Player Matchup

Pele
Pele
Fabwoo
Pele
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
43W - 31L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Nocitep
Aphrodite
Level 59
God Stats
8W - 4L
1,313 SR
Queue Stats
41W - 42L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Zblouite
Cthulhu
Level 60
God Stats
9W - 2L
1,317 SR
Queue Stats
69W - 59L
1,472 Elo+
Party 1
Team Averages
Level 48
1,377 SR
1,491 Elo+

VS

Team Averages
Level 38
1,565 SR
1,553 Elo+
Kuzenbo
Kuzenbo
DaJogador
Kuzenbo
Level 28
God Stats
39W - 25L
1,614 SR
Queue Stats
86W - 65L
1,552 Elo+
Party 2
Vulcan
Vulcan
Daster95
Vulcan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,570 Elo+
Solo
Ne Zha
Ne Zha
o0stratosphere
Ne Zha
Level 65
God Stats
21W - 17L
1,580 SR
Queue Stats
90W - 74L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Fabwoo
Pele
16
4 / 7 / 5
13,759
625
16,764
22,967
7,589
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Nocitep
Aphrodite
17
0 / 1 / 9
12,698
577
11,305
15,658
6,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cthulhu
Zblouite
Cthulhu
17
5 / 4 / 4
15,218
692
17,976
32,712
21,681
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaJogador
Kuzenbo
18
2 / 2 / 10
13,416
610
19,668
24,333
40,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
Daster95
Vulcan
12
2 / 4 / 4
11,757
534
8,627
7,220
2,125
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
8 / 3 / 2
14,727
669
21,902
26,373
19,573
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
9
Kills
12
12
Deaths
9
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DaJogador
Kuzenbo
2
2
10
3.5
L
Vulcan
Daster95
Vulcan
2
4
4
1
W
Pele
Fabwoo
Pele
4
7
5
0.93
W
Aphrodite
Nocitep
Aphrodite
0
1
9
4.5
W
Cthulhu
Zblouite
Cthulhu
5
4
4
1.75
L
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,045
Damage
50,197
71,337
Taken
57,926
36,071
Mitigated
61,701
36,633
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DaJogador
Kuzenbo
19,668
5,940
963
1,555
24,333
40,003
218
14,142
10,191
51,098
0
L
Vulcan
Daster95
Vulcan
8,627
5,921
0
1,219
7,220
2,125
46
2,890
4,330
27,335
0
W
Pele
Fabwoo
Pele
16,764
5,599
0
5,448
22,967
7,589
1,645
7,528
15,015
0
88,771
W
Aphrodite
Nocitep
Aphrodite
11,305
1,898
14,458
10,667
15,658
6,801
997
10,190
5,468
62,641
0
W
Cthulhu
Zblouite
Cthulhu
17,976
775
880
5,180
32,712
21,681
861
11,508
21,204
69,088
0
L
21,902
5,158
0
6,005
26,373
19,573
0
12,302
14,071
0
102,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,675
Gold Earned
39,900
254
Minions Killed
197
0
Camps Cleared
0
1,179,548
Distance Traveled
1,079,397
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,416
610
38
2
0
445,542
5
L
Vulcan
11,757
534
47
2
0
198,679
1
W
Pele
13,759
625
88
4
0
375,293
3
W
Aphrodite
12,698
577
91
4
0
402,901
8
W
Cthulhu
15,218
692
75
3
0
401,354
4
L
Ne Zha
14,727
669
112
5
0
435,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role