Player Matchup

Da Ji
Da Ji
AKumaNT6
Da Ji
Level 100
God Stats
15W - 23L
1,331 SR
Queue Stats
197W - 193L
1,339 Elo+
Party 1
Skadi
Skadi
ImNotAdnaan
Skadi
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 25L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Justinsinclxir
Jormungandr
Level 16
God Stats
22W - 20L
1,392 SR
Queue Stats
136W - 133L
1,019 Elo+
Party 1
Cthulhu
Cthulhu
ShadowXStarZ
Cthulhu
Level 36
God Stats
13W - 9L
1,249 SR
Queue Stats
119W - 130L
1,297 Elo+
Party 1
Yemoja
Yemoja
Shaqakd
Yemoja
Level 65
God Stats
2W - 0L
1,265 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 60
1,347 SR
1,331 Elo+

VS

Team Averages
Level 44
1,409 SR
1,387 Elo+
Ravana
Ravana
EbaaAlbstanjy
Ravana
Level 40
God Stats
0W - 1L
1,254 SR
Queue Stats
65W - 101L
1,320 Elo+
Solo
Medusa
Medusa
MaeDayz
Medusa
Level 28
God Stats
12W - 17L
1,362 SR
Queue Stats
50W - 56L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
SpruceMoose__
Cthulhu
Level 82
God Stats
1W - 4L
1,703 SR
Queue Stats
411W - 391L
1,490 Elo+
Party 2
Artio
Artio
Whack_Dogo
Artio
Level 27
God Stats
29W - 35L
1,448 SR
Queue Stats
118W - 150L
1,360 Elo+
Party 2
Merlin
Merlin
zMARLINS
Merlin
Level 45
God Stats
6W - 14L
1,278 SR
Queue Stats
423W - 433L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AKumaNT6
Da Ji
20
10 / 6 / 7
15,612
504
13,648
19,613
8,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 5 / 7
15,275
493
21,971
18,324
7,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Justinsinclxir
Jormungandr
20
4 / 7 / 7
16,127
520
13,442
29,019
32,884
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cthulhu
ShadowXStarZ
Cthulhu
20
3 / 3 / 4
15,658
505
15,907
21,885
25,299
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Shaqakd
Yemoja
20
2 / 2 / 15
15,501
500
12,941
13,206
12,291
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 3
13,503
436
11,796
22,547
18,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
MaeDayz
Medusa
19
4 / 5 / 5
12,932
417
11,642
16,533
7,066
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
12
4 / 2 / 2
11,073
357
6,490
8,366
3,311
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
17
0 / 4 / 8
12,311
397
3,343
25,098
15,963
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
zMARLINS
Merlin
20
12 / 12 / 6
15,869
512
32,183
28,994
12,294
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
29
Kills
22
23
Deaths
29
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AKumaNT6
Da Ji
10
6
7
2.25
L
2
6
3
0.58
W
10
5
7
2.7
W
Jormungandr
Justinsinclxir
Jormungandr
4
7
7
1.07
L
Medusa
MaeDayz
Medusa
4
5
5
1.3
W
Cthulhu
ShadowXStarZ
Cthulhu
3
3
4
1.67
W
Yemoja
Shaqakd
Yemoja
2
2
15
4.75
L
Cthulhu
4
2
2
2.5
L
Artio
0
4
8
1
L
Merlin
zMARLINS
Merlin
12
12
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,909
Damage
65,454
102,047
Taken
101,538
86,419
Mitigated
57,217
30,029
Healing
22,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AKumaNT6
Da Ji
13,648
3,847
0
5,504
19,613
8,552
4,061
8,519
10,913
0
93,093
L
11,796
2,076
0
6,707
22,547
18,583
879
12,562
9,279
0
85,665
W
21,971
12,653
795
4,585
18,324
7,393
4,284
8,056
10,243
0
123,835
W
Jormungandr
Justinsinclxir
Jormungandr
13,442
2,194
0
2,991
29,019
32,884
544
17,223
11,721
77,207
0
L
Medusa
MaeDayz
Medusa
11,642
5,350
0
250
16,533
7,066
884
5,090
11,443
0
86,004
W
Cthulhu
ShadowXStarZ
Cthulhu
15,907
888
0
7,623
21,885
25,299
931
6,493
14,818
104,145
0
W
Yemoja
Shaqakd
Yemoja
12,941
3,638
5,762
2,769
13,206
12,291
1,597
7,388
5,790
52,847
0
L
Cthulhu
6,490
963
37
1,868
8,366
3,311
0
2,607
5,669
41,756
0
L
Artio
3,343
310
0
6,070
25,098
15,963
295
7,490
17,558
32,463
0
L
Merlin
zMARLINS
Merlin
32,183
3,106
0
7,386
28,994
12,294
696
13,645
15,299
113,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,173
Gold Earned
65,688
617
Minions Killed
601
0
Camps Cleared
0
2,604,180
Distance Traveled
2,310,663
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,612
504
120
4
0
579,832
0
L
Ravana
13,503
436
144
5
0
507,514
1
W
Skadi
15,275
493
143
5
0
483,968
2
W
Jormungandr
16,127
520
105
3
0
428,943
0
L
Medusa
12,932
417
174
6
0
551,656
6
W
Cthulhu
15,658
505
178
6
0
570,222
4
W
Yemoja
15,501
500
71
2
0
541,215
10
L
Cthulhu
11,073
357
72
2
0
239,059
1
L
Artio
12,311
397
32
1
0
563,682
1
L
Merlin
15,869
512
179
6
0
448,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role