Player Matchup

Chang'e
Chang'e
Kulfoniacz
Chang'e
Level 80
God Stats
2W - 3L
1,354 SR
Queue Stats
246W - 178L
1,545 Elo+
Party 1
Hachiman
Hachiman
MakaronowyNinja
Hachiman
Level 60
God Stats
1W - 5L
1,550 SR
Queue Stats
113W - 126L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
Paczomat
Cthulhu
Level 67
God Stats
0W - 2L
1,497 SR
Queue Stats
289W - 239L
1,507 Elo+
Party 1
Team Averages
Level 69
1,467 SR
1,493 Elo+

VS

Team Averages
Level 84
1,534 SR
1,498 Elo+
Cthulhu
Cthulhu
Treshii
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,446 Elo+
Party 2
Medusa
Medusa
Warumned
Medusa
Level 104
God Stats
1W - 1L
1,472 SR
Queue Stats
30W - 29L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
lionlionon
Kukulkan
Level 65
God Stats
2W - 1L
1,629 SR
Queue Stats
9W - 8L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kulfoniacz
Chang'e
19
6 / 5 / 6
15,987
639
19,111
20,664
8,494
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hachiman
17
0 / 10 / 11
14,208
568
15,127
21,298
8,165
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Paczomat
Cthulhu
19
7 / 6 / 5
16,773
671
23,463
32,915
47,593
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Treshii
Cthulhu
19
2 / 3 / 18
16,979
679
21,133
28,242
43,907
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Warumned
Medusa
20
10 / 5 / 9
17,412
696
26,107
22,221
10,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
lionlionon
Kukulkan
20
8 / 5 / 8
16,458
658
17,666
16,814
8,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
13
Kills
20
21
Deaths
13
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Kulfoniacz
Chang'e
6
5
6
1.8
L
Hachiman
0
10
11
0.55
L
Cthulhu
Paczomat
Cthulhu
7
6
5
1.58
W
Cthulhu
Treshii
Cthulhu
2
3
18
3.67
W
Medusa
Warumned
Medusa
10
5
9
2.9
W
Kukulkan
lionlionon
Kukulkan
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,701
Damage
64,906
74,877
Taken
67,277
64,252
Mitigated
62,985
20,252
Healing
21,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Kulfoniacz
Chang'e
19,111
2,242
7,921
11,366
20,664
8,494
2,098
11,885
8,779
88,729
0
L
Hachiman
15,127
10,002
0
0
21,298
8,165
647
13,220
8,078
0
71,034
L
Cthulhu
Paczomat
Cthulhu
23,463
1,611
230
735
32,915
47,593
615
13,798
19,117
62,882
0
W
Cthulhu
Treshii
Cthulhu
21,133
1,286
3,437
5,035
28,242
43,907
313
14,907
13,335
59,517
0
W
Medusa
Warumned
Medusa
26,107
17,059
0
8,520
22,221
10,677
2,219
16,274
5,947
0
99,040
W
Kukulkan
lionlionon
Kukulkan
17,666
2,132
0
4,900
16,814
8,401
431
12,088
4,726
118,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,968
Gold Earned
50,849
267
Minions Killed
308
0
Camps Cleared
0
1,242,609
Distance Traveled
1,286,865
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,987
639
114
5
0
411,730
4
L
Hachiman
14,208
568
90
4
0
385,600
3
L
Cthulhu
16,773
671
63
3
0
445,279
0
W
Cthulhu
16,979
679
40
2
0
504,342
5
W
Medusa
17,412
696
112
4
0
415,813
2
W
Kukulkan
16,458
658
156
6
0
366,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role