Player Matchup

Discordia
Discordia
 
Discordia
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PTD l Kurama
Ymir
Level 20
God Stats
2W - 4L
1,540 SR
Queue Stats
13W - 16L
1,245 Elo+
Solo
Artemis
Artemis
TSB-TheGodOfDark
Artemis
Level 24
God Stats
3W - 1L
1,190 SR
Queue Stats
84W - 101L
1,255 Elo+
Solo
Guan Yu
Guan Yu
TerrorTimes2163
Guan Yu
Level 14
God Stats
5W - 2L
1,640 SR
Queue Stats
54W - 56L
1,291 Elo+
Solo
Team Averages
Level 20
1,474 SR
1,358 Elo+

VS

Team Averages
Level 17
1,438 SR
1,288 Elo+
Merlin
Merlin
 
Merlin
Level 12
God Stats
0W - 2L
1,217 SR
Queue Stats
4W - 11L
1,072 Elo+
Solo
Medusa
Medusa
AgingCentaur97
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
TequilaAki
Neith
Level 12
God Stats
20W - 16L
1,471 SR
Queue Stats
21W - 17L
1,367 Elo+
Solo
Zhong Kui
Zhong Kui
ar_maniyak
Zhong Kui
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,345 Elo+
Solo
Cthulhu
Cthulhu
farcrey199
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 51L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
2 / 1 / 19
11,662
972
7,839
6,928
3,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
 
Cthulhu
18
2 / 2 / 21
11,510
959
19,306
14,609
13,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 0 / 22
12,105
1,009
10,977
12,127
12,058
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
15 / 2 / 11
12,819
1,068
28,578
12,677
5,366
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
14 / 1 / 16
14,548
1,212
18,370
13,034
15,312
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 5 / 1
10,109
842
6,623
11,681
3,660
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 0
11,198
933
14,984
13,332
4,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
17
1 / 5 / 4
10,861
905
10,496
11,448
3,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
ar_maniyak
Zhong Kui
15
0 / 11 / 0
9,714
810
1,465
18,971
10,887
Cthulhu
farcrey199
Cthulhu
16
1 / 14 / 2
10,607
884
17,139
33,559
14,117
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
13
39
Kills
6
6
Deaths
39
89
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
19
11.5
W
Cthulhu
 
Cthulhu
2
2
21
6.25
L
Merlin
 
Merlin
1
5
1
0.3
L
3
4
0
0.75
W
6
0
22
17
W
15
2
11
10.25
L
Neith
1
5
4
0.6
W
14
1
16
22
L
Zhong Kui
ar_maniyak
Zhong Kui
0
11
0
0
L
Cthulhu
farcrey199
Cthulhu
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,070
Damage
50,707
59,375
Taken
88,991
49,757
Mitigated
37,287
16,219
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,839
1,695
0
0
6,928
3,754
0
2,004
4,924
23,109
0
W
Cthulhu
 
Cthulhu
19,306
1,811
683
1,152
14,609
13,267
0
5,739
8,870
28,224
892
L
Merlin
 
Merlin
6,623
1,381
0
182
11,681
3,660
0
3,732
7,766
12,625
0
L
14,984
7,381
0
0
13,332
4,802
0
5,548
7,509
0
36,410
W
10,977
1,839
456
853
12,127
12,058
0
8,061
4,066
18,987
0
W
28,578
23,463
279
3,697
12,677
5,366
0
4,968
7,709
0
38,108
L
Neith
10,496
6,370
0
1,156
11,448
3,821
0
4,567
6,678
0
19,658
W
18,370
3,145
2,071
7,028
13,034
15,312
0
4,455
8,579
0
36,536
L
Zhong Kui
ar_maniyak
Zhong Kui
1,465
240
0
44
18,971
10,887
0
7,416
11,355
5,300
0
L
Cthulhu
farcrey199
Cthulhu
17,139
806
761
626
33,559
14,117
0
15,545
17,589
34,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,644
Gold Earned
52,489
160
Minions Killed
132
4
Camps Cleared
5
1,182,889
Distance Traveled
912,733
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,662
972
36
3
1
206,067
0
W
Cthulhu
11,510
959
27
2
1
229,241
1
L
Merlin
10,109
842
9
1
1
188,327
1
L
Medusa
11,198
933
69
6
1
163,746
0
W
Ymir
12,105
1,009
23
2
0
258,052
0
W
Artemis
12,819
1,068
24
2
1
204,128
2
L
Neith
10,861
905
16
1
1
218,329
0
W
Guan Yu
14,548
1,212
50
4
1
285,401
3
L
Zhong Kui
9,714
810
5
0
1
147,534
0
L
Cthulhu
10,607
884
33
3
1
194,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role