Player Matchup

Cthulhu
Cthulhu
Mvp17
Cthulhu
Level 28
God Stats
10W - 3L
1,500 SR
Queue Stats
42W - 24L
1,541 Elo+
Party 2
Ra
Ra
Stealthy222
Ra
Level 75
God Stats
1W - 1L
1,454 SR
Queue Stats
34W - 24L
1,572 Elo+
Party 2
Set
Set
bodydropem
Set
Level 107
God Stats
1W - 2L
1,418 SR
Queue Stats
67W - 40L
1,532 Elo+
Party 2
Team Averages
Level 70
1,457 SR
1,548 Elo+

VS

Team Averages
Level 76
1,438 SR
1,540 Elo+
Khepri
Khepri
ForkBandit
Khepri
Level 18
God Stats
11W - 6L
1,500 SR
Queue Stats
36W - 18L
1,506 Elo+
Party 1
Serqet
Serqet
Iraving
Serqet
Level 124
God Stats
2W - 0L
1,314 SR
Queue Stats
90W - 68L
1,562 Elo+
Party 1
Zhong Kui
Zhong Kui
thesteelofkings
Zhong Kui
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 56L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mvp17
Cthulhu
17
3 / 6 / 2
15,655
580
23,088
33,679
30,762
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 7 / 4
15,608
578
16,377
18,756
8,229
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 12 / 2
15,940
590
14,848
27,391
18,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ForkBandit
Khepri
19
0 / 0 / 23
16,940
627
9,763
16,845
27,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Iraving
Serqet
20
11 / 5 / 13
17,833
660
23,616
28,406
18,174
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
thesteelofkings
Zhong Kui
20
14 / 1 / 9
18,456
684
36,287
21,779
18,931
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
6
Kills
25
25
Deaths
6
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Khepri
ForkBandit
Khepri
0
0
23
11.5
W
Serqet
Iraving
Serqet
11
5
13
3.5
L
Cthulhu
Mvp17
Cthulhu
3
6
2
0.67
L
1
7
4
0.43
L
2
12
2
0.25
W
Zhong Kui
thesteelofkings
Zhong Kui
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,313
Damage
69,666
79,826
Taken
67,030
57,716
Mitigated
64,404
20,392
Healing
13,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ForkBandit
Khepri
9,763
1,008
0
1,803
16,845
27,299
81
9,303
7,542
40,952
0
W
Serqet
Iraving
Serqet
23,616
8,157
0
1,710
28,406
18,174
840
16,371
12,035
0
75,789
L
Cthulhu
Mvp17
Cthulhu
23,088
1,201
0
1,053
33,679
30,762
0
21,926
9,431
56,426
0
L
16,377
1,277
6,796
5,627
18,756
8,229
681
11,434
7,040
90,910
0
L
14,848
5,512
1,353
5,563
27,391
18,725
137
12,832
13,486
0
99,894
W
Zhong Kui
thesteelofkings
Zhong Kui
36,287
8,149
0
9,914
21,779
18,931
2,865
14,232
7,547
162,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,203
Gold Earned
53,229
304
Minions Killed
314
0
Camps Cleared
0
1,358,489
Distance Traveled
1,497,451
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
16,940
627
45
2
0
528,317
0
W
Serqet
17,833
660
62
2
0
540,159
4
L
Cthulhu
15,655
580
70
3
0
456,344
4
L
Ra
15,608
578
113
4
0
479,575
1
L
Set
15,940
590
121
4
0
422,570
5
W
Zhong Kui
18,456
684
207
8
0
428,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role