Player Matchup

Pele
Pele
AcuteWarrior59
Pele
Level 40
God Stats
2W - 2L
1,432 SR
Queue Stats
31W - 37L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
DemiGodPendawg
Cthulhu
Level 46
God Stats
5W - 1L
1,770 SR
Queue Stats
222W - 228L
1,328 Elo+
Party 1
Anubis
Anubis
MostCreature91
Anubis
Level 103
God Stats
8W - 5L
1,824 SR
Queue Stats
338W - 355L
1,393 Elo+
Party 1
Team Averages
Level 63
1,675 SR
1,331 Elo+

VS

Team Averages
Level 94
1,447 SR
1,307 Elo+
Medusa
Medusa
Elrrom
Medusa
Level 100
God Stats
74W - 87L
1,354 SR
Queue Stats
123W - 156L
1,204 Elo+
Party 2
Cthulhu
Cthulhu
JackiePaper19
Cthulhu
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,383 Elo+
Solo
Ra
Ra
RbertoDuenas
Ra
Level 98
God Stats
16W - 13L
1,486 SR
Queue Stats
32W - 28L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 11
10,761
828
10,614
12,935
5,938
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 7 / 10
9,222
709
7,334
16,926
13,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
10 / 4 / 4
11,161
859
13,092
15,867
6,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elrrom
Medusa
13
8 / 6 / 5
10,664
820
11,880
15,627
5,127
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
10
4 / 6 / 7
9,265
713
5,498
9,432
4,160
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 5 / 9
10,229
787
10,240
12,360
4,459
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
17
Kills
16
16
Deaths
17
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
W
1
7
10
0.86
L
Medusa
Elrrom
Medusa
8
6
5
1.75
L
Cthulhu
4
6
7
1.25
W
10
4
4
3
L
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,040
Damage
27,618
45,728
Taken
37,419
26,359
Mitigated
13,746
15,890
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,614
1,851
357
2,069
12,935
5,938
1,047
5,811
7,124
0
26,664
W
7,334
175
710
3,961
16,926
13,489
0
4,335
11,677
22,881
0
L
Medusa
Elrrom
Medusa
11,880
7,224
222
3,211
15,627
5,127
15
8,066
7,561
0
37,734
L
Cthulhu
5,498
824
574
747
9,432
4,160
0
5,150
4,282
8,348
0
W
13,092
384
0
8,793
15,867
6,932
1,467
5,888
9,979
57,311
0
L
10,240
1,481
987
3,314
12,360
4,459
0
7,283
5,077
42,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
30,158
130
Minions Killed
109
0
Camps Cleared
0
739,089
Distance Traveled
590,121
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,761
828
30
2
0
277,925
0
W
Cthulhu
9,222
709
35
3
0
245,282
0
L
Medusa
10,664
820
46
4
0
204,817
0
L
Cthulhu
9,265
713
7
1
0
180,987
1
W
Anubis
11,161
859
65
5
0
215,882
1
L
Ra
10,229
787
56
4
0
204,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role