Player Matchup

Nemesis
Nemesis
ImUnforqivable
Nemesis
Level 82
God Stats
2W - 4L
1,772 SR
Queue Stats
312W - 309L
1,542 Elo+
Party 1
Mulan
Mulan
RakkiSenshi
Mulan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
jakiluk
Zhong Kui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,434 Elo+
Solo
Team Averages
Level 81
1,591 SR
1,482 Elo+

VS

Team Averages
Level 59
1,639 SR
1,460 Elo+
Heimdallr
Heimdallr
TheMaider98
Heimdallr
Level 89
God Stats
6W - 4L
1,343 SR
Queue Stats
233W - 219L
1,225 Elo+
Solo
Ne Zha
Ne Zha
Térra
Ne Zha
Level 45
God Stats
16W - 3L
1,840 SR
Queue Stats
25W - 14L
1,611 Elo+
Party 2
Cthulhu
Cthulhu
vinno7
Cthulhu
Level 44
God Stats
12W - 5L
1,733 SR
Queue Stats
75W - 54L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 7
14,611
696
16,146
21,264
12,226
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 6 / 9
13,611
648
6,492
19,195
11,261
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
jakiluk
Zhong Kui
18
5 / 8 / 10
14,175
675
19,359
25,819
15,368
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
TheMaider98
Heimdallr
18
6 / 7 / 9
14,685
699
16,151
22,033
7,978
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Térra
Ne Zha
18
7 / 8 / 8
14,538
692
17,852
18,833
6,252
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
vinno7
Cthulhu
18
5 / 4 / 11
15,045
716
15,330
21,464
24,498
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
46
19
Kills
18
18
Deaths
19
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
9
4
7
3.13
L
5
6
9
1.58
W
Heimdallr
TheMaider98
Heimdallr
6
7
9
1.5
W
Ne Zha
Térra
Ne Zha
7
8
8
1.38
L
Zhong Kui
jakiluk
Zhong Kui
5
8
10
1.25
W
Cthulhu
vinno7
Cthulhu
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,997
Damage
49,333
66,278
Taken
62,330
38,855
Mitigated
38,728
23,255
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,146
8,411
0
4,004
21,264
12,226
1,962
5,078
16,186
0
60,780
L
6,492
2,322
438
4,466
19,195
11,261
1,199
4,552
14,643
0
41,121
W
Heimdallr
TheMaider98
Heimdallr
16,151
8,932
0
6,398
22,033
7,978
2,890
6,187
15,746
0
73,111
W
Ne Zha
Térra
Ne Zha
17,852
5,374
486
2,716
18,833
6,252
594
5,592
13,141
0
69,413
L
Zhong Kui
jakiluk
Zhong Kui
19,359
2,379
1,592
12,755
25,819
15,368
440
5,810
20,009
84,100
0
W
Cthulhu
vinno7
Cthulhu
15,330
763
1,732
1,545
21,464
24,498
468
7,663
13,616
45,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,397
Gold Earned
44,268
218
Minions Killed
234
0
Camps Cleared
0
1,163,028
Distance Traveled
1,068,942
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,611
696
63
3
0
504,169
3
L
Mulan
13,611
648
47
2
0
343,710
0
W
Heimdallr
14,685
699
88
4
0
326,139
0
W
Ne Zha
14,538
692
74
4
0
353,658
4
L
Zhong Kui
14,175
675
108
5
0
315,149
5
W
Cthulhu
15,045
716
72
3
0
389,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role