Player Matchup

Cernunnos
Cernunnos
BLUEBLOOD232
Cernunnos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 68L
1,061 Elo+
Party 1
Hun Batz
Hun Batz
Black_Mamba_Jr_
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,061 Elo+
Party 1
Cthulhu
Cthulhu
DieLit_Ny
Cthulhu
Level 14
God Stats
0W - 5L
1,285 SR
Queue Stats
61W - 76L
1,100 Elo+
Party 1
Team Averages
Level 9
1,428 SR
1,074 Elo+

VS

Team Averages
Level 58
1,500 SR
1,131 Elo+
Fenrir
Fenrir
Ashen_Jackal-
Fenrir
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
217W - 250L
1,278 Elo+
Solo
Jormungandr
Jormungandr
MintStation4
Jormungandr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,054 Elo+
Party 2
Cthulhu
Cthulhu
adamsupersaiyan2
Cthulhu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 20L
1,060 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BLUEBLOOD232
Cernunnos
11
3 / 12 / 2
8,743
795
6,494
13,851
3,810
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
8
0 / 10 / 3
6,820
620
894
13,292
3,264
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
DieLit_Ny
Cthulhu
11
3 / 11 / 3
8,268
752
7,693
15,806
5,770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 3 / 12
11,232
1,021
13,417
11,194
5,124
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
MintStation4
Jormungandr
12
8 / 2 / 17
9,960
905
8,758
7,918
3,225
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
10 / 3 / 14
10,329
939
12,909
10,211
4,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
6
Kills
33
33
Deaths
8
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
15
3
12
7
L
Cernunnos
BLUEBLOOD232
Cernunnos
3
12
2
0.33
L
Hun Batz
0
10
3
0.15
L
Cthulhu
DieLit_Ny
Cthulhu
3
11
3
0.41
W
Jormungandr
MintStation4
Jormungandr
8
2
17
8.25
W
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,081
Damage
35,084
42,949
Taken
29,323
12,844
Mitigated
12,732
365
Healing
6,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,417
4,881
660
3,301
11,194
5,124
1,069
2,192
9,002
0
43,348
L
Cernunnos
BLUEBLOOD232
Cernunnos
6,494
3,717
0
4
13,851
3,810
0
5,212
8,639
0
19,882
L
Hun Batz
894
428
0
0
13,292
3,264
0
7,186
6,106
0
4,908
L
Cthulhu
DieLit_Ny
Cthulhu
7,693
1,055
169
192
15,806
5,770
0
9,269
6,537
17,939
0
W
Jormungandr
MintStation4
Jormungandr
8,758
3,397
0
0
7,918
3,225
512
2,630
5,288
18,554
0
W
12,909
1,662
21
2,910
10,211
4,383
981
2,923
7,288
36,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,831
Gold Earned
31,521
50
Minions Killed
123
0
Camps Cleared
0
461,728
Distance Traveled
621,406
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,232
1,021
56
5
0
234,834
1
L
Cernunnos
8,743
795
20
2
0
146,968
2
L
Hun Batz
6,820
620
9
1
0
153,111
0
L
Cthulhu
8,268
752
21
2
0
161,649
0
W
Jormungandr
9,960
905
15
1
0
194,539
0
W
Cthulhu
10,329
939
52
5
0
192,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role