Player Matchup

Cerberus
Cerberus
NaLuki
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,361 Elo+
Party 1
Hercules
Hercules
Pompelio
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,709 Elo+
Solo
Vulcan
Vulcan
vScOrPiOnSv
Vulcan
Level 66
God Stats
1W - 3L
1,256 SR
Queue Stats
32W - 36L
1,419 Elo+
Party 1
Team Averages
Level 67
1,419 SR
1,496 Elo+

VS

Team Averages
Level 87
1,547 SR
1,605 Elo+
Cthulhu
Cthulhu
DiAmOnDgUy
Cthulhu
Level 108
God Stats
1W - 0L
1,738 SR
Queue Stats
10W - 8L
1,711 Elo+
Party 2
Raijin
Raijin
KE3UP
Raijin
Level 84
God Stats
6W - 7L
1,403 SR
Queue Stats
100W - 75L
1,605 Elo+
Solo
Neith
Neith
Kakaaan40
Neith
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NaLuki
Cerberus
20
13 / 7 / 5
16,789
730
23,678
38,763
23,512
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Pompelio
Hercules
17
4 / 8 / 10
14,557
633
14,400
27,976
29,271
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
17
2 / 9 / 7
14,006
609
17,420
17,165
5,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiAmOnDgUy
Cthulhu
20
7 / 6 / 15
15,880
690
24,780
30,162
35,209
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
KE3UP
Raijin
19
9 / 8 / 8
16,052
698
23,418
19,027
4,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Kakaaan40
Neith
19
8 / 5 / 11
16,196
704
17,145
19,113
5,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
19
Kills
24
24
Deaths
19
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DiAmOnDgUy
Cthulhu
7
6
15
2.42
W
Raijin
KE3UP
Raijin
9
8
8
1.63
W
Neith
Kakaaan40
Neith
8
5
11
2.7
L
Cerberus
NaLuki
Cerberus
13
7
5
2.21
L
Hercules
Pompelio
Hercules
4
8
10
1.13
L
Vulcan
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,498
Damage
65,343
83,904
Taken
68,302
58,070
Mitigated
45,509
28,108
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DiAmOnDgUy
Cthulhu
24,780
2,213
1,145
2,557
30,162
35,209
273
14,987
14,890
79,508
0
W
Raijin
KE3UP
Raijin
23,418
1,365
0
4,164
19,027
4,812
878
11,353
7,374
76,880
0
W
Neith
Kakaaan40
Neith
17,145
8,084
0
4,474
19,113
5,488
2,359
13,930
4,916
0
59,894
L
Cerberus
NaLuki
Cerberus
23,678
478
0
17,772
38,763
23,512
76
18,902
19,361
106,889
0
L
Hercules
Pompelio
Hercules
14,400
3,339
0
7,897
27,976
29,271
1,247
15,963
11,788
0
66,614
L
Vulcan
17,420
5,952
942
1,497
17,165
5,287
1,065
12,513
4,377
67,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,352
Gold Earned
48,128
339
Minions Killed
278
0
Camps Cleared
0
1,167,568
Distance Traveled
1,136,878
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,880
690
107
5
0
428,390
7
W
Raijin
16,052
698
103
4
0
342,062
4
W
Neith
16,196
704
68
3
0
366,426
0
L
Cerberus
16,789
730
180
8
0
393,619
5
L
Hercules
14,557
633
85
4
0
389,723
3
L
Vulcan
14,006
609
74
3
0
384,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role