 SR
1,391 Elo+
Nu Wa
Nu Wa
FranciscoJrt
Nu Wa
Level 28
God Stats
3W - 3L
1,256 SR
Queue Stats
20W - 30L
1,348 Elo+
Party 2
Kuzenbo
Kuzenbo
HeroShedu
Kuzenbo
Level 39
God Stats
3W - 5L
1,500 SR
Queue Stats
111W - 127L
1,464 Elo+
Party 2
Heimdallr
Heimdallr
cr4zyman69
Heimdallr
Level 27
God Stats
4W - 6L
1,247 SR
Queue Stats
89W - 118L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Larklight
Cthulhu
18
5 / 12 / 5
15,711
604
26,296
38,099
14,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
PajamaHan
Neith
20
6 / 6 / 4
16,126
620
13,109
17,799
5,698
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
zenmo
Jormungandr
20
6 / 12 / 10
19,019
732
22,792
34,173
33,479
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 8 / 8
17,027
655
28,974
19,620
7,843
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
HeroShedu
Kuzenbo
20
7 / 0 / 18
18,235
701
16,146
28,660
46,471
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
cr4zyman69
Heimdallr
20
11 / 9 / 10
18,772
722
30,885
28,706
11,572
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
17
Kills
30
30
Deaths
17
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
12
8
8
2
W
Kuzenbo
HeroShedu
Kuzenbo
7
0
18
16
L
Cthulhu
Larklight
Cthulhu
5
12
5
0.63
L
Neith
PajamaHan
Neith
6
6
4
1.33
W
Heimdallr
cr4zyman69
Heimdallr
11
9
10
1.78
L
Jormungandr
zenmo
Jormungandr
6
12
10
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,197
Damage
76,005
90,071
Taken
76,986
53,383
Mitigated
65,886
10,155
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,974
9,232
0
4,240
19,620
7,843
887
14,688
4,932
77,178
0
W
Kuzenbo
HeroShedu
Kuzenbo
16,146
6,656
0
500
28,660
46,471
257
15,481
13,179
44,913
1,545
L
Cthulhu
Larklight
Cthulhu
26,296
688
1,522
5,577
38,099
14,206
0
20,875
17,224
88,355
0
L
Neith
PajamaHan
Neith
13,109
7,603
0
1,132
17,799
5,698
2,325
7,295
10,500
0
75,531
W
Heimdallr
cr4zyman69
Heimdallr
30,885
20,608
0
6,729
28,706
11,572
1,986
18,949
9,757
0
98,085
L
Jormungandr
zenmo
Jormungandr
22,792
5,052
342
1,582
34,173
33,479
165
16,324
17,849
72,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,856
Gold Earned
54,034
303
Minions Killed
224
0
Camps Cleared
0
1,238,887
Distance Traveled
1,382,049
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,027
655
72
3
0
425,047
0
W
Kuzenbo
18,235
701
34
1
0
547,616
2
L
Cthulhu
15,711
604
98
4
0
477,793
2
L
Neith
16,126
620
145
6
0
429,176
0
W
Heimdallr
18,772
722
118
5
0
409,386
0
L
Jormungandr
19,019
732
60
2
0
331,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role