Player Matchup

Cthulhu
Cthulhu
FiddleShock
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 140L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
MeIodicRain
Nu Wa
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
309W - 308L
1,469 Elo+
Party 2
Hercules
Hercules
MuricanTaC0
Hercules
Level 109
God Stats
1W - 4L
1,454 SR
Queue Stats
69W - 85L
1,503 Elo+
Party 2
Cernunnos
Cernunnos
Otacoppy
Cernunnos
Level 65
God Stats
4W - 8L
1,524 SR
Queue Stats
55W - 60L
1,459 Elo+
Party 2
Bellona
Bellona
Tavi Theory
Bellona
Level 123
God Stats
9W - 13L
1,689 SR
Queue Stats
315W - 330L
1,520 Elo+
Party 2
Team Averages
Level 96
1,533 SR
1,493 Elo+

VS

Team Averages
Level 121
1,600 SR
1,567 Elo+
Mulan
Mulan
 
Mulan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Agent Mo5
Hun Batz
Level 120
God Stats
19W - 11L
1,756 SR
Queue Stats
430W - 407L
1,560 Elo+
Party 1
Olorun
Olorun
JynX Grenade
Olorun
Level 127
God Stats
6W - 4L
1,627 SR
Queue Stats
370W - 337L
1,656 Elo+
Party 1
Raijin
Raijin
Papi PruneJuice
Raijin
Level 148
God Stats
32W - 21L
1,615 SR
Queue Stats
352W - 343L
1,559 Elo+
Solo
Cthulhu
Cthulhu
iNotRafael
Cthulhu
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
74W - 67L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FiddleShock
Cthulhu
11
2 / 3 / 3
7,481
499
4,389
11,014
4,127
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 3
7,718
515
7,984
6,094
1,982
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
MuricanTaC0
Hercules
12
1 / 2 / 2
7,025
468
5,003
11,781
10,527
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
Otacoppy
Cernunnos
11
1 / 5 / 2
7,092
473
6,634
9,580
2,741
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Tavi Theory
Bellona
11
1 / 2 / 2
6,950
463
2,770
9,231
4,672
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 1 / 8
8,255
550
4,942
9,042
5,025
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Agent Mo5
Hun Batz
12
5 / 1 / 5
8,451
563
6,594
7,143
2,115
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
15
4 / 0 / 1
9,006
600
4,986
7,396
2,311
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 2 / 2
8,657
577
5,413
8,214
6,113
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
iNotRafael
Cthulhu
14
6 / 4 / 2
9,012
601
8,306
9,716
4,778
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
8
Kills
16
16
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
8
5
W
Hun Batz
Agent Mo5
Hun Batz
5
1
5
7.5
L
Cthulhu
FiddleShock
Cthulhu
2
3
3
1.17
W
Olorun
4
0
1
4.5
L
3
4
3
1.13
L
Hercules
MuricanTaC0
Hercules
1
2
2
1
L
Cernunnos
Otacoppy
Cernunnos
1
5
2
0.4
W
0
2
2
0.5
L
Bellona
Tavi Theory
Bellona
1
2
2
1
W
Cthulhu
iNotRafael
Cthulhu
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,780
Damage
30,241
47,700
Taken
41,511
24,049
Mitigated
20,342
12,148
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,942
266
0
1,856
9,042
5,025
0
3,480
5,537
0
30,337
W
Hun Batz
Agent Mo5
Hun Batz
6,594
1,326
0
2,094
7,143
2,115
0
2,043
5,100
0
41,815
L
Cthulhu
FiddleShock
Cthulhu
4,389
595
221
2,022
11,014
4,127
0
3,450
7,539
36,235
0
W
Olorun
4,986
2,612
495
4,934
7,396
2,311
5,129
1,233
6,163
62,721
0
L
7,984
1,254
0
195
6,094
1,982
924
3,367
2,702
37,934
0
L
Hercules
MuricanTaC0
Hercules
5,003
1,056
0
4,982
11,781
10,527
0
5,365
5,816
0
29,968
L
Cernunnos
Otacoppy
Cernunnos
6,634
3,033
0
2,807
9,580
2,741
56
2,778
6,777
0
44,847
W
5,413
1,179
0
3,117
8,214
6,113
277
1,696
6,168
55,988
0
L
Bellona
Tavi Theory
Bellona
2,770
751
0
1,921
9,231
4,672
27
3,070
6,161
0
29,857
W
Cthulhu
iNotRafael
Cthulhu
8,306
441
220
250
9,716
4,778
162
3,921
5,795
51,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,266
Gold Earned
43,381
321
Minions Killed
437
0
Camps Cleared
0
1,332,828
Distance Traveled
1,424,891
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,255
550
37
2
0
303,626
8
W
Hun Batz
8,451
563
61
4
0
327,429
0
L
Cthulhu
7,481
499
75
5
0
304,045
1
W
Olorun
9,006
600
133
9
0
275,189
3
L
Nu Wa
7,718
515
59
4
0
248,134
2
L
Hercules
7,025
468
51
3
0
248,172
2
L
Cernunnos
7,092
473
81
5
0
268,602
2
W
Raijin
8,657
577
106
7
0
233,978
4
L
Bellona
6,950
463
55
4
0
263,875
4
W
Cthulhu
9,012
601
100
7
0
284,669
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role