Player Matchup

Hachiman
Hachiman
CriticalAscend
Hachiman
Level 153
God Stats
2W - 2L
1,315 SR
Queue Stats
1,409W - 1,165L
1,514 Elo+
Party 1
Chang'e
Chang'e
JewPlayer08
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 278L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
Los Redcoat
Heimdallr
Level 108
God Stats
0W - 2L
1,195 SR
Queue Stats
68W - 74L
1,516 Elo+
Party 1
Mulan
Mulan
ML SMILES87
Mulan
Level 153
God Stats
10W - 17L
1,417 SR
Queue Stats
617W - 525L
1,492 Elo+
Party 1
Ne Zha
Ne Zha
TemperingList8
Ne Zha
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 236L
1,501 Elo+
Party 1
Team Averages
Level 115
1,386 SR
1,503 Elo+

VS

Team Averages
Level 123
1,555 SR
1,494 Elo+
Nu Wa
Nu Wa
Captain Panikar
Nu Wa
Level 121
God Stats
4W - 1L
1,554 SR
Queue Stats
171W - 158L
1,515 Elo+
Solo
Janus
Janus
Cworyn
Janus
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
70W - 66L
1,495 Elo+
Solo
Osiris
Osiris
Dudox
Osiris
Level 139
God Stats
11W - 14L
1,486 SR
Queue Stats
1,103W - 1,119L
1,480 Elo+
Solo
Neith
Neith
Jennytulls
Neith
Level 123
God Stats
2W - 2L
1,736 SR
Queue Stats
112W - 105L
1,463 Elo+
Solo
Hun Batz
Hun Batz
Liquid Crimson
Hun Batz
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 99L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 6 / 9
9,017
644
13,321
15,631
6,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
JewPlayer08
Chang'e
19
5 / 7 / 9
11,275
805
9,518
17,804
13,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Los Redcoat
Heimdallr
19
7 / 8 / 9
11,638
831
17,696
19,111
8,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 8 / 5
10,280
734
10,448
22,071
20,981
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 6 / 11
9,709
694
7,421
18,075
12,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 16
11,270
805
16,829
13,131
5,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Cworyn
Janus
19
5 / 4 / 18
11,882
849
21,538
10,038
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Dudox
Osiris
19
5 / 3 / 24
11,224
802
16,561
19,680
30,300
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
20
16 / 2 / 19
13,406
958
22,732
15,744
10,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
18
3 / 7 / 17
10,895
778
8,334
14,013
8,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
129
21
Kills
35
35
Deaths
21
43
Assists
94
Player
Kills
Deaths
Assists
KDA
W
6
5
16
2.8
L
Hachiman
2
6
9
1.08
W
Janus
Cworyn
Janus
5
4
18
3.5
W
Osiris
Dudox
Osiris
5
3
24
5.67
W
Neith
16
2
19
12.75
L
Chang'e
JewPlayer08
Chang'e
5
7
9
1.36
W
Hun Batz
3
7
17
1.64
L
Heimdallr
Los Redcoat
Heimdallr
7
8
9
1.44
L
5
8
5
0.94
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,404
Damage
85,994
92,692
Taken
72,606
61,340
Mitigated
58,946
34,590
Healing
23,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,829
3,028
2,423
2,682
13,131
5,940
1,691
555
12,523
27,292
0
L
Hachiman
13,321
5,556
1,257
2,215
15,631
6,271
721
4,940
10,491
0
26,457
W
Janus
Cworyn
Janus
21,538
967
402
1,199
10,038
4,506
1,262
1,749
8,239
41,632
0
W
Osiris
Dudox
Osiris
16,561
3,245
799
4,823
19,680
30,300
367
3,699
15,781
0
24,117
W
Neith
22,732
11,941
1,232
7,398
15,744
10,121
1,867
1,744
13,950
0
51,856
L
Chang'e
JewPlayer08
Chang'e
9,518
1,506
10,360
7,574
17,804
13,004
0
9,035
8,469
24,246
0
W
Hun Batz
8,334
1,731
1,230
984
14,013
8,079
1,298
1,856
12,107
0
19,697
L
Heimdallr
Los Redcoat
Heimdallr
17,696
4,620
1,032
1,635
19,111
8,934
1,100
9,222
9,764
85
42,646
L
10,448
1,206
1,235
3,603
22,071
20,981
0
8,548
13,314
0
24,117
L
7,421
914
2,251
3,428
18,075
12,150
0
6,622
11,229
0
12,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,919
Gold Earned
58,677
137
Minions Killed
162
0
Camps Cleared
0
1,006,764
Distance Traveled
1,378,074
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,270
805
13
1
0
256,113
1
L
Hachiman
9,017
644
21
2
0
191,501
0
W
Janus
11,882
849
56
4
0
234,091
0
W
Osiris
11,224
802
8
1
0
380,254
0
W
Neith
13,406
958
53
4
0
279,482
2
L
Chang'e
11,275
805
26
2
0
209,027
0
W
Hun Batz
10,895
778
32
2
0
228,134
0
L
Heimdallr
11,638
831
60
4
0
205,874
0
L
Mulan
10,280
734
20
1
0
191,638
0
L
Ne Zha
9,709
694
10
1
0
208,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role