Player Matchup

Achilles
Achilles
Coffincarrier
Achilles
Level 5
God Stats
2W - 2L
1,107 SR
Queue Stats
4W - 3L
1,352 Elo+
Party 2
Hercules
Hercules
JackTribeWalker
Hercules
Level 85
God Stats
11W - 13L
1,445 SR
Queue Stats
83W - 88L
1,444 Elo+
Party 2
Awilix
Awilix
Toonebs
Awilix
Level 68
God Stats
2W - 5L
1,154 SR
Queue Stats
21W - 18L
1,420 Elo+
Party 2
Rama
Rama
Treecer
Rama
Level 65
God Stats
3W - 1L
1,655 SR
Queue Stats
19W - 17L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
xXNano9910Xx
Cthulhu
Level 121
God Stats
1W - 0L
1,238 SR
Queue Stats
24W - 19L
1,577 Elo+
Party 2
Team Averages
Level 69
1,320 SR
1,460 Elo+

VS

Team Averages
Level 70
1,604 SR
1,484 Elo+
Neith
Neith
Abspritzmeister
Neith
Level 55
God Stats
7W - 5L
1,823 SR
Queue Stats
708W - 707L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
Adpaoj
Cthulhu
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 23L
1,472 Elo+
Party 3
Kukulkan
Kukulkan
E4rendur
Kukulkan
Level 124
God Stats
15W - 17L
1,474 SR
Queue Stats
203W - 205L
1,520 Elo+
Party 3
Janus
Janus
IceWolf2603
Janus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 41L
1,448 Elo+
Solo
Bellona
Bellona
TimoKloy
Bellona
Level 44
God Stats
19W - 10L
1,724 SR
Queue Stats
302W - 298L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Coffincarrier
Achilles
20
0 / 5 / 28
14,273
952
12,944
23,097
33,404
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
20
8 / 5 / 19
15,375
1,025
23,406
40,076
36,620
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
Toonebs
Awilix
20
10 / 0 / 9
15,203
1,014
18,941
14,434
6,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
Treecer
Rama
20
8 / 3 / 15
15,668
1,045
29,516
22,189
7,683
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
xXNano9910Xx
Cthulhu
20
11 / 9 / 22
16,551
1,103
30,122
24,514
25,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 14
15,127
1,008
26,534
17,377
8,637
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Adpaoj
Cthulhu
20
7 / 3 / 10
15,711
1,047
33,981
22,509
13,737
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
E4rendur
Kukulkan
20
4 / 7 / 9
14,445
963
25,014
21,540
10,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 12 / 8
13,578
905
9,856
22,563
8,204
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
TimoKloy
Bellona
20
4 / 9 / 14
14,889
993
18,416
36,833
39,981
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
77
37
Kills
22
22
Deaths
37
93
Assists
55
Player
Kills
Deaths
Assists
KDA
L
5
6
14
2
L
Cthulhu
Adpaoj
Cthulhu
7
3
10
4
W
Achilles
Coffincarrier
Achilles
0
5
28
2.8
L
Kukulkan
E4rendur
Kukulkan
4
7
9
1.21
L
2
12
8
0.5
W
Hercules
8
5
19
3.5
L
Bellona
TimoKloy
Bellona
4
9
14
1.22
W
Awilix
Toonebs
Awilix
10
0
9
14.5
W
Rama
Treecer
Rama
8
3
15
5.17
W
Cthulhu
xXNano9910Xx
Cthulhu
11
9
22
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,929
Damage
113,801
124,310
Taken
120,822
108,845
Mitigated
81,492
18,956
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,534
16,532
0
1,117
17,377
8,637
0
4,250
12,877
0
53,173
L
Cthulhu
Adpaoj
Cthulhu
33,981
2,050
976
1,369
22,509
13,737
0
6,273
15,877
69,345
0
W
Achilles
Coffincarrier
Achilles
12,944
3,487
0
3,784
23,097
33,404
0
14,827
8,270
944
31,981
L
Kukulkan
E4rendur
Kukulkan
25,014
1,753
219
2,319
21,540
10,933
0
9,365
11,975
59,075
0
L
9,856
1,822
641
1,202
22,563
8,204
0
6,474
15,889
30,849
0
W
Hercules
23,406
7,324
0
9,929
40,076
36,620
0
24,997
15,079
905
30,554
L
Bellona
TimoKloy
Bellona
18,416
4,739
0
575
36,833
39,981
0
5,609
30,674
0
26,822
W
Awilix
Toonebs
Awilix
18,941
6,903
0
0
14,434
6,011
0
7,722
6,712
0
48,856
W
Rama
Treecer
Rama
29,516
24,929
0
2,917
22,189
7,683
0
11,023
11,166
0
60,753
W
Cthulhu
xXNano9910Xx
Cthulhu
30,122
994
2,076
250
24,514
25,127
0
10,282
14,232
62,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,070
Gold Earned
73,750
267
Minions Killed
286
6
Camps Cleared
8
1,597,145
Distance Traveled
1,515,672
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,127
1,008
54
4
0
285,525
3
L
Cthulhu
15,711
1,047
87
6
2
342,846
0
W
Achilles
14,273
952
39
3
0
296,166
0
L
Kukulkan
14,445
963
83
6
1
304,689
0
L
Janus
13,578
905
55
4
5
251,246
0
W
Hercules
15,375
1,025
13
1
0
360,335
1
L
Bellona
14,889
993
7
0
0
331,366
1
W
Awilix
15,203
1,014
65
4
2
347,789
1
W
Rama
15,668
1,045
89
6
1
291,250
0
W
Cthulhu
16,551
1,103
61
4
3
301,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role