Player Matchup

Cthulhu
Cthulhu
Lasimms
Cthulhu
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 113L
1,562 Elo+
Party 1
Raijin
Raijin
TLangers96
Raijin
Level 43
God Stats
9W - 2L
1,644 SR
Queue Stats
92W - 59L
1,562 Elo+
Party 1
Fenrir
Fenrir
gingieboi121
Fenrir
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 129L
1,617 Elo+
Party 1
Team Averages
Level 59
1,548 SR
1,580 Elo+

VS

Team Averages
Level 97
1,500 SR
1,491 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JJB_Velascocity
Hachiman
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,537 Elo+
Solo
Kali
Kali
realsebol_
Kali
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lasimms
Cthulhu
10
1 / 1 / 7
7,244
724
6,488
9,537
6,776
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
TLangers96
Raijin
10
1 / 1 / 6
6,882
688
4,099
4,234
1,381
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
11
7 / 1 / 2
8,051
805
4,448
5,249
2,470
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 3 / 3
6,750
675
6,204
7,544
5,052
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
10
2 / 4 / 0
6,703
670
5,679
6,526
2,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
6,355
636
2,168
4,910
1,709
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
3
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
3
0.5
L
Hachiman
2
4
0
0.5
W
Cthulhu
Lasimms
Cthulhu
1
1
7
4.5
W
Raijin
TLangers96
Raijin
1
1
6
4
W
Fenrir
7
1
2
8
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,035
Damage
14,051
19,020
Taken
18,980
10,627
Mitigated
8,953
3,569
Healing
2,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,204
411
89
604
7,544
5,052
0
3,430
4,114
19,682
0
L
Hachiman
5,679
3,355
0
1,100
6,526
2,192
0
5,016
1,510
0
24,814
W
Cthulhu
Lasimms
Cthulhu
6,488
293
615
1,362
9,537
6,776
0
2,608
6,929
17,406
0
W
Raijin
TLangers96
Raijin
4,099
248
0
58
4,234
1,381
76
1,722
2,512
24,617
0
W
Fenrir
4,448
1,348
0
1,534
5,249
2,470
46
1,898
3,351
0
19,308
L
2,168
657
0
1,132
4,910
1,709
0
2,221
2,689
0
17,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,177
Gold Earned
19,808
119
Minions Killed
106
0
Camps Cleared
0
568,336
Distance Traveled
551,240
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,750
675
40
4
0
202,917
2
L
Hachiman
6,703
670
34
3
0
165,366
1
W
Cthulhu
7,244
724
22
2
0
198,634
3
W
Raijin
6,882
688
68
7
0
160,735
1
W
Fenrir
8,051
805
29
3
0
208,967
4
L
Kali
6,355
636
32
3
0
182,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role