Player Matchup

Cthulhu
Cthulhu
FerknightHD
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,800 Elo+
Party 1
Ymir
Ymir
anniegoespew
Ymir
Level 8
God Stats
2W - 1L
1,785 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 1
Ra
Ra
iBeaner
Ra
Level 95
God Stats
2W - 1L
1,955 SR
Queue Stats
10W - 4L
1,787 Elo+
Party 1
Team Averages
Level 70
1,746 SR
1,767 Elo+

VS

Team Averages
Level 72
1,462 SR
1,586 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Hiunkellll
Zhong Kui
Level 87
God Stats
1W - 3L
1,197 SR
Queue Stats
139W - 105L
1,620 Elo+
Party 2
Mercury
Mercury
JacqueslePAIN
Mercury
Level 12
God Stats
0W - 1L
1,689 SR
Queue Stats
37W - 20L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FerknightHD
Cthulhu
13
6 / 0 / 13
9,386
853
9,796
8,566
8,474
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
7 / 2 / 12
9,158
833
7,335
9,616
5,432
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 4 / 10
8,942
813
8,812
7,523
2,683
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 7 / 5
7,445
677
6,083
12,877
11,762
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Hiunkellll
Zhong Kui
11
4 / 6 / 2
8,363
760
9,773
12,245
6,703
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
9
1 / 7 / 3
7,195
654
2,193
8,065
2,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
20
Kills
6
6
Deaths
20
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
7
5
0.5
W
Cthulhu
FerknightHD
Cthulhu
6
0
13
12.5
L
Zhong Kui
Hiunkellll
Zhong Kui
4
6
2
0.83
L
Mercury
1
7
3
0.36
W
7
2
12
6.5
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,943
Damage
18,049
25,705
Taken
33,187
16,589
Mitigated
20,855
7,608
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,083
428
405
987
12,877
11,762
0
9,531
2,906
21,528
0
W
Cthulhu
FerknightHD
Cthulhu
9,796
1,332
856
2,176
8,566
8,474
822
4,778
3,558
27,591
0
L
Zhong Kui
Hiunkellll
Zhong Kui
9,773
1,543
599
5,267
12,245
6,703
12
8,397
3,473
36,788
0
L
Mercury
2,193
720
0
672
8,065
2,390
28
6,912
853
0
12,651
W
7,335
1,803
0
1,858
9,616
5,432
357
5,936
3,437
20,700
0
W
8,812
1,383
1,296
1,422
7,523
2,683
1,378
4,864
2,634
27,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,486
Gold Earned
23,003
107
Minions Killed
105
0
Camps Cleared
0
653,787
Distance Traveled
585,708
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,445
677
31
3
0
191,715
3
W
Cthulhu
9,386
853
49
4
0
244,432
1
L
Zhong Kui
8,363
760
56
5
0
187,564
2
L
Mercury
7,195
654
18
2
0
206,429
1
W
Ymir
9,158
833
20
2
0
205,327
3
W
Ra
8,942
813
38
3
0
204,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role