Player Matchup

Hun Batz
Hun Batz
HalcietLord
Hun Batz
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
79W - 74L
1,448 Elo+
Solo
Skadi
Skadi
Skadi2Belleza
Skadi
Level 103
God Stats
39W - 27L
1,580 SR
Queue Stats
706W - 705L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
SrEquis
Cthulhu
Level 127
God Stats
3W - 0L
1,735 SR
Queue Stats
210W - 180L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
USS Darkmatter
Kumbhakarna
Level 104
God Stats
2W - 1L
1,482 SR
Queue Stats
394W - 353L
1,471 Elo+
Party 2
Agni
Agni
thesandspider
Agni
Level 118
God Stats
1W - 0L
1,531 SR
Queue Stats
9W - 10L
1,457 Elo+
Solo
Team Averages
Level 103
1,566 SR
1,455 Elo+

VS

Team Averages
Level 88
1,521 SR
1,482 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blooodwolf45
Ah Muzen Cab
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 111L
1,600 Elo+
Party 3
Aphrodite
Aphrodite
Elarcher
Aphrodite
Level 86
God Stats
43W - 34L
1,514 SR
Queue Stats
372W - 387L
1,411 Elo+
Solo
Bakasura
Bakasura
OpalesceNtiC
Bakasura
Level 49
God Stats
11W - 6L
1,500 SR
Queue Stats
236W - 242L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
Sensiah
Cthulhu
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 174L
1,461 Elo+
Party 1
Ymir
Ymir
Stewart_Klan94
Ymir
Level 85
God Stats
1W - 2L
1,592 SR
Queue Stats
148W - 151L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HalcietLord
Hun Batz
20
12 / 7 / 9
17,802
574
24,853
24,548
14,595
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 6 / 9
14,777
477
18,636
22,930
11,817
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
SrEquis
Cthulhu
20
7 / 7 / 6
16,401
529
30,526
36,779
37,687
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kumbhakarna
USS Darkmatter
Kumbhakarna
20
3 / 3 / 15
15,024
485
10,345
30,539
36,677
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 7 / 8
18,007
581
37,605
19,528
8,362
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blooodwolf45
Ah Muzen Cab
19
4 / 8 / 3
12,578
406
24,924
20,444
7,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Elarcher
Aphrodite
20
8 / 7 / 8
14,722
475
16,266
31,821
14,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
OpalesceNtiC
Bakasura
20
7 / 11 / 10
14,554
469
16,524
34,022
16,110
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Sensiah
Cthulhu
20
6 / 5 / 7
14,200
458
24,185
29,748
44,285
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 5 / 9
14,638
472
16,309
30,134
38,927
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
65
36
Kills
28
30
Deaths
36
47
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Blooodwolf45
Ah Muzen Cab
4
8
3
0.69
L
Aphrodite
Elarcher
Aphrodite
8
7
8
1.71
W
Hun Batz
HalcietLord
Hun Batz
12
7
9
2.36
L
Bakasura
OpalesceNtiC
Bakasura
7
11
10
1.09
L
Cthulhu
Sensiah
Cthulhu
6
5
7
1.9
W
4
6
9
1.42
W
Cthulhu
SrEquis
Cthulhu
7
7
6
1.43
L
3
5
9
1.5
W
Kumbhakarna
USS Darkmatter
Kumbhakarna
3
3
15
3.5
W
10
7
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,965
Damage
98,208
134,324
Taken
146,169
109,138
Mitigated
120,940
20,568
Healing
42,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Blooodwolf45
Ah Muzen Cab
24,924
11,776
0
4,090
20,444
7,476
961
6,163
14,258
0
89,587
L
Aphrodite
Elarcher
Aphrodite
16,266
1,651
8,658
16,484
31,821
14,142
1,273
20,217
11,454
85,427
0
W
Hun Batz
HalcietLord
Hun Batz
24,853
10,492
0
3,732
24,548
14,595
1,219
10,491
13,440
0
128,681
L
Bakasura
OpalesceNtiC
Bakasura
16,524
11,867
0
7,115
34,022
16,110
6
18,199
15,548
0
77,248
L
Cthulhu
Sensiah
Cthulhu
24,185
618
1,657
2,161
29,748
44,285
134
17,915
11,408
96,924
0
W
18,636
9,270
878
2,725
22,930
11,817
2,017
5,739
17,026
0
111,338
W
Cthulhu
SrEquis
Cthulhu
30,526
2,825
1,605
8,029
36,779
37,687
879
19,808
14,554
108,457
336
L
16,309
2,435
0
2,245
30,134
38,927
294
14,931
15,130
73,145
0
W
Kumbhakarna
USS Darkmatter
Kumbhakarna
10,345
249
0
250
30,539
36,677
1,317
11,453
18,862
45,538
0
W
37,605
1,146
889
2,460
19,528
8,362
7,210
8,082
10,684
141,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,011
Gold Earned
70,692
808
Minions Killed
650
0
Camps Cleared
0
2,647,807
Distance Traveled
2,581,776
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,578
406
138
4
0
496,769
0
L
Aphrodite
14,722
475
144
5
0
505,575
6
W
Hun Batz
17,802
574
156
5
0
530,198
4
L
Bakasura
14,554
469
132
4
0
556,359
3
L
Cthulhu
14,200
458
140
5
0
599,772
2
W
Skadi
14,777
477
186
6
0
518,299
10
W
Cthulhu
16,401
529
165
5
0
535,264
5
L
Ymir
14,638
472
96
3
0
423,301
7
W
Kumbhakarna
15,024
485
85
3
0
563,654
0
W
Agni
18,007
581
216
7
0
500,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role